Player Matchup

Heimdallr
Heimdallr
BarkTheHound
Heimdallr
Level 113
God Stats
2W - 3L
1,414 SR
Queue Stats
1,080W - 1,186L
1,491 Elo+
Solo
Sol
Sol
HUGH_JACKEDMAN
Sol
Level 115
God Stats
4W - 2L
1,447 SR
Queue Stats
187W - 180L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
KageRyu07
Xing Tian
Level 62
God Stats
22W - 8L
1,582 SR
Queue Stats
127W - 86L
1,563 Elo+
Party 2
Team Averages
Level 97
1,481 SR
1,518 Elo+

VS

Team Averages
Level 95
1,344 SR
1,486 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dura y sucia
Geb
Level 129
God Stats
1W - 2L
1,461 SR
Queue Stats
96W - 96L
1,520 Elo+
Solo
Artemis
Artemis
Nick1789
Artemis
Level 52
God Stats
0W - 5L
1,072 SR
Queue Stats
19W - 27L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarkTheHound
Heimdallr
11
2 / 2 / 5
7,205
801
3,873
6,205
2,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 0 / 2
7,836
871
7,561
5,046
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
KageRyu07
Xing Tian
10
0 / 2 / 6
7,063
785
4,348
8,674
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 4 / 1
6,050
672
3,577
6,532
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 1
5,709
634
3,250
5,410
2,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Nick1789
Artemis
11
2 / 2 / 2
6,491
721
6,172
7,003
2,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
4
4
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
W
Heimdallr
BarkTheHound
Heimdallr
2
2
5
2.25
L
1
1
1
1.5
W
5
0
2
6
W
Xing Tian
KageRyu07
Xing Tian
0
2
6
1.5
L
Artemis
Nick1789
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,782
Damage
12,999
19,925
Taken
18,945
9,716
Mitigated
7,647
7,116
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,577
1,049
320
1,198
6,532
2,538
0
4,241
2,288
13,403
1,903
W
Heimdallr
BarkTheHound
Heimdallr
3,873
963
0
1,311
6,205
2,100
689
2,113
3,998
0
26,036
L
3,250
371
0
980
5,410
2,676
0
2,911
2,499
7,445
0
W
7,561
2,740
0
3,476
5,046
1,813
2,021
1,946
3,008
30,792
3,210
W
Xing Tian
KageRyu07
Xing Tian
4,348
319
0
2,329
8,674
5,803
340
2,621
5,865
11,991
0
L
Artemis
Nick1789
Artemis
6,172
2,129
0
1,458
7,003
2,433
42
4,503
2,500
0
19,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,104
Gold Earned
18,250
117
Minions Killed
66
6
Camps Cleared
3
517,295
Distance Traveled
483,041
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,050
672
32
4
2
179,010
2
W
Heimdallr
7,205
801
44
5
2
169,298
1
L
Geb
5,709
634
6
1
0
116,518
2
W
Sol
7,836
871
65
7
3
172,959
4
W
Xing Tian
7,063
785
8
1
1
175,038
0
L
Artemis
6,491
721
28
3
1
187,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role