Player Matchup

Fenrir
Fenrir
JRockaN_-
Fenrir
Level 107
God Stats
3W - 2L
1,637 SR
Queue Stats
128W - 134L
1,421 Elo+
Party 1
Ymir
Ymir
MortalityT
Ymir
Level 25
God Stats
9W - 9L
1,431 SR
Queue Stats
48W - 31L
1,564 Elo+
Party 2
Zeus
Zeus
awesome-a-man
Zeus
Level 129
God Stats
16W - 6L
1,702 SR
Queue Stats
298W - 257L
1,606 Elo+
Party 2
Chaac
Chaac
imtrollsmite
Chaac
Level 32
God Stats
3W - 2L
1,472 SR
Queue Stats
81W - 79L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
skeleton_dexterd
Heimdallr
Level 142
God Stats
54W - 43L
1,638 SR
Queue Stats
465W - 406L
1,588 Elo+
Party 2
Team Averages
Level 87
1,576 SR
1,520 Elo+

VS

Team Averages
Level 72
1,306 SR
1,360 Elo+
Gilgamesh
Gilgamesh
Eisenhauer66
Gilgamesh
Level 66
God Stats
11W - 10L
1,488 SR
Queue Stats
100W - 115L
1,358 Elo+
Party 3
Tiamat
Tiamat
Not_FelixSoooS
Tiamat
Level 49
God Stats
0W - 4L
1,132 SR
Queue Stats
189W - 212L
1,398 Elo+
Solo
Yemoja
Yemoja
WiLLiaM1743
Yemoja
Level 99
God Stats
0W - 1L
1,365 SR
Queue Stats
1W - 6L
1,134 Elo+
Party 3
Izanami
Izanami
gummiman21
Izanami
Level 129
God Stats
0W - 1L
1,383 SR
Queue Stats
6W - 5L
1,639 Elo+
Party 3
Nemesis
Nemesis
oBananaZo
Nemesis
Level 18
God Stats
0W - 1L
1,160 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JRockaN_-
Fenrir
20
6 / 2 / 4
12,536
627
7,271
16,401
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 11
11,404
570
6,645
21,902
28,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 0 / 3
13,232
662
25,657
7,703
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 8
11,684
584
9,794
16,699
17,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
16
9 / 0 / 7
11,664
583
21,441
18,399
9,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eisenhauer66
Gilgamesh
15
5 / 4 / 3
9,530
477
10,454
21,104
18,139
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 8 / 3
7,719
386
5,515
13,751
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
0 / 8 / 0
7,893
395
8,542
20,850
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
gummiman21
Izanami
12
0 / 6 / 0
7,112
356
7,660
16,935
2,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
oBananaZo
Nemesis
14
3 / 3 / 3
8,988
449
4,102
14,716
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
29
Kills
8
9
Deaths
29
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Eisenhauer66
Gilgamesh
5
4
3
1.63
W
Fenrir
JRockaN_-
Fenrir
6
2
4
4
W
2
1
11
7.5
L
0
8
3
0.19
L
Yemoja
0
8
0
0
W
11
0
3
12.5
L
Izanami
gummiman21
Izanami
0
6
0
0
W
1
6
8
0.83
L
Nemesis
oBananaZo
Nemesis
3
3
3
1.5
W
Heimdallr
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,808
Damage
36,273
81,104
Taken
87,356
67,578
Mitigated
48,309
25,959
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Eisenhauer66
Gilgamesh
10,454
1,859
128
2,905
21,104
18,139
738
6,449
14,059
0
50,181
W
Fenrir
JRockaN_-
Fenrir
7,271
2,435
0
6,102
16,401
8,665
4,441
792
15,571
0
84,243
W
6,645
2,118
749
6,594
21,902
28,415
541
4,605
17,197
31,289
0
L
5,515
622
0
2,302
13,751
5,482
0
7,384
5,944
36,831
0
L
Yemoja
8,542
1,263
1,238
2,081
20,850
16,985
0
9,241
11,341
30,989
0
W
25,657
3,272
0
2,163
7,703
3,378
2,074
2,581
4,918
112,897
0
L
Izanami
gummiman21
Izanami
7,660
4,677
0
1,204
16,935
2,954
0
5,015
11,820
0
47,331
W
9,794
1,407
0
4,609
16,699
17,690
2,459
1,384
15,253
4,828
62,205
L
Nemesis
oBananaZo
Nemesis
4,102
419
0
4,828
14,716
4,749
0
4,109
10,271
0
46,639
W
Heimdallr
21,441
12,134
0
5,742
18,399
9,430
4,983
4,291
14,108
0
93,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,520
Gold Earned
41,242
652
Minions Killed
404
0
Camps Cleared
0
1,941,531
Distance Traveled
1,759,320
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,530
477
97
5
0
399,589
7
W
Fenrir
12,536
627
134
7
0
449,525
3
W
Ymir
11,404
570
31
2
0
357,579
8
L
Tiamat
7,719
386
81
4
0
242,800
1
L
Yemoja
7,893
395
35
2
0
307,578
1
W
Zeus
13,232
662
202
10
0
401,060
6
L
Izanami
7,112
356
91
5
0
376,249
3
W
Chaac
11,684
584
139
7
0
399,198
6
L
Nemesis
8,988
449
100
5
0
433,104
4
W
Heimdallr
11,664
583
146
7
0
334,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role