Player Matchup

Khepri
Khepri
Banterlive
Khepri
Level 59
God Stats
2W - 7L
1,383 SR
Queue Stats
215W - 225L
1,490 Elo+
Solo
Bastet
Bastet
LuucasGon
Bastet
Level 125
God Stats
41W - 24L
1,625 SR
Queue Stats
183W - 219L
1,455 Elo+
Solo
Medusa
Medusa
Ms_Sin1sterr
Medusa
Level 109
God Stats
7W - 6L
1,406 SR
Queue Stats
186W - 184L
1,430 Elo+
Solo
King Arthur
King Arthur
RedFauxGamer
King Arthur
Level 117
God Stats
4W - 4L
1,534 SR
Queue Stats
254W - 250L
1,446 Elo+
Solo
Zeus
Zeus
UbetShesWet
Zeus
Level 85
God Stats
24W - 11L
1,664 SR
Queue Stats
585W - 615L
1,452 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,455 Elo+

VS

Team Averages
Level 101
1,430 SR
1,437 Elo+
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dreamer6471
Ah Muzen Cab
Level 106
God Stats
15W - 16L
1,437 SR
Queue Stats
535W - 557L
1,468 Elo+
Solo
Sol
Sol
Vintum18
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Solo
Khepri
Khepri
chromeknox
Khepri
Level 85
God Stats
1W - 1L
1,274 SR
Queue Stats
143W - 115L
1,540 Elo+
Solo
Vamana
Vamana
corbancrabtree
Vamana
Level 123
God Stats
3W - 5L
1,441 SR
Queue Stats
88W - 88L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Banterlive
Khepri
9
0 / 1 / 7
6,022
502
1,559
5,958
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
LuucasGon
Bastet
10
2 / 1 / 4
6,209
517
4,857
8,898
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
11
2 / 2 / 0
6,500
542
5,064
6,693
2,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
RedFauxGamer
King Arthur
13
4 / 1 / 0
7,440
620
8,687
8,991
5,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 1 / 2
6,386
532
10,959
4,924
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 3
6,017
501
3,202
8,819
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Dreamer6471
Ah Muzen Cab
11
4 / 2 / 0
7,047
587
5,677
6,813
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 2
5,386
449
3,731
6,879
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
chromeknox
Khepri
9
1 / 2 / 2
6,246
521
2,213
10,870
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,707
559
6,828
10,813
10,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
6
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
3
1.5
W
Khepri
Banterlive
Khepri
0
1
7
3.5
L
Ah Muzen Cab
Dreamer6471
Ah Muzen Cab
4
2
0
2
W
Bastet
LuucasGon
Bastet
2
1
4
4
W
Medusa
2
2
0
1
W
King Arthur
RedFauxGamer
King Arthur
4
1
0
4
W
3
1
2
4
L
0
2
2
0.5
L
Khepri
chromeknox
Khepri
1
2
2
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
21,651
35,464
Taken
44,194
16,627
Mitigated
24,724
12,871
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,202
770
0
250
8,819
3,063
0
2,666
5,974
0
36,201
W
Khepri
Banterlive
Khepri
1,559
174
620
1,399
5,958
4,213
82
1,727
4,231
10,269
0
L
Ah Muzen Cab
Dreamer6471
Ah Muzen Cab
5,677
1,783
0
2,884
6,813
2,893
364
505
6,272
0
44,836
W
Bastet
LuucasGon
Bastet
4,857
1,153
0
4,384
8,898
2,684
0
980
7,918
0
28,110
W
Medusa
5,064
1,453
0
1,490
6,693
2,034
540
909
5,784
0
38,977
W
King Arthur
RedFauxGamer
King Arthur
8,687
1,699
162
2,957
8,991
5,641
281
0
8,991
6,916
40,474
W
10,959
2,923
0
1,859
4,924
2,055
542
2,161
2,763
36,483
0
L
3,731
705
0
2,704
6,879
2,307
0
3,345
3,318
23,399
3,004
L
Khepri
chromeknox
Khepri
2,213
381
93
1,784
10,870
6,343
0
5,434
5,215
13,477
0
L
6,828
3,514
0
3,169
10,813
10,118
0
1,476
9,337
0
39,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
31,403
323
Minions Killed
307
0
Camps Cleared
0
1,223,747
Distance Traveled
1,232,275
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,017
501
66
6
0
315,944
2
W
Khepri
6,022
502
21
2
0
256,095
6
L
Ah Muzen Cab
7,047
587
93
8
0
244,165
4
W
Bastet
6,209
517
59
5
0
303,963
4
W
Medusa
6,500
542
91
8
0
224,949
3
W
King Arthur
7,440
620
87
7
0
223,342
0
W
Zeus
6,386
532
65
5
0
215,398
0
L
Sol
5,386
449
44
4
0
247,608
3
L
Khepri
6,246
521
16
1
0
235,857
3
L
Vamana
6,707
559
88
7
0
188,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role