Player Matchup

Cerberus
Cerberus
GerDrummer
Cerberus
Level 100
God Stats
1W - 0L
1,501 SR
Queue Stats
20W - 31L
1,303 Elo+
Party 1
Thanatos
Thanatos
OmegaD96
Thanatos
Level 85
God Stats
1W - 0L
1,265 SR
Queue Stats
4W - 5L
1,166 Elo+
Party 1
Janus
Janus
piumpium
Janus
Level 6
God Stats
2W - 1L
1,222 SR
Queue Stats
4W - 5L
1,158 Elo+
Party 1
Team Averages
Level 64
1,329 SR
1,209 Elo+

VS

Team Averages
Level 52
1,545 SR
1,293 Elo+
Mercury
Mercury
Cheffischer88
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,292 Elo+
Solo
Hun Batz
Hun Batz
Friggo420
Hun Batz
Level 48
God Stats
7W - 8L
1,780 SR
Queue Stats
83W - 102L
1,323 Elo+
Solo
Tiamat
Tiamat
UnraveIGhoul
Tiamat
Level 40
God Stats
1W - 3L
1,355 SR
Queue Stats
6W - 14L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GerDrummer
Cerberus
9
3 / 0 / 4
5,996
857
3,612
4,740
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
OmegaD96
Thanatos
10
5 / 0 / 3
5,981
854
4,990
5,318
1,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
piumpium
Janus
9
1 / 0 / 6
5,366
767
3,088
1,797
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
5
0 / 2 / 0
4,188
598
395
2,085
608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Friggo420
Hun Batz
7
0 / 5 / 0
4,335
619
2,606
6,414
1,691
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
8
0 / 2 / 0
4,455
636
3,849
6,171
2,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
2
0
0
L
Hun Batz
Friggo420
Hun Batz
0
5
0
0
W
Cerberus
GerDrummer
Cerberus
3
0
4
5
W
Thanatos
OmegaD96
Thanatos
5
0
3
6.5
L
Tiamat
0
2
0
0
W
Janus
piumpium
Janus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,690
Damage
6,850
11,855
Taken
14,670
5,241
Mitigated
4,346
6,906
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
395
270
0
78
2,085
608
0
829
1,256
0
2,691
L
Hun Batz
Friggo420
Hun Batz
2,606
364
79
421
6,414
1,691
0
2,799
3,615
0
9,783
W
Cerberus
GerDrummer
Cerberus
3,612
131
211
2,494
4,740
2,927
65
1,057
3,683
11,948
0
W
Thanatos
OmegaD96
Thanatos
4,990
1,037
0
3,968
5,318
1,770
147
2,064
3,254
0
14,715
L
Tiamat
3,849
284
57
1,724
6,171
2,047
0
3,452
2,719
14,442
0
W
Janus
piumpium
Janus
3,088
193
0
233
1,797
544
0
1,225
572
21,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,343
Gold Earned
12,978
91
Minions Killed
38
5
Camps Cleared
1
413,178
Distance Traveled
328,723
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,188
598
3
0
1
68,014
2
L
Hun Batz
4,335
619
11
2
0
128,350
0
W
Cerberus
5,996
857
28
4
2
139,005
0
W
Thanatos
5,981
854
21
3
3
148,972
1
L
Tiamat
4,455
636
24
3
0
132,359
0
W
Janus
5,366
767
42
6
0
125,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role