Player Matchup

Hou Yi
Hou Yi
GymLeaderScott
Hou Yi
Level 140
God Stats
1W - 0L
1,446 SR
Queue Stats
8W - 4L
1,628 Elo+
Party 1
Thanatos
Thanatos
SomeWildPotato
Thanatos
Level 98
God Stats
22W - 21L
1,565 SR
Queue Stats
189W - 172L
1,539 Elo+
Solo
Bacchus
Bacchus
TheRogueJoke20
Bacchus
Level 104
God Stats
2W - 0L
1,581 SR
Queue Stats
6W - 3L
1,601 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
immolater
Morgan Le Fay
Level 118
God Stats
2W - 1L
1,589 SR
Queue Stats
28W - 16L
1,637 Elo+
Party 1
Apollo
Apollo
sirbucknuts
Apollo
Level 126
God Stats
1W - 0L
1,452 SR
Queue Stats
23W - 13L
1,636 Elo+
Party 1
Team Averages
Level 117
1,527 SR
1,608 Elo+

VS

Team Averages
Level 62
1,465 SR
1,419 Elo+
Ares
Ares
AzureDestroyer28
Ares
Level 28
God Stats
7W - 8L
1,345 SR
Queue Stats
12W - 15L
1,345 Elo+
Party 3
Ra
Ra
Black_Reaper_643
Ra
Level 67
God Stats
1W - 3L
1,449 SR
Queue Stats
96W - 111L
1,325 Elo+
Party 3
Danzaburou
Danzaburou
PeptoBeastMode
Danzaburou
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
What 1ve done
Hun Batz
Level 156
God Stats
0W - 1L
1,569 SR
Queue Stats
4W - 7L
1,566 Elo+
Party 2
Odin
Odin
WhipNdip
Odin
Level 25
God Stats
10W - 8L
1,460 SR
Queue Stats
27W - 35L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 11
10,666
889
13,566
9,264
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
17
8 / 0 / 10
11,277
940
14,183
8,703
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 0 / 9
11,665
972
9,221
12,216
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
immolater
Morgan Le Fay
17
3 / 1 / 12
10,279
857
14,923
8,985
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
2 / 3 / 7
9,445
787
5,722
8,623
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
7,734
645
4,657
15,594
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 1
8,369
697
3,621
10,771
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
PeptoBeastMode
Danzaburou
13
0 / 3 / 0
7,043
587
3,248
9,494
2,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
What 1ve done
Hun Batz
15
2 / 6 / 1
8,620
718
6,013
12,137
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
14
0 / 7 / 1
7,226
602
4,083
16,439
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
27
Kills
4
4
Deaths
27
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
1
5
1
0.3
W
5
0
11
10.5
L
Danzaburou
PeptoBeastMode
Danzaburou
0
3
0
0
W
Thanatos
8
0
10
13
W
9
0
9
13.5
L
Hun Batz
What 1ve done
Hun Batz
2
6
1
0.42
L
Odin
0
7
1
0.07
W
Morgan Le Fay
immolater
Morgan Le Fay
3
1
12
9
W
Apollo
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,615
Damage
21,622
47,791
Taken
64,435
30,483
Mitigated
30,187
25,786
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,657
382
0
1,683
15,594
11,089
0
6,079
9,302
10,103
0
L
3,621
941
766
1,943
10,771
3,103
0
3,038
7,658
31,945
0
W
13,566
5,850
0
5,113
9,264
4,015
2,328
2,502
6,692
0
42,951
L
Danzaburou
PeptoBeastMode
Danzaburou
3,248
450
0
768
9,494
2,626
0
3,770
5,533
0
20,264
W
Thanatos
14,183
4,703
0
10,171
8,703
5,256
377
2,635
6,023
0
38,116
W
9,221
778
0
5,267
12,216
12,879
131
1,585
10,465
14,047
0
L
Hun Batz
What 1ve done
Hun Batz
6,013
882
0
418
12,137
4,555
0
4,497
7,541
0
23,261
L
Odin
4,083
772
61
727
16,439
8,814
0
6,837
9,454
619
20,283
W
Morgan Le Fay
immolater
Morgan Le Fay
14,923
1,941
132
3,544
8,985
3,903
385
1,417
7,411
45,889
0
W
Apollo
5,722
3,636
0
1,559
8,623
4,430
3,854
618
7,926
0
47,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
38,992
338
Minions Killed
224
12
Camps Cleared
3
1,204,944
Distance Traveled
1,008,768
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,734
645
6
1
0
216,672
3
L
Ra
8,369
697
76
6
0
207,584
1
W
Hou Yi
10,666
889
76
6
1
221,666
5
L
Danzaburou
7,043
587
54
5
0
193,639
0
W
Thanatos
11,277
940
56
5
7
278,627
1
W
Bacchus
11,665
972
11
1
0
261,341
1
L
Hun Batz
8,620
718
45
4
2
200,196
2
L
Odin
7,226
602
43
4
1
190,677
0
W
Morgan Le Fay
10,279
857
76
6
2
241,597
0
W
Apollo
9,445
787
119
10
2
201,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role