Player Matchup

Sylvanus
Sylvanus
Cimyrocks
Sylvanus
Level 57
God Stats
5W - 4L
1,491 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 1
Bakasura
Bakasura
MrShadoww453
Bakasura
Level 88
God Stats
6W - 3L
1,739 SR
Queue Stats
158W - 159L
1,525 Elo+
Party 1
Hel
Hel
VergilOfDMCFame
Hel
Level 85
God Stats
2W - 2L
1,530 SR
Queue Stats
261W - 272L
1,552 Elo+
Party 1
Pele
Pele
WizardBaker
Pele
Level 102
God Stats
1W - 1L
1,224 SR
Queue Stats
57W - 56L
1,538 Elo+
Party 1
Skadi
Skadi
Wizlion214
Skadi
Level 66
God Stats
2W - 3L
1,314 SR
Queue Stats
59W - 66L
1,494 Elo+
Party 1
Team Averages
Level 80
1,459 SR
1,505 Elo+

VS

Team Averages
Level 90
1,511 SR
1,484 Elo+
King Arthur
King Arthur
JEP420
King Arthur
Level 73
God Stats
3W - 6L
1,201 SR
Queue Stats
276W - 263L
1,509 Elo+
Party 2
Izanami
Izanami
MoopleLoops
Izanami
Level 105
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 9L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
MrRyuu
Gilgamesh
Level 97
God Stats
3W - 8L
1,345 SR
Queue Stats
387W - 338L
1,542 Elo+
Party 2
Scylla
Scylla
Peybach
Scylla
Level 69
God Stats
1W - 2L
1,561 SR
Queue Stats
414W - 391L
1,478 Elo+
Party 2
Geb
Geb
Terfrider
Geb
Level 107
God Stats
1W - 4L
1,694 SR
Queue Stats
132W - 115L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cimyrocks
Sylvanus
6
0 / 0 / 1
4,168
595
968
3,010
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
MrShadoww453
Bakasura
9
4 / 2 / 2
5,553
793
3,392
4,740
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 1
5,034
719
2,174
2,910
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 1
5,174
739
3,788
3,760
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
6
0 / 1 / 0
3,874
553
307
3,093
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JEP420
King Arthur
6
0 / 5 / 1
3,973
568
2,104
6,327
1,809
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MoopleLoops
Izanami
9
2 / 1 / 0
5,083
726
2,777
3,533
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MrRyuu
Gilgamesh
7
3 / 1 / 1
4,731
676
2,424
3,910
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Scylla
Peybach
Scylla
7
0 / 2 / 1
4,131
590
697
3,218
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,898
414
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cimyrocks
Sylvanus
0
0
1
0.5
L
King Arthur
JEP420
King Arthur
0
5
1
0.1
L
Izanami
MoopleLoops
Izanami
2
1
0
2
L
Gilgamesh
MrRyuu
Gilgamesh
3
1
1
3.5
W
Bakasura
MrShadoww453
Bakasura
4
2
2
2.5
L
Scylla
Peybach
Scylla
0
2
1
0.25
L
0
0
0
0
W
1
1
1
1.5
W
4
1
1
4.5
W
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,629
Damage
8,002
17,513
Taken
16,988
5,359
Mitigated
4,965
7,225
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cimyrocks
Sylvanus
968
178
251
1,549
3,010
1,099
0
0
3,010
10,074
0
L
King Arthur
JEP420
King Arthur
2,104
365
0
125
6,327
1,809
0
0
5,927
0
12,728
L
Izanami
MoopleLoops
Izanami
2,777
1,848
0
1,672
3,533
877
0
618
2,757
0
35,616
L
Gilgamesh
MrRyuu
Gilgamesh
2,424
604
0
1,737
3,910
1,501
0
450
3,264
0
21,577
W
Bakasura
MrShadoww453
Bakasura
3,392
2,306
0
1,647
4,740
1,694
0
0
4,740
0
19,787
L
Scylla
Peybach
Scylla
697
368
0
1,000
3,218
778
0
2,131
1,047
17,762
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,174
129
0
874
2,910
704
110
619
2,213
28,037
0
W
3,788
551
0
1,608
3,760
1,341
386
0
3,760
0
24,203
W
Skadi
307
88
0
1,296
3,093
521
0
0
3,093
0
14,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
20,816
226
Minions Killed
192
0
Camps Cleared
0
705,565
Distance Traveled
531,674
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,168
595
13
2
0
123,013
2
L
King Arthur
3,973
568
32
5
0
135,767
0
L
Izanami
5,083
726
83
12
0
128,294
0
L
Gilgamesh
4,731
676
40
6
0
145,173
3
W
Bakasura
5,553
793
50
7
0
172,221
0
L
Scylla
4,131
590
37
5
0
122,440
2
L
Geb
2,898
414
0
0
0
0
0
W
Hel
5,034
719
65
9
0
142,504
4
W
Pele
5,174
739
52
7
0
143,400
2
W
Skadi
3,874
553
46
7
0
124,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role