Player Matchup

Geb
Geb
 
Geb
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Spanky_1990
Bastet
Level 38
God Stats
6W - 5L
1,600 SR
Queue Stats
35W - 42L
1,166 Elo+
Party 2
Sol
Sol
Taechii_
Sol
Level 63
God Stats
32W - 28L
1,465 SR
Queue Stats
206W - 330L
1,308 Elo+
Party 3
Bellona
Bellona
blinkynyyy
Bellona
Level 67
God Stats
33W - 70L
1,277 SR
Queue Stats
222W - 398L
1,282 Elo+
Party 3
Danzaburou
Danzaburou
xBlackxSoul_
Danzaburou
Level 85
God Stats
21W - 21L
1,432 SR
Queue Stats
359W - 612L
1,308 Elo+
Party 3
Team Averages
Level 59
1,455 SR
1,313 Elo+

VS

Team Averages
Level 47
1,366 SR
1,151 Elo+
Tiamat
Tiamat
I-n-f_i-n-it_y-
Tiamat
Level 46
God Stats
1W - 5L
1,216 SR
Queue Stats
53W - 95L
1,283 Elo+
Party 4
Camazotz
Camazotz
Idealchaos12345
Camazotz
Level 42
God Stats
1W - 2L
1,244 SR
Queue Stats
28W - 63L
1,156 Elo+
Party 4
Neith
Neith
doidomarcospaulo
Neith
Level 8
God Stats
0W - 6L
1,229 SR
Queue Stats
0W - 8L
1,000 Elo+
Party 1
Ares
Ares
jeffhanzoo
Ares
Level 40
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 8L
1,000 Elo+
Party 1
Chaac
Chaac
slimm84
Chaac
Level 100
God Stats
7W - 9L
1,380 SR
Queue Stats
36W - 59L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 1 / 9
8,938
497
6,338
11,927
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
9 / 1 / 6
10,194
566
12,784
9,956
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 0 / 3
10,794
600
10,111
9,808
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
blinkynyyy
Bellona
15
3 / 0 / 6
10,031
557
10,015
15,271
9,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
xBlackxSoul_
Danzaburou
15
4 / 0 / 7
9,806
545
9,665
8,062
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,303
461
4,174
8,596
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
13
1 / 4 / 1
7,888
438
6,217
16,118
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 5 / 0
7,026
390
8,062
9,187
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 6 / 1
8,157
453
4,860
19,065
13,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
slimm84
Chaac
10
0 / 6 / 0
6,115
340
5,202
17,027
10,613
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
24
Kills
2
2
Deaths
24
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
9
6.5
L
0
3
0
0
L
Camazotz
1
4
1
0.38
W
Bastet
9
1
6
12
W
6
0
3
7.5
W
Bellona
blinkynyyy
Bellona
3
0
6
6
L
0
5
0
0
L
1
6
1
0.25
L
Chaac
slimm84
Chaac
0
6
0
0
W
Danzaburou
xBlackxSoul_
Danzaburou
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
28,515
55,024
Taken
69,993
32,860
Mitigated
36,745
23,474
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,338
502
0
1,278
11,927
12,139
1,009
168
11,759
21,537
0
L
4,174
336
0
969
8,596
4,221
500
4,225
4,371
42,453
0
L
Camazotz
6,217
1,276
0
6,146
16,118
5,391
0
1,898
14,220
0
46,103
W
Bastet
12,784
3,909
0
4,648
9,956
3,801
1,815
531
9,425
0
59,379
W
10,111
2,478
134
6,587
9,808
4,097
4,360
3,368
6,236
69,344
0
W
Bellona
blinkynyyy
Bellona
10,015
2,701
539
6,578
15,271
9,475
1,284
4,462
10,757
0
52,479
L
8,062
3,673
0
899
9,187
3,279
500
1,910
7,277
0
48,401
L
4,860
940
1,203
2,207
19,065
13,241
139
4,363
14,702
29,532
0
L
Chaac
slimm84
Chaac
5,202
825
392
3,619
17,027
10,613
224
4,618
12,409
0
18,713
W
Danzaburou
xBlackxSoul_
Danzaburou
9,665
3,934
377
3,333
8,062
3,348
1,260
249
7,813
0
61,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
37,489
488
Minions Killed
346
0
Camps Cleared
0
1,786,102
Distance Traveled
1,618,490
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,938
497
32
2
0
373,850
0
L
Tiamat
8,303
461
92
5
0
305,060
2
L
Camazotz
7,888
438
81
5
0
382,173
3
W
Bastet
10,194
566
112
6
0
402,070
0
W
Sol
10,794
600
144
8
0
357,342
6
W
Bellona
10,031
557
101
6
0
369,365
5
L
Neith
7,026
390
83
5
0
289,968
2
L
Ares
8,157
453
57
3
0
323,258
0
L
Chaac
6,115
340
33
2
0
318,031
0
W
Danzaburou
9,806
545
99
6
0
283,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role