Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Beardus93
Fenrir
Level 118
God Stats
4W - 8L
1,558 SR
Queue Stats
414W - 354L
1,458 Elo+
Party 4
Izanami
Izanami
Drelek
Izanami
Level 145
God Stats
17W - 9L
1,618 SR
Queue Stats
75W - 69L
1,551 Elo+
Party 1
Mulan
Mulan
JordyBearr
Mulan
Level 147
God Stats
15W - 16L
1,621 SR
Queue Stats
228W - 193L
1,548 Elo+
Party 4
Terra
Terra
Sainalynn
Terra
Level 106
God Stats
9W - 5L
1,666 SR
Queue Stats
88W - 78L
1,505 Elo+
Party 1
Team Averages
Level 135
1,593 SR
1,512 Elo+

VS

Team Averages
Level 111
1,587 SR
1,573 Elo+
Ullr
Ullr
Fairandil
Ullr
Level 88
God Stats
426W - 398L
1,653 SR
Queue Stats
457W - 427L
1,613 Elo+
Party 2
Hercules
Hercules
LunyVI
Hercules
Level 89
God Stats
1W - 3L
1,564 SR
Queue Stats
56W - 39L
1,577 Elo+
Party 3
Thoth
Thoth
PandaWithAMop
Thoth
Level 126
God Stats
5W - 3L
1,453 SR
Queue Stats
487W - 448L
1,599 Elo+
Party 2
Artio
Artio
heymynameisowen
Artio
Level 105
God Stats
1W - 1L
1,767 SR
Queue Stats
160W - 106L
1,584 Elo+
Party 3
Bakasura
Bakasura
siber09
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 1 / 3
9,962
586
6,747
8,684
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Beardus93
Fenrir
14
4 / 2 / 8
9,003
530
7,940
11,459
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Drelek
Izanami
14
2 / 1 / 3
8,318
489
9,783
9,917
3,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
18
9 / 0 / 4
11,108
653
16,831
12,194
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
Sainalynn
Terra
13
1 / 0 / 6
8,279
487
5,282
11,603
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 4 / 1
7,784
458
6,290
9,280
3,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
LunyVI
Hercules
13
1 / 4 / 1
7,427
437
4,296
16,762
11,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 6 / 1
7,198
423
7,975
10,514
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 1
6,715
395
5,527
16,954
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
siber09
Bakasura
12
1 / 3 / 1
7,253
427
8,045
10,790
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
4
4
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
3
4.5
W
Fenrir
Beardus93
Fenrir
4
2
8
4
W
Izanami
Drelek
Izanami
2
1
3
3.5
L
Ullr
2
4
1
0.63
W
Mulan
9
0
4
11
L
Hercules
LunyVI
Hercules
1
4
1
0.38
L
0
6
1
0.08
W
Terra
Sainalynn
Terra
1
0
6
4
L
0
3
1
0.17
L
Bakasura
siber09
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
32,133
53,857
Taken
64,300
33,974
Mitigated
40,217
25,607
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,747
494
0
2,521
8,684
4,718
1,060
3,217
4,491
69,617
0
W
Fenrir
Beardus93
Fenrir
7,940
2,189
0
3,965
11,459
4,654
1,016
2,045
8,883
0
44,581
W
Izanami
Drelek
Izanami
9,783
6,872
0
5,101
9,917
3,222
1,505
2,539
7,138
0
70,824
L
Ullr
6,290
2,090
0
576
9,280
3,114
0
2,154
7,075
0
43,557
W
Mulan
16,831
2,416
0
7,171
12,194
11,062
1,655
1,668
9,844
0
80,552
L
Hercules
LunyVI
Hercules
4,296
1,874
0
6,855
16,762
11,739
0
1,383
14,661
0
33,691
L
7,975
123
0
3,298
10,514
3,233
0
4,139
6,281
49,448
0
W
Terra
Sainalynn
Terra
5,282
1,079
1,906
4,943
11,603
10,318
120
3,541
7,644
21,963
0
L
5,527
933
1,265
4,694
16,954
16,909
0
3,424
13,332
26,755
0
L
Bakasura
siber09
Bakasura
8,045
4,844
0
3,248
10,790
5,222
28
929
9,723
0
36,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
36,377
539
Minions Killed
391
0
Camps Cleared
0
1,688,980
Distance Traveled
1,646,495
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,962
586
142
8
0
308,712
3
W
Fenrir
9,003
530
78
5
0
369,772
5
W
Izanami
8,318
489
125
7
0
315,089
6
L
Ullr
7,784
458
103
6
0
302,025
5
W
Mulan
11,108
653
159
9
0
323,089
3
L
Hercules
7,427
437
81
5
0
338,876
5
L
Thoth
7,198
423
91
5
0
300,140
6
W
Terra
8,279
487
35
2
0
372,318
5
L
Artio
6,715
395
33
2
0
323,246
4
L
Bakasura
7,253
427
83
5
0
382,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role