Player Matchup

Rama
Rama
Aram402
Rama
Level 125
God Stats
16W - 8L
1,665 SR
Queue Stats
418W - 305L
1,714 Elo+
Party 1
Achilles
Achilles
Corkerman
Achilles
Level 148
God Stats
9W - 12L
1,592 SR
Queue Stats
407W - 327L
1,673 Elo+
Party 1
Aphrodite
Aphrodite
Deev64
Aphrodite
Level 125
God Stats
2W - 0L
1,591 SR
Queue Stats
312W - 236L
1,659 Elo+
Party 1
Nemesis
Nemesis
Firzin
Nemesis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 99L
1,693 Elo+
Party 1
Ganesha
Ganesha
GooeyPeen
Ganesha
Level 43
God Stats
4W - 0L
1,880 SR
Queue Stats
159W - 85L
1,757 Elo+
Party 1
Team Averages
Level 112
1,646 SR
1,699 Elo+

VS

Team Averages
Level 55
1,599 SR
1,584 Elo+
Mulan
Mulan
Aliio
Mulan
Level 34
God Stats
2W - 6L
1,605 SR
Queue Stats
124W - 99L
1,650 Elo+
Solo
Merlin
Merlin
Gef9Mas
Merlin
Level 81
God Stats
35W - 27L
1,705 SR
Queue Stats
279W - 229L
1,573 Elo+
Party 2
Loki
Loki
Sadlyy
Loki
Level 29
God Stats
38W - 38L
1,496 SR
Queue Stats
67W - 66L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
SimpnSandlio
Heimdallr
Level 85
God Stats
12W - 8L
1,687 SR
Queue Stats
214W - 170L
1,547 Elo+
Party 2
Ymir
Ymir
ThePenat
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 69L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aram402
Rama
16
4 / 2 / 7
10,323
543
10,280
12,427
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Corkerman
Achilles
18
14 / 3 / 1
11,949
629
20,310
19,557
19,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Deev64
Aphrodite
14
2 / 2 / 9
9,090
478
8,445
13,506
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Firzin
Nemesis
15
3 / 3 / 3
9,158
482
7,488
13,305
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
GooeyPeen
Ganesha
13
0 / 2 / 13
8,911
469
7,520
16,402
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aliio
Mulan
16
0 / 9 / 3
9,451
497
7,671
20,548
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Gef9Mas
Merlin
14
2 / 3 / 4
8,900
468
14,660
8,275
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Sadlyy
Loki
16
6 / 3 / 2
10,148
534
10,065
13,466
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SimpnSandlio
Heimdallr
13
0 / 5 / 5
8,169
430
8,449
11,527
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
4 / 3 / 1
8,725
459
7,030
15,857
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
12
12
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aliio
Mulan
0
9
3
0.17
W
Rama
Aram402
Rama
4
2
7
3.75
W
Achilles
Corkerman
Achilles
14
3
1
4.83
W
Aphrodite
Deev64
Aphrodite
2
2
9
3.25
W
Nemesis
Firzin
Nemesis
3
3
3
1.5
L
Merlin
Gef9Mas
Merlin
2
3
4
1.33
W
Ganesha
GooeyPeen
Ganesha
0
2
13
3.25
L
Loki
Sadlyy
Loki
6
3
2
2.33
L
Heimdallr
SimpnSandlio
Heimdallr
0
5
5
0.5
L
Ymir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,043
Damage
47,875
75,197
Taken
69,673
53,463
Mitigated
39,686
36,953
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aliio
Mulan
7,671
691
0
4,875
20,548
12,859
0
2,727
16,412
0
56,472
W
Rama
Aram402
Rama
10,280
7,557
0
6,384
12,427
4,330
0
3,227
9,200
0
79,212
W
Achilles
Corkerman
Achilles
20,310
5,343
0
4,361
19,557
19,153
0
2,282
16,474
11,032
60,617
W
Aphrodite
Deev64
Aphrodite
8,445
655
7,983
10,229
13,506
6,163
255
5,379
8,127
67,137
0
W
Nemesis
Firzin
Nemesis
7,488
2,912
0
5,510
13,305
5,592
0
4,025
9,150
0
63,347
L
Merlin
Gef9Mas
Merlin
14,660
158
0
500
8,275
3,016
0
4,063
4,163
65,887
0
W
Ganesha
GooeyPeen
Ganesha
7,520
582
0
2,486
16,402
18,225
76
6,777
9,625
25,231
0
L
Loki
Sadlyy
Loki
10,065
3,124
0
3,174
13,466
5,887
0
3,756
9,532
0
61,441
L
Heimdallr
SimpnSandlio
Heimdallr
8,449
4,439
0
3,097
11,527
3,835
0
3,377
8,046
0
59,937
L
Ymir
7,030
742
0
1,751
15,857
14,089
0
4,330
11,331
28,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,431
Gold Earned
45,393
512
Minions Killed
478
0
Camps Cleared
0
1,946,612
Distance Traveled
1,781,459
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,451
497
132
7
0
331,166
2
W
Rama
10,323
543
153
8
0
349,535
7
W
Achilles
11,949
629
126
7
0
372,857
4
W
Aphrodite
9,090
478
122
6
0
388,845
4
W
Nemesis
9,158
482
106
6
0
434,326
3
L
Merlin
8,900
468
110
6
0
352,998
2
W
Ganesha
8,911
469
5
0
0
401,049
3
L
Loki
10,148
534
92
5
0
385,836
6
L
Heimdallr
8,169
430
103
5
0
359,659
8
L
Ymir
8,725
459
41
2
0
351,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role