Player Matchup

Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DarkArtemis23
Artemis
Level 76
God Stats
18W - 20L
1,424 SR
Queue Stats
410W - 405L
1,484 Elo+
Party 1
Bastet
Bastet
Returnedtomonkey
Bastet
Level 68
God Stats
4W - 1L
1,593 SR
Queue Stats
38W - 41L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
dominate120
Sun Wukong
Level 120
God Stats
23W - 7L
1,738 SR
Queue Stats
229W - 192L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wolfmoon
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,536 Elo+
Party 2
Team Averages
Level 63
1,551 SR
1,531 Elo+

VS

Team Averages
Level 70
1,593 SR
1,474 Elo+
Amaterasu
Amaterasu
AbaTheObject
Amaterasu
Level 70
God Stats
3W - 1L
1,916 SR
Queue Stats
141W - 165L
1,511 Elo+
Solo
Zeus
Zeus
Nasty SOB262
Zeus
Level 88
God Stats
73W - 64L
1,549 SR
Queue Stats
163W - 165L
1,522 Elo+
Party 3
Nemesis
Nemesis
P3slayer
Nemesis
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 67L
1,372 Elo+
Solo
Olorun
Olorun
SmiteHantor
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,490 Elo+
Party 3
Sun Wukong
Sun Wukong
jiminshi
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 7 / 21
13,041
932
11,609
19,639
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
20
4 / 2 / 17
13,767
983
24,498
11,943
4,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
13 / 2 / 10
15,764
1,126
29,934
19,388
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
dominate120
Sun Wukong
20
12 / 2 / 18
16,140
1,153
25,619
24,896
33,624
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
wolfmoon
Morgan Le Fay
20
2 / 7 / 17
12,907
922
21,180
20,635
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbaTheObject
Amaterasu
20
2 / 4 / 14
13,272
948
12,644
30,630
37,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 12 / 10
14,091
1,007
31,218
26,204
12,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
P3slayer
Nemesis
17
0 / 4 / 2
10,615
758
2,257
5,711
2,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
20
11 / 4 / 6
15,925
1,138
28,766
24,894
13,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jiminshi
Sun Wukong
20
1 / 10 / 16
13,210
944
14,966
31,364
27,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
68
34
Kills
20
20
Deaths
34
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
7
21
1.93
L
Amaterasu
AbaTheObject
Amaterasu
2
4
14
2.25
W
Artemis
4
2
17
6.25
L
6
12
10
0.92
L
Nemesis
P3slayer
Nemesis
0
4
2
0.25
W
13
2
10
9
L
Olorun
11
4
6
3.5
W
Sun Wukong
dominate120
Sun Wukong
12
2
18
10.5
L
Sun Wukong
jiminshi
Sun Wukong
1
10
16
0.9
W
Morgan Le Fay
wolfmoon
Morgan Le Fay
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,840
Damage
89,851
96,501
Taken
118,803
61,083
Mitigated
93,005
30,860
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,609
92
9,555
6,025
19,639
8,289
0
14,782
4,857
32,160
0
L
Amaterasu
AbaTheObject
Amaterasu
12,644
3,161
426
4,107
30,630
37,391
0
10,139
20,073
0
28,887
W
Artemis
24,498
12,775
0
3,724
11,943
4,337
0
7,102
4,841
0
61,232
L
31,218
1,155
0
1,767
26,204
12,340
0
6,895
19,025
74,311
0
L
Nemesis
P3slayer
Nemesis
2,257
758
0
453
5,711
2,028
0
876
4,749
0
5,080
W
29,934
8,492
1,063
5,655
19,388
7,306
0
9,720
9,668
0
62,566
L
Olorun
28,766
13,947
1,621
9,399
24,894
13,840
0
6,361
18,255
71,089
0
W
Sun Wukong
dominate120
Sun Wukong
25,619
4,811
0
2,174
24,896
33,624
0
15,543
9,353
6,880
42,527
L
Sun Wukong
jiminshi
Sun Wukong
14,966
2,234
0
2,964
31,364
27,406
0
10,980
20,066
897
35,993
W
Morgan Le Fay
wolfmoon
Morgan Le Fay
21,180
2,252
466
2,198
20,635
7,527
0
13,520
7,115
41,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,619
Gold Earned
67,113
290
Minions Killed
291
12
Camps Cleared
5
1,330,525
Distance Traveled
1,198,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,041
932
50
4
2
271,380
0
L
Amaterasu
13,272
948
33
2
1
317,275
0
W
Artemis
13,767
983
84
6
4
236,916
0
L
Zeus
14,091
1,007
101
7
1
241,851
0
L
Nemesis
10,615
758
9
1
0
113,071
0
W
Bastet
15,764
1,126
58
4
3
313,712
0
L
Olorun
15,925
1,138
90
6
2
254,521
0
W
Sun Wukong
16,140
1,153
51
4
3
286,841
0
L
Sun Wukong
13,210
944
58
4
1
272,261
0
W
Morgan Le Fay
12,907
922
47
3
0
221,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role