Player Matchup

Tiamat
Tiamat
OmniSmoker
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 268L
1,625 Elo+
Solo
Jing Wei
Jing Wei
VandallSavage23
Jing Wei
Level 129
God Stats
3W - 4L
1,619 SR
Queue Stats
286W - 288L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wheaterville
Morgan Le Fay
Level 158
God Stats
2W - 6L
1,443 SR
Queue Stats
626W - 628L
1,612 Elo+
Solo
Bastet
Bastet
Xxd34thisherexX
Bastet
Level 124
God Stats
0W - 1L
1,690 SR
Queue Stats
15W - 9L
1,773 Elo+
Solo
Heimdallr
Heimdallr
dawnredwood
Heimdallr
Level 120
God Stats
3W - 2L
1,608 SR
Queue Stats
155W - 132L
1,609 Elo+
Solo
Team Averages
Level 136
1,572 SR
1,639 Elo+

VS

Team Averages
Level 121
1,575 SR
1,565 Elo+
Bacchus
Bacchus
MepTheGreat
Bacchus
Level 116
God Stats
7W - 5L
1,639 SR
Queue Stats
516W - 487L
1,577 Elo+
Solo
Cthulhu
Cthulhu
NobleEmu
Cthulhu
Level 157
God Stats
5W - 3L
1,621 SR
Queue Stats
197W - 186L
1,548 Elo+
Party 1
The Morrigan
The Morrigan
WavedCookie3653
The Morrigan
Level 69
God Stats
4W - 7L
1,371 SR
Queue Stats
293W - 280L
1,573 Elo+
Solo
Atlas
Atlas
bigpoppaseal
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 184L
1,545 Elo+
Party 1
Neith
Neith
ragingblast12
Neith
Level 156
God Stats
3W - 2L
1,747 SR
Queue Stats
273W - 260L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OmniSmoker
Tiamat
14
1 / 3 / 4
7,473
747
5,975
9,675
11,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
14
2 / 3 / 5
7,652
765
6,258
9,343
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Wheaterville
Morgan Le Fay
11
2 / 4 / 2
7,039
704
9,491
8,347
3,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 7
7,472
747
8,865
8,652
3,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
dawnredwood
Heimdallr
14
2 / 5 / 7
8,455
846
7,021
11,292
5,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MepTheGreat
Bacchus
15
5 / 3 / 11
9,280
928
12,469
11,409
14,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
NobleEmu
Cthulhu
15
4 / 2 / 11
9,023
902
8,788
15,592
16,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
WavedCookie3653
The Morrigan
17
6 / 0 / 6
9,389
939
6,078
5,018
2,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 16
8,237
824
6,648
9,976
8,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 3 / 12
8,528
853
10,035
8,979
4,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
9
Kills
19
19
Deaths
9
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
MepTheGreat
Bacchus
5
3
11
3.5
W
Cthulhu
NobleEmu
Cthulhu
4
2
11
4.75
L
Tiamat
OmniSmoker
Tiamat
1
3
4
1
L
Jing Wei
2
3
5
1.5
W
The Morrigan
WavedCookie3653
The Morrigan
6
0
6
9
L
Morgan Le Fay
Wheaterville
Morgan Le Fay
2
4
2
0.75
L
2
4
7
1.38
W
1
1
16
9
L
Heimdallr
dawnredwood
Heimdallr
2
5
7
1.1
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
44,018
47,309
Taken
50,974
28,510
Mitigated
45,179
16,429
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
MepTheGreat
Bacchus
12,469
631
445
966
11,409
14,213
421
2,468
8,788
18,625
0
W
Cthulhu
NobleEmu
Cthulhu
8,788
266
2,005
3,510
15,592
16,042
387
6,221
8,921
18,355
0
L
Tiamat
OmniSmoker
Tiamat
5,975
774
1,641
2,905
9,675
11,991
168
6,126
3,134
15,351
0
L
Jing Wei
6,258
3,698
101
2,550
9,343
3,869
810
6,286
2,660
0
13,934
W
The Morrigan
WavedCookie3653
The Morrigan
6,078
573
2,597
1,400
5,018
2,465
868
1,072
3,902
24,736
0
L
Morgan Le Fay
Wheaterville
Morgan Le Fay
9,491
447
1,038
1,643
8,347
3,700
0
6,135
2,018
16,138
0
L
8,865
1,422
772
1,513
8,652
3,648
0
6,074
2,022
0
15,623
W
6,648
1,402
2,165
1,066
9,976
8,202
274
2,656
7,042
12,532
0
L
Heimdallr
dawnredwood
Heimdallr
7,021
3,727
1,240
3,026
11,292
5,302
837
7,480
3,492
0
23,316
W
10,035
4,173
0
1,590
8,979
4,257
2,178
2,010
6,855
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
44,457
96
Minions Killed
123
0
Camps Cleared
0
926,799
Distance Traveled
1,061,381
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,280
928
18
2
0
219,933
3
W
Cthulhu
9,023
902
23
2
0
207,731
0
L
Tiamat
7,473
747
19
2
0
187,671
0
L
Jing Wei
7,652
765
17
2
0
185,739
4
W
The Morrigan
9,389
939
51
5
0
242,127
1
L
Morgan Le Fay
7,039
704
19
2
0
173,149
1
L
Bastet
7,472
747
7
1
0
215,630
1
W
Atlas
8,237
824
3
0
0
219,711
0
L
Heimdallr
8,455
846
34
3
0
164,610
1
W
Neith
8,528
853
28
3
0
171,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role