Player Matchup

Artemis
Artemis
Error3k
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Kuráio
Ymir
Level 29
God Stats
1W - 2L
1,410 SR
Queue Stats
31W - 58L
1,295 Elo+
Party 1
Sol
Sol
Th3Ent
Sol
Level 36
God Stats
4W - 6L
1,420 SR
Queue Stats
111W - 144L
1,342 Elo+
Party 1
Jing Wei
Jing Wei
thomasismydaddy
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,561 Elo+
Party 1
Loki
Loki
ЦиркусЗинкфф
Loki
Level 43
God Stats
1W - 3L
1,347 SR
Queue Stats
103W - 108L
1,389 Elo+
Solo
Team Averages
Level 26
1,435 SR
1,417 Elo+

VS

Team Averages
Level 74
1,569 SR
1,397 Elo+
Khepri
Khepri
AlkesPOV
Khepri
Level 29
God Stats
5W - 1L
1,740 SR
Queue Stats
29W - 36L
1,358 Elo+
Party 2
Chernobog
Chernobog
ElendiL22
Chernobog
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 39L
1,347 Elo+
Party 2
Sol
Sol
Georgespider
Sol
Level 76
God Stats
21W - 20L
1,488 SR
Queue Stats
262W - 307L
1,414 Elo+
Party 3
Hercules
Hercules
KEKAPIG
Hercules
Level 82
God Stats
14W - 7L
1,613 SR
Queue Stats
226W - 263L
1,446 Elo+
Party 3
Awilix
Awilix
N7Jackal
Awilix
Level 48
God Stats
2W - 2L
1,502 SR
Queue Stats
118W - 152L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Error3k
Artemis
7
0 / 5 / 1
4,147
415
2,422
4,696
1,117
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Kuráio
Ymir
6
0 / 4 / 1
4,252
425
1,699
8,621
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Th3Ent
Sol
8
2 / 4 / 0
5,221
522
2,932
6,489
1,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
8
1 / 3 / 0
4,968
497
3,094
6,233
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,539
454
942
7,274
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlkesPOV
Khepri
9
2 / 0 / 9
5,836
584
3,175
5,129
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
ElendiL22
Chernobog
11
10 / 1 / 3
6,819
682
7,057
2,731
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 2
6,343
634
4,856
5,524
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
KEKAPIG
Hercules
11
7 / 0 / 0
6,516
652
5,842
6,711
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
N7Jackal
Awilix
9
0 / 1 / 5
5,375
538
2,474
4,765
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
22
22
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
AlkesPOV
Khepri
2
0
9
6.5
W
Chernobog
ElendiL22
Chernobog
10
1
3
11.5
L
Artemis
Error3k
Artemis
0
5
1
0.1
W
3
1
2
4
W
Hercules
KEKAPIG
Hercules
7
0
0
7
L
Ymir
Kuráio
Ymir
0
4
1
0.13
W
Awilix
N7Jackal
Awilix
0
1
5
2.5
L
Sol
Th3Ent
Sol
2
4
0
0.5
L
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
23,404
33,313
Taken
24,860
10,107
Mitigated
11,067
6,293
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AlkesPOV
Khepri
3,175
706
0
1,026
5,129
3,310
195
949
4,180
13,551
0
W
Chernobog
ElendiL22
Chernobog
7,057
4,843
0
210
2,731
1,117
390
640
2,091
0
32,467
L
Artemis
Error3k
Artemis
2,422
1,574
0
430
4,696
1,117
0
1,552
3,144
0
12,236
W
4,856
1,738
0
2,639
5,524
1,719
592
2,586
2,938
32,075
3,512
W
Hercules
KEKAPIG
Hercules
5,842
1,641
0
3,837
6,711
3,565
468
0
6,711
0
27,403
L
Ymir
Kuráio
Ymir
1,699
253
0
905
8,621
3,849
0
2,598
6,023
9,428
0
W
Awilix
N7Jackal
Awilix
2,474
963
0
2,826
4,765
1,356
0
456
4,309
0
29,315
L
Sol
Th3Ent
Sol
2,932
505
0
1,303
6,489
1,926
0
3,290
3,199
17,664
0
L
Jing Wei
3,094
2,185
0
1,490
6,233
1,501
99
0
5,997
0
20,577
L
942
91
0
2,165
7,274
1,714
104
72
7,064
0
16,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
30,889
162
Minions Killed
284
0
Camps Cleared
0
868,128
Distance Traveled
985,298
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,836
584
12
1
0
180,811
3
W
Chernobog
6,819
682
72
7
0
190,481
3
L
Artemis
4,147
415
26
3
0
156,821
0
W
Sol
6,343
634
74
7
0
181,525
2
W
Hercules
6,516
652
66
7
0
205,701
5
L
Ymir
4,252
425
13
1
0
166,395
3
W
Awilix
5,375
538
60
6
0
226,780
0
L
Sol
5,221
522
34
3
0
176,730
1
L
Jing Wei
4,968
497
43
4
0
192,885
0
L
Loki
4,539
454
46
5
0
175,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role