Player Matchup

Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum IV
PurdyMan88
Neith
Platinum IV
Level 89
God Stats
18W - 24L
1,566 SR
Queue Stats
130W - 139L
1,750 MMR
Solo
Jormungandr
Jormungandr
Gold I
S1N1STERDOUNUT
Jormungandr
Gold I
Level 87
God Stats
15W - 14L
1,622 SR
Queue Stats
117W - 111L
1,748 MMR
Solo
Nike
Nike
Gold I
yLionZz
Nike
Gold I
Level 48
God Stats
13W - 22L
1,445 SR
Queue Stats
109W - 104L
1,529 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,527 SR
1,605 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,681 SR
1,753 MMR
Anhur
Anhur
Gold IV
Best iGosko F
Anhur
Gold IV
Level 146
God Stats
7W - 4L
1,676 SR
Queue Stats
74W - 65L
1,686 MMR
Party 2
Fenrir
Fenrir
Gold IV
Crimsonhunts
Fenrir
Gold IV
Level 122
God Stats
11W - 13L
1,687 SR
Queue Stats
67W - 67L
1,487 MMR
Party 3
Artio
Artio
Platinum I
Evaid6438
Artio
Platinum I
Level 124
God Stats
6W - 6L
1,591 SR
Queue Stats
52W - 46L
1,982 MMR
Party 3
Freya
Freya
Platinum I
Spaceboy089578
Freya
Platinum I
Level 147
God Stats
13W - 8L
1,535 SR
Queue Stats
314W - 313L
1,827 MMR
Party 2
Bacchus
Bacchus
Platinum V
mixed-brewer7
Bacchus
Platinum V
Level 63
God Stats
4W - 0L
1,918 SR
Queue Stats
101W - 92L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 4 / 0
6,823
487
5,633
6,255
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
 
Ao Kuang
12
0 / 6 / 2
6,791
485
5,847
12,276
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
11
1 / 4 / 1
6,813
487
4,744
7,342
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
S1N1STERDOUNUT
Jormungandr
11
0 / 5 / 0
6,973
498
7,798
10,478
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
yLionZz
Nike
11
1 / 3 / 1
6,355
454
7,326
8,942
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaAthenaGebKali

VS

Bans
BastetTiamatLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,286
592
5,711
7,522
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
5 / 0 / 4
7,545
539
4,531
11,604
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Evaid6438
Artio
14
3 / 0 / 3
8,108
579
7,392
11,812
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 6
7,646
546
4,439
10,261
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
14
5 / 1 / 7
8,287
592
9,310
9,305
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
22
22
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
0
0.25
L
Ao Kuang
 
Ao Kuang
0
6
2
0.17
W
5
1
4
7
W
Fenrir
5
0
4
7
W
Artio
Evaid6438
Artio
3
0
3
4.5
L
Neith
1
4
1
0.38
L
Jormungandr
S1N1STERDOUNUT
Jormungandr
0
5
0
0
W
4
1
6
7
W
Bacchus
5
1
7
8.5
L
Nike
yLionZz
Nike
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
31,383
45,293
Taken
50,504
16,423
Mitigated
30,670
11,876
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,633
0
0
1,055
6,255
1,618
0
2,838
3,417
45,122
0
L
Ao Kuang
 
Ao Kuang
5,847
1,248
0
4,996
12,276
4,192
0
5,607
6,483
34,484
10,580
W
5,711
2,511
0
3,462
7,522
2,343
1,974
728
6,534
0
54,258
W
Fenrir
4,531
992
521
3,357
11,604
9,375
0
1,637
9,642
144
20,898
W
Artio
Evaid6438
Artio
7,392
469
158
6,671
11,812
9,868
0
7,678
3,882
44,793
0
L
Neith
4,744
1,217
0
1,566
7,342
1,996
0
2,680
4,662
0
41,219
L
Jormungandr
S1N1STERDOUNUT
Jormungandr
7,798
3,726
0
2,110
10,478
5,284
0
6,161
3,548
48,566
0
W
4,439
1,899
0
5,094
10,261
4,443
875
3,852
6,263
42,114
5,430
W
Bacchus
9,310
1,222
0
3,438
9,305
4,641
0
4,534
4,646
47,663
0
L
Nike
yLionZz
Nike
7,326
550
152
1,997
8,942
3,333
0
2,392
6,550
0
30,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
39,872
417
Minions Killed
372
0
Camps Cleared
0
1,260,413
Distance Traveled
1,322,830
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,823
487
85
6
0
248,486
3
L
Ao Kuang
6,791
485
81
6
0
263,911
1
W
Anhur
8,286
592
101
7
0
232,004
1
W
Fenrir
7,545
539
32
2
0
257,860
4
W
Artio
8,108
579
85
6
0
281,401
4
L
Neith
6,813
487
92
7
0
232,751
3
L
Jormungandr
6,973
498
104
7
0
226,983
4
W
Freya
7,646
546
71
5
0
259,215
3
W
Bacchus
8,287
592
83
6
0
292,350
2
L
Nike
6,355
454
55
4
0
288,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role