Player Matchup

Anubis
Anubis
AstroViperZ2
Anubis
Level 124
God Stats
6W - 2L
1,713 SR
Queue Stats
55W - 39L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DannyWoooo
Tsukuyomi
Level 126
God Stats
3W - 0L
1,906 SR
Queue Stats
149W - 110L
1,612 Elo+
Party 2
Neith
Neith
IICarnageII74
Neith
Level 31
God Stats
1W - 0L
1,343 SR
Queue Stats
12W - 7L
1,651 Elo+
Party 2
Team Averages
Level 94
1,654 SR
1,616 Elo+

VS

Team Averages
Level 121
1,676 SR
1,669 Elo+
Morgan Le Fay
Morgan Le Fay
DonnieGCannoli
Morgan Le Fay
Level 101
God Stats
1W - 2L
1,482 SR
Queue Stats
148W - 110L
1,624 Elo+
Party 1
Chiron
Chiron
RizeCeltic
Chiron
Level 108
God Stats
7W - 3L
1,818 SR
Queue Stats
99W - 84L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
cooljody
Gilgamesh
Level 153
God Stats
16W - 10L
1,729 SR
Queue Stats
398W - 296L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 3 / 7
8,678
868
9,577
9,073
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
DannyWoooo
Tsukuyomi
13
7 / 1 / 9
8,575
858
10,612
8,719
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 3 / 10
7,716
772
6,044
6,368
2,035
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DonnieGCannoli
Morgan Le Fay
12
3 / 6 / 1
7,972
797
6,690
9,381
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
RizeCeltic
Chiron
9
0 / 4 / 5
6,709
671
2,470
6,547
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
cooljody
Gilgamesh
11
4 / 6 / 3
7,977
798
9,309
15,890
10,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
7
7
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
7
3.5
W
Tsukuyomi
DannyWoooo
Tsukuyomi
7
1
9
11.5
L
Morgan Le Fay
DonnieGCannoli
Morgan Le Fay
3
6
1
0.58
W
2
3
10
2.33
L
Chiron
RizeCeltic
Chiron
0
4
5
0.63
L
Gilgamesh
cooljody
Gilgamesh
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
18,469
24,160
Taken
31,818
12,012
Mitigated
15,214
5,650
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,577
280
0
4,806
9,073
4,964
937
2,271
6,802
30,797
0
W
Tsukuyomi
DannyWoooo
Tsukuyomi
10,612
1,973
0
380
8,719
5,013
1,017
3,458
5,261
0
29,388
L
Morgan Le Fay
DonnieGCannoli
Morgan Le Fay
6,690
273
0
522
9,381
2,903
0
3,206
6,175
18,129
0
W
6,044
3,100
0
464
6,368
2,035
540
1,454
4,914
0
13,169
L
Chiron
RizeCeltic
Chiron
2,470
687
327
781
6,547
1,838
0
3,386
3,161
0
12,666
L
Gilgamesh
cooljody
Gilgamesh
9,309
1,879
572
1,802
15,890
10,473
0
3,512
12,378
447
25,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
22,658
114
Minions Killed
89
6
Camps Cleared
3
580,196
Distance Traveled
468,218
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,678
868
62
6
2
166,395
1
W
Tsukuyomi
8,575
858
32
3
4
230,545
3
L
Morgan Le Fay
7,972
797
22
2
0
157,256
0
W
Neith
7,716
772
20
2
0
183,256
2
L
Chiron
6,709
671
20
2
2
107,279
0
L
Gilgamesh
7,977
798
47
5
1
203,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role