Player Matchup

Medusa
Medusa
Fozo2
Medusa
Level 86
God Stats
5W - 10L
1,246 SR
Queue Stats
696W - 705L
1,489 Elo+
Solo
Neith
Neith
WOWKing
Neith
Level 105
God Stats
2W - 0L
1,693 SR
Queue Stats
37W - 23L
1,565 Elo+
Solo
Mercury
Mercury
knaq
Mercury
Level 97
God Stats
3W - 4L
1,469 SR
Queue Stats
78W - 84L
1,456 Elo+
Solo
Ymir
Ymir
w33dka1ser
Ymir
Level 142
God Stats
1W - 0L
1,447 SR
Queue Stats
90W - 87L
1,445 Elo+
Solo
Osiris
Osiris
xxGHOOSxx
Osiris
Level 160
God Stats
20W - 37L
1,372 SR
Queue Stats
1,593W - 1,633L
1,487 Elo+
Solo
Team Averages
Level 118
1,445 SR
1,488 Elo+

VS

Team Averages
Level 92
1,488 SR
1,334 Elo+
Janus
Janus
Gogling
Janus
Level 45
God Stats
1W - 3L
1,546 SR
Queue Stats
137W - 146L
1,470 Elo+
Solo
Neith
Neith
KavasakiX
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Papafingos
Nu Wa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RegnichiE
Ah Muzen Cab
Level 101
God Stats
3W - 4L
1,395 SR
Queue Stats
206W - 216L
1,433 Elo+
Solo
Xing Tian
Xing Tian
VagonLee
Xing Tian
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fozo2
Medusa
19
2 / 6 / 11
11,885
699
16,206
18,849
7,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
WOWKing
Neith
20
6 / 4 / 10
13,949
821
17,667
21,044
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
knaq
Mercury
17
6 / 8 / 4
11,753
691
15,836
15,833
5,918
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 5 / 11
11,695
688
6,507
24,450
27,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
xxGHOOSxx
Osiris
20
6 / 4 / 10
12,660
745
11,040
15,677
13,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gogling
Janus
20
8 / 5 / 13
13,291
782
22,602
13,302
6,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KavasakiX
Neith
19
6 / 5 / 17
12,390
729
20,065
15,625
8,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
17
4 / 4 / 17
11,343
667
20,039
11,729
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
RegnichiE
Ah Muzen Cab
20
8 / 5 / 15
12,620
742
14,366
13,383
7,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Xing Tian
VagonLee
Xing Tian
17
1 / 5 / 17
10,551
621
5,961
20,377
27,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
24
Kills
27
27
Deaths
24
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fozo2
Medusa
2
6
11
1.25
L
Janus
Gogling
Janus
8
5
13
2.9
L
Neith
KavasakiX
Neith
6
5
17
2.9
L
Nu Wa
4
4
17
3.13
L
Ah Muzen Cab
RegnichiE
Ah Muzen Cab
8
5
15
3.1
L
Xing Tian
VagonLee
Xing Tian
1
5
17
1.9
W
Neith
WOWKing
Neith
6
4
10
2.75
W
Mercury
knaq
Mercury
6
8
4
1
W
4
5
11
1.9
W
Osiris
xxGHOOSxx
Osiris
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,256
Damage
83,033
95,853
Taken
74,416
63,714
Mitigated
55,339
24,066
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fozo2
Medusa
16,206
5,463
2,240
3,634
18,849
7,790
2,731
11,066
7,783
0
56,233
L
Janus
Gogling
Janus
22,602
1,383
1,421
1,270
13,302
6,308
320
491
12,811
44,794
0
L
Neith
KavasakiX
Neith
20,065
9,065
340
2,635
15,625
8,977
1,821
376
15,249
0
40,981
L
Nu Wa
20,039
5,858
1,094
2,284
11,729
5,426
446
1,548
10,181
28,739
0
L
Ah Muzen Cab
RegnichiE
Ah Muzen Cab
14,366
2,206
1,648
3,228
13,383
7,552
2,271
1,758
11,625
0
37,163
L
Xing Tian
VagonLee
Xing Tian
5,961
486
564
1,132
20,377
27,076
29
2,334
18,043
10,049
0
W
Neith
WOWKing
Neith
17,667
6,382
0
8,389
21,044
9,024
3,195
10,847
10,197
0
76,954
W
Mercury
knaq
Mercury
15,836
2,444
1,087
841
15,833
5,918
337
8,296
7,537
0
26,009
W
6,507
1,114
950
1,623
24,450
27,428
145
10,388
14,062
15,926
0
W
Osiris
xxGHOOSxx
Osiris
11,040
1,202
2,727
2,575
15,677
13,554
372
8,005
7,672
0
28,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,942
Gold Earned
60,195
310
Minions Killed
168
0
Camps Cleared
0
1,566,861
Distance Traveled
1,489,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,885
699
66
4
0
306,155
0
L
Janus
13,291
782
51
3
0
306,734
0
L
Neith
12,390
729
37
2
0
284,968
1
L
Nu Wa
11,343
667
21
1
0
283,764
0
L
Ah Muzen Cab
12,620
742
52
3
0
319,147
3
L
Xing Tian
10,551
621
7
0
0
295,109
0
W
Neith
13,949
821
151
9
0
303,935
1
W
Mercury
11,753
691
26
2
0
325,338
0
W
Ymir
11,695
688
31
2
0
272,244
0
W
Osiris
12,660
745
36
2
0
359,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role