Player Matchup

Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Fanesi
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 269L
1,446 Elo+
Party 2
Bastet
Bastet
MaoS6n8cal
Bastet
Level 126
God Stats
0W - 2L
1,097 SR
Queue Stats
121W - 147L
1,458 Elo+
Party 2
Sol
Sol
RnA Cordae
Sol
Level 145
God Stats
2W - 2L
1,721 SR
Queue Stats
38W - 65L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tjcombo41
Cu Chulainn
Level 86
God Stats
10W - 16L
1,482 SR
Queue Stats
94W - 114L
1,434 Elo+
Party 2
Team Averages
Level 114
1,460 SR
1,455 Elo+

VS

Team Averages
Level 95
1,549 SR
1,501 Elo+
Khepri
Khepri
AllGingerNoSnap
Khepri
Level 81
God Stats
26W - 13L
1,777 SR
Queue Stats
512W - 511L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
Cloverman87
The Morrigan
Level 66
God Stats
1W - 0L
1,249 SR
Queue Stats
208W - 188L
1,515 Elo+
Party 1
Pele
Pele
Gabee-Kun
Pele
Level 128
God Stats
5W - 4L
1,484 SR
Queue Stats
721W - 744L
1,510 Elo+
Party 3
Hercules
Hercules
Timoshi-Senpai
Hercules
Level 119
God Stats
10W - 8L
1,518 SR
Queue Stats
604W - 599L
1,489 Elo+
Party 3
Izanami
Izanami
barrentine97
Izanami
Level 81
God Stats
44W - 18L
1,718 SR
Queue Stats
456W - 440L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 6 / 3
6,729
421
2,354
15,733
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Fanesi
Anhur
11
0 / 5 / 0
6,832
427
3,502
11,226
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
MaoS6n8cal
Bastet
14
4 / 5 / 1
8,665
542
8,294
11,719
3,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 7 / 2
8,006
500
6,995
11,936
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
tjcombo41
Cu Chulainn
12
0 / 2 / 0
6,856
429
2,859
9,475
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,425
527
3,463
11,012
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Cloverman87
The Morrigan
17
7 / 1 / 9
10,537
659
12,164
5,130
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
17
10 / 3 / 4
10,562
660
10,323
12,728
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
14
1 / 0 / 5
8,880
555
7,094
7,761
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
barrentine97
Izanami
16
5 / 1 / 6
9,239
577
7,213
6,463
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
25
25
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
3
0.25
W
2
1
8
6
W
The Morrigan
Cloverman87
The Morrigan
7
1
9
11.5
L
Anhur
Fanesi
Anhur
0
5
0
0
W
Pele
10
3
4
4
L
Bastet
MaoS6n8cal
Bastet
4
5
1
0.9
L
2
7
2
0.43
W
Hercules
1
0
5
3.5
W
Izanami
barrentine97
Izanami
5
1
6
8
L
Cu Chulainn
tjcombo41
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
40,257
60,089
Taken
43,094
28,080
Mitigated
26,018
12,706
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,354
549
319
1,898
15,733
11,616
0
5,173
10,370
20,487
0
W
3,463
133
687
3,426
11,012
9,272
214
2,953
8,059
11,983
0
W
The Morrigan
Cloverman87
The Morrigan
12,164
1,966
0
554
5,130
2,157
252
1,842
3,288
71,138
3,772
L
Anhur
Fanesi
Anhur
3,502
2,260
0
2,327
11,226
2,723
870
2,908
8,180
0
46,237
W
Pele
10,323
2,626
0
5,627
12,728
6,574
350
2,159
10,569
41
71,698
L
Bastet
MaoS6n8cal
Bastet
8,294
1,548
0
2,274
11,719
3,525
0
1,317
10,304
0
49,392
L
6,995
2,605
69
3,871
11,936
3,497
0
3,168
8,588
51,946
6,531
W
Hercules
7,094
1,744
0
2,171
7,761
5,944
1,020
939
6,318
0
48,557
W
Izanami
barrentine97
Izanami
7,213
4,593
0
2,654
6,463
2,071
2,007
1,512
4,951
0
76,926
L
Cu Chulainn
tjcombo41
Cu Chulainn
2,859
378
0
1,948
9,475
6,719
0
0
9,052
5,650
25,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
47,643
376
Minions Killed
559
0
Camps Cleared
0
1,391,014
Distance Traveled
1,562,213
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,729
421
41
3
0
282,189
0
W
Khepri
8,425
527
24
2
0
313,938
4
W
The Morrigan
10,537
659
163
10
0
304,338
2
L
Anhur
6,832
427
75
5
0
241,699
2
W
Pele
10,562
660
121
8
0
342,018
0
L
Bastet
8,665
542
90
6
0
309,863
5
L
Sol
8,006
500
100
6
0
269,119
9
W
Hercules
8,880
555
108
7
0
300,492
9
W
Izanami
9,239
577
143
9
0
301,427
5
L
Cu Chulainn
6,856
429
70
4
0
288,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role