Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GumpyDump
Bastet
Level 102
God Stats
13W - 6L
1,794 SR
Queue Stats
151W - 131L
1,661 Elo+
Party 1
Terra
Terra
OakiLoki
Terra
Level 86
God Stats
35W - 26L
1,626 SR
Queue Stats
324W - 287L
1,643 Elo+
Party 1
Osiris
Osiris
WetFork
Osiris
Level 111
God Stats
24W - 29L
1,617 SR
Queue Stats
538W - 475L
1,652 Elo+
Party 1
Izanami
Izanami
XeonTrinity
Izanami
Level 93
God Stats
27W - 10L
1,762 SR
Queue Stats
68W - 35L
1,661 Elo+
Party 1
Team Averages
Level 108
1,660 SR
1,623 Elo+

VS

Team Averages
Level 127
1,459 SR
1,581 Elo+
Anhur
Anhur
Kïdd
Anhur
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 68L
1,649 Elo+
Solo
Awilix
Awilix
SirBomberMan
Awilix
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,684 Elo+
Solo
Ares
Ares
Xeveoo
Ares
Level 102
God Stats
10W - 8L
1,620 SR
Queue Stats
355W - 346L
1,592 Elo+
Party 2
Janus
Janus
poopking180
Janus
Level 86
God Stats
2W - 4L
1,446 SR
Queue Stats
249W - 237L
1,606 Elo+
Party 2
Loki
Loki
siber09
Loki
Level 145
God Stats
1W - 1L
1,228 SR
Queue Stats
3W - 4L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 4 / 2
9,673
569
7,501
8,868
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
GumpyDump
Bastet
14
3 / 3 / 1
8,713
513
5,288
9,881
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
OakiLoki
Terra
10
1 / 5 / 1
6,934
408
3,795
14,599
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
WetFork
Osiris
15
2 / 4 / 0
9,347
550
5,594
11,888
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
XeonTrinity
Izanami
12
0 / 7 / 2
7,884
464
7,856
11,444
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kïdd
Anhur
15
4 / 2 / 7
8,579
505
10,797
11,310
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
17
12 / 1 / 7
10,499
618
12,427
8,807
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Xeveoo
Ares
13
1 / 2 / 6
7,832
461
6,067
10,506
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 6
9,299
547
8,100
7,149
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
siber09
Loki
15
2 / 2 / 6
8,677
510
4,276
8,655
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
23
23
Deaths
10
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
2
1.25
L
Bastet
GumpyDump
Bastet
3
3
1
1.17
W
Anhur
Kïdd
Anhur
4
2
7
3.75
L
Terra
OakiLoki
Terra
1
5
1
0.3
W
Awilix
12
1
7
15.5
L
Osiris
WetFork
Osiris
2
4
0
0.5
L
Izanami
XeonTrinity
Izanami
0
7
2
0.14
W
Ares
Xeveoo
Ares
1
2
6
2
W
4
3
6
2.33
W
Loki
siber09
Loki
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
41,667
56,680
Taken
46,427
28,813
Mitigated
18,909
14,724
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,501
305
0
1,730
8,868
2,655
0
2,100
6,554
61,620
0
L
Bastet
GumpyDump
Bastet
5,288
1,366
0
4,151
9,881
2,765
0
2,146
7,620
0
64,126
W
Anhur
Kïdd
Anhur
10,797
5,677
0
3,625
11,310
3,502
388
2,622
8,662
0
62,080
L
Terra
OakiLoki
Terra
3,795
561
808
3,531
14,599
10,731
0
6,436
8,014
13,618
0
W
Awilix
12,427
4,221
0
3,845
8,807
3,189
0
1,153
7,592
0
65,387
L
Osiris
WetFork
Osiris
5,594
2,086
0
2,914
11,888
10,500
543
1,243
10,056
0
70,793
L
Izanami
XeonTrinity
Izanami
7,856
5,074
0
1,590
11,444
2,162
650
1,921
9,505
0
55,713
W
Ares
Xeveoo
Ares
6,067
484
0
3,780
10,506
6,739
0
3,703
6,591
15,409
0
W
8,100
407
0
1,180
7,149
2,072
129
2,636
4,223
66,096
0
W
Loki
siber09
Loki
4,276
1,029
0
1,914
8,655
3,407
1,116
570
8,063
0
42,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
44,886
502
Minions Killed
458
0
Camps Cleared
0
1,672,616
Distance Traveled
1,721,387
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,673
569
134
8
0
323,778
3
L
Bastet
8,713
513
114
7
0
395,365
4
W
Anhur
8,579
505
94
6
0
289,814
7
L
Terra
6,934
408
14
1
0
338,104
8
W
Awilix
10,499
618
105
6
0
405,697
3
L
Osiris
9,347
550
136
8
0
325,764
7
L
Izanami
7,884
464
104
6
0
289,605
12
W
Ares
7,832
461
30
2
0
341,190
6
W
Janus
9,299
547
136
8
0
339,757
2
W
Loki
8,677
510
93
5
0
344,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role