Player Matchup

Artemis
Artemis
Genomorphs
Artemis
Level 152
God Stats
34W - 17L
1,579 SR
Queue Stats
175W - 152L
1,572 Elo+
Solo
Persephone
Persephone
HornyPancake
Persephone
Level 126
God Stats
6W - 2L
1,562 SR
Queue Stats
264W - 127L
1,774 Elo+
Party 1
Atlas
Atlas
HornyVampire
Atlas
Level 156
God Stats
17W - 6L
1,647 SR
Queue Stats
248W - 130L
1,775 Elo+
Party 1
Team Averages
Level 145
1,596 SR
1,707 Elo+

VS

Team Averages
Level 124
1,648 SR
1,615 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Tullyeo
Ne Zha
Level 156
God Stats
8W - 1L
1,922 SR
Queue Stats
285W - 167L
1,657 Elo+
Party 2
Ra
Ra
m3k2k1
Ra
Level 152
God Stats
4W - 9L
1,521 SR
Queue Stats
109W - 78L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Genomorphs
Artemis
13
7 / 2 / 3
8,495
772
5,037
7,295
2,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
HornyPancake
Persephone
12
1 / 2 / 8
7,973
725
10,968
6,457
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 7
8,283
753
7,635
10,089
8,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 6 / 4
6,987
635
3,027
13,463
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
Tullyeo
Ne Zha
10
1 / 4 / 4
6,923
629
6,970
10,544
5,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
11
3 / 1 / 1
7,297
663
6,232
4,568
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
4
0.5
W
Artemis
Genomorphs
Artemis
7
2
3
4.25
W
Persephone
HornyPancake
Persephone
1
2
8
2.5
W
3
1
7
6.5
L
Ne Zha
Tullyeo
Ne Zha
1
4
4
0.75
L
Ra
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
16,229
23,841
Taken
28,575
12,983
Mitigated
16,977
7,849
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,027
692
1,627
3,617
13,463
9,586
166
7,991
5,142
9,499
1,943
W
Artemis
Genomorphs
Artemis
5,037
2,688
0
1,813
7,295
2,490
979
2,254
4,957
0
26,017
W
Persephone
HornyPancake
Persephone
10,968
266
0
1,535
6,457
1,847
544
2,674
3,665
37,316
0
W
7,635
3,057
481
4,020
10,089
8,646
99
3,940
5,925
18,896
0
L
Ne Zha
Tullyeo
Ne Zha
6,970
448
0
1,170
10,544
5,793
74
6,978
3,356
0
18,081
L
Ra
6,232
122
877
1,034
4,568
1,598
431
3,150
1,348
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
21,207
135
Minions Killed
113
7
Camps Cleared
2
672,115
Distance Traveled
610,634
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,987
635
19
2
0
177,546
3
W
Artemis
8,495
772
62
6
4
210,698
3
W
Persephone
7,973
725
55
5
3
228,106
4
W
Atlas
8,283
753
18
2
0
233,311
5
L
Ne Zha
6,923
629
14
1
0
202,399
3
L
Ra
7,297
663
80
7
2
230,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role