Player Matchup

Neith
Neith
NickTheFarmer
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
YurtTheWanderer
Heimdallr
Level 42
God Stats
1W - 2L
1,589 SR
Queue Stats
27W - 21L
1,525 Elo+
Party 1
Artemis
Artemis
armyofjune
Artemis
Level 115
God Stats
1W - 2L
1,569 SR
Queue Stats
231W - 151L
1,636 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,543 Elo+

VS

Team Averages
Level 33
1,518 SR
1,330 Elo+
Hachiman
Hachiman
MercenaryStyle
Hachiman
Level 56
God Stats
2W - 4L
1,479 SR
Queue Stats
143W - 178L
1,433 Elo+
Solo
Hades
Hades
WrathOfThanatos
Hades
Level 8
God Stats
12W - 11L
1,400 SR
Queue Stats
14W - 20L
1,279 Elo+
Party 2
Yemoja
Yemoja
tr0113rthefenix
Yemoja
Level 36
God Stats
1W - 2L
1,675 SR
Queue Stats
71W - 84L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
10,775
673
7,449
4,759
1,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Heimdallr
YurtTheWanderer
Heimdallr
15
6 / 1 / 7
11,284
705
12,976
10,939
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
armyofjune
Artemis
15
4 / 1 / 8
10,944
684
17,049
10,351
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 4 / 0
9,703
606
9,118
13,283
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 1
8,538
534
3,174
15,756
8,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 2
8,714
545
6,959
15,963
20,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
0
0.5
W
4
0
9
8.5
L
0
6
1
0.08
W
Heimdallr
YurtTheWanderer
Heimdallr
6
1
7
9.5
W
Artemis
armyofjune
Artemis
4
1
8
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
19,251
26,049
Taken
45,002
9,633
Mitigated
33,989
8,394
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,118
2,390
0
2,165
13,283
4,918
0
343
12,237
0
47,623
W
7,449
2,482
0
2,441
4,759
1,471
1,109
1,149
3,610
0
40,301
L
3,174
242
1,012
3,425
15,756
8,975
0
0
15,464
22,995
0
W
Heimdallr
YurtTheWanderer
Heimdallr
12,976
5,007
0
2,125
10,939
4,960
370
4,777
6,162
0
41,937
W
Artemis
armyofjune
Artemis
17,049
8,717
0
3,828
10,351
3,202
1,779
4,785
5,566
0
55,174
L
6,959
558
3,248
1,098
15,963
20,096
0
0
15,551
19,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
26,955
201
Minions Killed
159
10
Camps Cleared
2
863,369
Distance Traveled
866,759
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,703
606
62
4
2
309,122
3
W
Neith
10,775
673
56
4
5
300,550
0
L
Hades
8,538
534
59
4
0
283,762
2
W
Heimdallr
11,284
705
69
4
0
289,253
2
W
Artemis
10,944
684
76
5
5
273,566
4
L
Yemoja
8,714
545
38
2
0
273,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role