Player Matchup

Erlang Shen
Erlang Shen
Alvergon
Erlang Shen
Level 157
God Stats
7W - 2L
1,684 SR
Queue Stats
65W - 66L
1,556 Elo+
Party 4
Hachiman
Hachiman
HaMm3rH3aD260
Hachiman
Level 124
God Stats
7W - 3L
1,558 SR
Queue Stats
65W - 49L
1,567 Elo+
Party 3
Cthulhu
Cthulhu
kulates8
Cthulhu
Level 149
God Stats
9W - 12L
1,536 SR
Queue Stats
200W - 183L
1,552 Elo+
Party 4
Bastet
Bastet
llAikull
Bastet
Level 124
God Stats
7W - 3L
1,679 SR
Queue Stats
14W - 14L
1,504 Elo+
Party 4
Anubis
Anubis
rrichardson11
Anubis
Level 87
God Stats
3W - 0L
1,501 SR
Queue Stats
133W - 121L
1,513 Elo+
Party 3
Team Averages
Level 128
1,592 SR
1,539 Elo+

VS

Team Averages
Level 93
1,546 SR
1,524 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ImNotAFif
Mulan
Level 84
God Stats
0W - 2L
1,246 SR
Queue Stats
148W - 144L
1,533 Elo+
Solo
Izanami
Izanami
NWMBERS
Izanami
Level 129
God Stats
15W - 5L
1,667 SR
Queue Stats
462W - 433L
1,571 Elo+
Party 1
Bacchus
Bacchus
ZypherCodex
Bacchus
Level 58
God Stats
3W - 2L
1,670 SR
Queue Stats
130W - 135L
1,487 Elo+
Party 2
Zeus
Zeus
xCHUNKYMonkey
Zeus
Level 94
God Stats
30W - 19L
1,648 SR
Queue Stats
131W - 119L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alvergon
Erlang Shen
17
5 / 3 / 8
10,091
631
9,444
13,231
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
HaMm3rH3aD260
Hachiman
15
1 / 1 / 2
9,136
571
3,065
7,088
2,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
kulates8
Cthulhu
14
4 / 2 / 9
9,122
570
8,528
10,139
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
llAikull
Bastet
15
4 / 2 / 2
9,512
595
12,866
12,285
4,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
5 / 3 / 1
9,641
603
7,183
8,873
4,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 5 / 1
7,803
488
6,546
14,353
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
ImNotAFif
Mulan
15
1 / 4 / 0
8,974
561
9,694
15,512
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
NWMBERS
Izanami
16
2 / 2 / 2
9,450
591
6,070
9,688
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ZypherCodex
Bacchus
12
2 / 2 / 3
8,218
514
6,277
9,579
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 2
8,601
538
5,651
10,443
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
11
11
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
1
0.7
W
Erlang Shen
Alvergon
Erlang Shen
5
3
8
3
W
Hachiman
HaMm3rH3aD260
Hachiman
1
1
2
2
L
Mulan
ImNotAFif
Mulan
1
4
0
0.25
L
Izanami
NWMBERS
Izanami
2
2
2
1.5
L
Bacchus
ZypherCodex
Bacchus
2
2
3
1.75
W
Cthulhu
kulates8
Cthulhu
4
2
9
4.25
W
Bastet
llAikull
Bastet
4
2
2
2.5
W
5
3
1
1.83
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,086
Damage
34,238
51,616
Taken
59,575
30,573
Mitigated
34,798
19,140
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,546
3,419
0
3,848
14,353
5,367
0
3,646
10,707
0
47,992
W
Erlang Shen
Alvergon
Erlang Shen
9,444
5,145
0
5,330
13,231
9,282
0
3,193
9,822
0
82,391
W
Hachiman
HaMm3rH3aD260
Hachiman
3,065
1,268
0
2,318
7,088
2,007
1,202
1,121
5,967
0
64,079
L
Mulan
ImNotAFif
Mulan
9,694
1,011
0
2,455
15,512
11,867
459
632
14,880
6,512
59,652
L
Izanami
NWMBERS
Izanami
6,070
3,783
0
3,724
9,688
2,982
534
1,920
7,768
0
86,327
L
Bacchus
ZypherCodex
Bacchus
6,277
573
69
1,485
9,579
11,466
246
4,375
5,204
18,401
0
W
Cthulhu
kulates8
Cthulhu
8,528
628
624
2,255
10,139
10,205
252
3,720
6,178
24,026
0
W
Bastet
llAikull
Bastet
12,866
2,345
0
4,411
12,285
4,682
960
327
11,217
0
58,587
W
7,183
255
0
4,202
8,873
4,397
0
3,811
4,942
71,503
0
L
5,651
562
0
1,536
10,443
3,116
195
5,210
5,233
44,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
43,046
529
Minions Killed
523
0
Camps Cleared
0
1,703,040
Distance Traveled
1,536,266
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,803
488
87
5
0
339,500
1
W
Erlang Shen
10,091
631
123
8
0
384,433
0
W
Hachiman
9,136
571
120
8
0
322,801
1
L
Mulan
8,974
561
139
9
0
305,346
0
L
Izanami
9,450
591
164
10
0
307,469
1
L
Bacchus
8,218
514
30
2
0
329,005
1
W
Cthulhu
9,122
570
43
3
0
349,929
5
W
Bastet
9,512
595
120
8
0
352,298
0
W
Anubis
9,641
603
123
8
0
293,579
2
L
Zeus
8,601
538
103
6
0
254,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role