Player Matchup

Agni
Agni
Platinum II
Asheybaby
Agni
Platinum II
Level 108
God Stats
2W - 0L
1,972 SR
Queue Stats
434W - 428L
1,771 MMR
Party 2
Ymir
Ymir
Bronze III
Hulksmash1122
Ymir
Bronze III
Level 139
God Stats
2W - 0L
1,528 SR
Queue Stats
7W - 4L
1,463 MMR
Solo
Da Ji
Da Ji
Gold III
keegan1234567890
Da Ji
Gold III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
439W - 444L
1,347 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
xacritty
Ah Muzen Cab
Gold V
Level 47
God Stats
4W - 6L
1,716 SR
Queue Stats
48W - 35L
1,646 MMR
Solo
Achilles
Achilles
Gold III
yukiknowss
Achilles
Gold III
Level 85
God Stats
5W - 5L
1,447 SR
Queue Stats
169W - 178L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,633 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,674 SR
1,530 MMR
Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
RandyGarbo
Horus
Silver IV
Level 48
God Stats
0W - 1L
1,915 SR
Queue Stats
17W - 23L
1,462 MMR
Solo
Artio
Artio
Gold IV
feedmekills
Artio
Gold IV
Level 124
God Stats
1W - 3L
1,431 SR
Queue Stats
612W - 617L
1,531 MMR
Solo
Susano
Susano
Gold V
withnoclever
Susano
Gold V
Level 101
God Stats
0W - 2L
1,720 SR
Queue Stats
9W - 8L
1,574 MMR
Party 1
Ra
Ra
Gold V
xStaIIion
Ra
Gold V
Level 97
God Stats
0W - 1L
1,804 SR
Queue Stats
7W - 6L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 0 / 11
9,768
543
8,619
9,235
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 0 / 6
9,020
501
5,024
9,009
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 2 / 3
10,100
561
12,013
13,761
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
xacritty
Ah Muzen Cab
17
3 / 0 / 2
10,148
564
5,542
9,076
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
yukiknowss
Achilles
18
3 / 1 / 0
10,737
597
11,904
12,066
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
CliodhnaCamazotzBastet

VS

Bans
YemojaOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 2 / 1
8,462
470
3,485
7,191
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
13
1 / 2 / 0
7,919
440
2,423
15,484
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 0
7,543
419
4,108
14,631
11,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
14
1 / 5 / 0
8,500
472
3,210
12,238
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 1
8,209
456
6,815
9,978
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
W
Agni
1
0
11
6.5
W
2
0
6
5
L
Horus
1
2
0
0.5
L
1
3
0
0.33
W
8
2
3
4.75
L
Susano
1
5
0
0.2
L
0
5
1
0.1
W
Ah Muzen Cab
xacritty
Ah Muzen Cab
3
0
2
4
W
Achilles
yukiknowss
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
20,041
53,147
Taken
59,522
30,499
Mitigated
30,968
19,293
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,485
917
46
2,065
7,191
1,784
612
1,233
5,958
0
56,221
W
Agni
8,619
1,139
158
2,441
9,235
3,504
0
2,210
6,777
76,885
0
W
5,024
634
0
2,438
9,009
8,329
16
1,591
7,244
32,014
0
L
Horus
2,423
1,133
676
4,168
15,484
11,643
92
5,055
10,378
0
36,149
L
4,108
616
0
6,378
14,631
11,199
0
896
12,627
37,896
0
W
12,013
2,593
0
2,666
13,761
7,135
58
2,475
11,164
0
68,180
L
Susano
3,210
335
0
3,736
12,238
3,804
0
4,576
7,662
0
50,720
L
6,815
467
388
2,205
9,978
2,538
0
2,339
7,639
56,441
0
W
Ah Muzen Cab
xacritty
Ah Muzen Cab
5,542
2,927
0
7,120
9,076
3,119
2,192
147
8,923
0
99,176
W
Achilles
yukiknowss
Achilles
11,904
4,446
0
4,470
12,066
8,412
0
3,950
8,116
4,754
70,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,773
Gold Earned
40,633
600
Minions Killed
537
0
Camps Cleared
0
1,868,751
Distance Traveled
1,667,559
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,462
470
139
8
0
341,870
6
W
Agni
9,768
543
138
8
0
381,063
1
W
Ymir
9,020
501
47
3
0
337,043
9
L
Horus
7,919
440
75
4
0
348,606
7
L
Artio
7,543
419
85
5
0
305,143
5
W
Da Ji
10,100
561
99
6
0
389,806
5
L
Susano
8,500
472
104
6
0
347,725
3
L
Ra
8,209
456
134
7
0
324,215
9
W
Ah Muzen Cab
10,148
564
169
9
0
382,816
5
W
Achilles
10,737
597
147
8
0
378,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role