Player Matchup

Cthulhu
Cthulhu
D_Shadow_0
Cthulhu
Level 124
God Stats
1W - 2L
1,602 SR
Queue Stats
117W - 95L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
Susano_carry
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,823 Elo+
Party 1
Medusa
Medusa
iamkibblez1997
Medusa
Level 68
God Stats
4W - 2L
1,582 SR
Queue Stats
118W - 101L
1,511 Elo+
Party 1
Team Averages
Level 69
1,561 SR
1,663 Elo+

VS

Team Averages
Level 98
1,500 SR
1,575 Elo+
Vulcan
Vulcan
Ursa-Red
Vulcan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 55L
1,648 Elo+
Party 2
Sylvanus
Sylvanus
Voohs
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 14L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
YANG_NINJA
Sun Wukong
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 38L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D_Shadow_0
Cthulhu
17
5 / 1 / 2
11,883
594
21,158
24,113
22,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Susano_carry
Kukulkan
16
2 / 6 / 6
12,175
609
14,076
12,913
4,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 5
11,514
576
11,167
16,558
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ursa-Red
Vulcan
16
3 / 4 / 5
11,820
591
20,244
15,017
7,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Voohs
Sylvanus
17
4 / 1 / 9
13,659
683
11,731
21,356
26,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
YANG_NINJA
Sun Wukong
17
8 / 4 / 6
13,826
691
16,503
23,148
24,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
15
15
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D_Shadow_0
Cthulhu
5
1
2
6
L
Kukulkan
Susano_carry
Kukulkan
2
6
6
0.83
W
Vulcan
Ursa-Red
Vulcan
3
4
5
1.38
W
Sylvanus
Voohs
Sylvanus
4
1
9
8.5
W
Sun Wukong
YANG_NINJA
Sun Wukong
8
4
6
2.75
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
48,478
53,584
Taken
59,521
31,986
Mitigated
58,858
13,632
Healing
25,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D_Shadow_0
Cthulhu
21,158
632
768
10,816
24,113
22,251
81
15,103
8,380
49,830
0
L
Kukulkan
Susano_carry
Kukulkan
14,076
722
0
626
12,913
4,271
0
6,106
6,661
61,367
0
W
Vulcan
Ursa-Red
Vulcan
20,244
4,223
345
4,156
15,017
7,710
752
9,712
4,658
60,531
0
W
Sylvanus
Voohs
Sylvanus
11,731
2,363
6,536
10,393
21,356
26,849
982
13,369
6,674
28,594
0
W
Sun Wukong
YANG_NINJA
Sun Wukong
16,503
2,443
595
3,180
23,148
24,299
1,222
9,638
12,567
147
52,391
L
11,167
3,654
78
1,344
16,558
5,464
156
10,334
5,924
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
39,305
256
Minions Killed
225
9
Camps Cleared
8
1,068,865
Distance Traveled
1,118,155
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,883
594
60
3
4
392,947
4
L
Kukulkan
12,175
609
132
7
4
324,096
2
W
Vulcan
11,820
591
102
5
3
386,851
1
W
Sylvanus
13,659
683
37
2
2
362,518
6
W
Sun Wukong
13,826
691
86
4
3
368,786
4
L
Medusa
11,514
576
64
3
1
351,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role