Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MONEY JLEW
Tiamat
Level 156
God Stats
1W - 2L
1,214 SR
Queue Stats
214W - 225L
1,471 Elo+
Party 1
Chiron
Chiron
PRITZ16
Chiron
Level 141
God Stats
5W - 6L
1,506 SR
Queue Stats
159W - 165L
1,531 Elo+
Solo
Khepri
Khepri
Sergeant Twixx
Khepri
Level 114
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 13L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
idk 879
Morgan Le Fay
Level 145
God Stats
36W - 30L
1,593 SR
Queue Stats
160W - 162L
1,468 Elo+
Party 1
Team Averages
Level 142
1,422 SR
1,503 Elo+

VS

Team Averages
Level 127
1,465 SR
1,463 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MGAK94
Janus
Level 125
God Stats
1W - 0L
1,495 SR
Queue Stats
10W - 10L
1,463 Elo+
Party 2
Chaac
Chaac
enlightened-lord
Chaac
Level 159
God Stats
1W - 1L
1,274 SR
Queue Stats
41W - 53L
1,443 Elo+
Party 2
Susano
Susano
yA_b0YkiLLa_BeE
Susano
Level 89
God Stats
1W - 0L
1,555 SR
Queue Stats
7W - 12L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 4 / 2
10,344
796
7,791
12,294
4,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
MONEY JLEW
Tiamat
15
2 / 4 / 4
9,235
710
8,316
11,034
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
PRITZ16
Chiron
17
3 / 2 / 4
9,737
749
10,372
9,958
3,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 4
7,609
585
3,756
7,373
7,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
idk 879
Morgan Le Fay
15
1 / 6 / 2
8,408
647
9,528
11,465
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
3 / 2 / 8
11,299
869
14,386
10,056
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
16
2 / 1 / 9
10,288
791
7,941
18,573
19,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
MGAK94
Janus
16
1 / 4 / 1
9,135
703
4,580
7,944
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 4
10,391
799
10,136
13,180
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 4
11,323
871
11,197
9,457
3,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
17
17
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
4
2
1.5
W
Cernunnos
 
Cernunnos
3
2
8
3.5
W
Bacchus
 
Bacchus
2
1
9
6.5
W
Janus
MGAK94
Janus
1
4
1
0.38
L
Tiamat
MONEY JLEW
Tiamat
2
4
4
1
L
Chiron
PRITZ16
Chiron
3
2
4
2.5
L
0
1
4
2
W
4
2
4
3
L
Morgan Le Fay
idk 879
Morgan Le Fay
1
6
2
0.33
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
48,240
52,124
Taken
59,210
27,555
Mitigated
41,640
9,022
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,791
3,134
0
1,084
12,294
4,827
0
3,978
8,156
0
28,574
W
Cernunnos
 
Cernunnos
14,386
5,963
0
1,998
10,056
4,285
2,543
3,842
6,214
0
59,701
W
Bacchus
 
Bacchus
7,941
639
102
5,268
18,573
19,099
129
7,069
11,504
23,871
0
W
Janus
MGAK94
Janus
4,580
0
0
395
7,944
2,589
574
3,971
3,973
41,127
0
L
Tiamat
MONEY JLEW
Tiamat
8,316
329
0
2,411
11,034
8,080
49
3,770
7,113
22,468
0
L
Chiron
PRITZ16
Chiron
10,372
3,771
1,161
1,641
9,958
3,084
380
1,217
8,485
0
37,437
L
3,756
84
208
1,280
7,373
7,410
0
676
6,697
13,876
0
W
10,136
1,148
0
5,571
13,180
11,773
623
3,867
9,313
0
24,351
L
Morgan Le Fay
idk 879
Morgan Le Fay
9,528
570
139
1,098
11,465
4,154
0
3,138
8,065
32,687
0
W
11,197
1,984
0
865
9,457
3,894
283
3,622
5,835
0
30,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
52,436
251
Minions Killed
326
5
Camps Cleared
11
1,262,008
Distance Traveled
1,327,674
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,344
796
48
4
3
286,151
1
W
Cernunnos
11,299
869
119
9
4
230,176
3
W
Bacchus
10,288
791
33
3
1
278,825
0
W
Janus
9,135
703
90
7
4
243,363
1
L
Tiamat
9,235
710
46
4
1
245,437
1
L
Chiron
9,737
749
85
7
0
250,248
1
L
Khepri
7,609
585
19
1
0
256,378
1
W
Chaac
10,391
799
32
2
1
288,530
3
L
Morgan Le Fay
8,408
647
53
4
1
223,794
1
W
Susano
11,323
871
52
4
1
286,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role