Player Matchup

Horus
Horus
SoVile
Horus
Level 60
God Stats
16W - 10L
1,648 SR
Queue Stats
203W - 108L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
YoDuck
Ne Zha
Level 109
God Stats
5W - 5L
1,691 SR
Queue Stats
197W - 110L
1,638 Elo+
Party 1
Olorun
Olorun
tdiggidybabes
Olorun
Level 107
God Stats
6W - 4L
1,634 SR
Queue Stats
315W - 166L
1,639 Elo+
Party 1
Team Averages
Level 92
1,658 SR
1,634 Elo+

VS

Team Averages
Level 51
1,389 SR
1,306 Elo+
Cerberus
Cerberus
HotshotVoice603
Cerberus
Level 43
God Stats
8W - 8L
1,236 SR
Queue Stats
13W - 22L
1,181 Elo+
Party 2
Cupid
Cupid
Tlixzy
Cupid
Level 27
God Stats
9W - 8L
1,464 SR
Queue Stats
12W - 22L
1,153 Elo+
Party 2
Zeus
Zeus
noexoticss
Zeus
Level 83
God Stats
2W - 4L
1,467 SR
Queue Stats
573W - 499L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SoVile
Horus
15
4 / 3 / 10
11,049
650
6,312
13,554
13,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
YoDuck
Ne Zha
17
11 / 0 / 6
12,577
740
24,063
9,672
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 12
11,489
676
13,846
13,699
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 2 / 2
9,205
541
5,790
22,451
24,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Tlixzy
Cupid
13
1 / 7 / 2
9,363
551
3,761
16,173
5,988
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 8 / 2
9,374
551
11,978
10,986
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
2
2
1
W
Horus
SoVile
Horus
4
3
10
3
L
Cupid
Tlixzy
Cupid
1
7
2
0.29
W
Ne Zha
YoDuck
Ne Zha
11
0
6
14
L
1
8
2
0.25
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,221
Damage
21,529
36,925
Taken
49,610
23,778
Mitigated
33,115
19,880
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,790
126
57
2,904
22,451
24,060
0
9,531
12,296
18,228
0
W
Horus
SoVile
Horus
6,312
2,794
1,072
4,764
13,554
13,908
374
7,489
5,683
0
12,523
L
Cupid
Tlixzy
Cupid
3,761
1,587
262
731
16,173
5,988
0
2,475
12,966
0
37,423
W
Ne Zha
YoDuck
Ne Zha
24,063
6,030
0
4,517
9,672
4,790
621
4,413
5,043
0
58,897
L
11,978
725
0
147
10,986
3,067
0
1,944
8,709
33,796
0
W
13,846
7,365
896
8,631
13,699
5,080
2,083
5,628
7,797
80,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
27,942
213
Minions Killed
164
12
Camps Cleared
2
946,639
Distance Traveled
674,082
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,205
541
28
2
0
226,808
0
W
Horus
11,049
650
21
1
1
304,943
4
L
Cupid
9,363
551
76
4
0
245,112
2
W
Ne Zha
12,577
740
60
4
3
342,102
5
L
Zeus
9,374
551
60
4
2
202,162
3
W
Olorun
11,489
676
132
8
8
299,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role