Player Matchup

Raijin
Raijin
GreaterStone37
Raijin
Level 68
God Stats
3W - 2L
1,515 SR
Queue Stats
21W - 20L
1,504 Elo+
Party 1
Artio
Artio
Saintgoat
Artio
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,504 Elo+
Party 1
Fenrir
Fenrir
ysam887
Fenrir
Level 125
God Stats
23W - 18L
1,574 SR
Queue Stats
108W - 113L
1,521 Elo+
Solo
Team Averages
Level 80
1,530 SR
1,510 Elo+

VS

Team Averages
Level 70
1,709 SR
1,596 Elo+
Achilles
Achilles
EyesInEyes
Achilles
Level 152
God Stats
2W - 2L
1,482 SR
Queue Stats
309W - 293L
1,675 Elo+
Party 2
Anubis
Anubis
Hallsy29
Anubis
Level 35
God Stats
28W - 25L
1,787 SR
Queue Stats
85W - 94L
1,413 Elo+
Solo
Horus
Horus
WetNargacuga
Horus
Level 23
God Stats
11W - 5L
1,857 SR
Queue Stats
54W - 39L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 14
11,962
748
20,229
10,764
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Saintgoat
Artio
15
3 / 2 / 19
11,245
703
11,155
22,241
25,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ysam887
Fenrir
16
12 / 3 / 8
12,450
778
13,525
15,912
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EyesInEyes
Achilles
14
2 / 7 / 5
10,379
649
13,259
19,892
18,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Hallsy29
Anubis
14
1 / 9 / 6
10,374
648
9,207
14,712
5,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
7 / 6 / 3
11,290
706
12,381
19,746
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
22
Kills
10
10
Deaths
22
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
EyesInEyes
Achilles
2
7
5
0.64
W
7
5
14
2.8
L
Anubis
Hallsy29
Anubis
1
9
6
0.44
W
Artio
Saintgoat
Artio
3
2
19
6.25
L
7
6
3
1.42
W
Fenrir
ysam887
Fenrir
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
34,847
48,917
Taken
54,350
38,808
Mitigated
41,679
12,008
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EyesInEyes
Achilles
13,259
3,523
0
3,336
19,892
18,834
459
9,024
9,244
0
41,054
W
20,229
1,595
0
696
10,764
4,193
1,030
2,392
7,910
51,839
0
L
Anubis
Hallsy29
Anubis
9,207
1,578
0
3,232
14,712
5,809
328
8,064
5,873
39,398
0
W
Artio
Saintgoat
Artio
11,155
1,052
1,824
7,990
22,241
25,901
272
5,084
15,984
19,097
0
L
12,381
5,748
1,822
4,716
19,746
17,036
188
11,434
6,681
0
22,954
W
Fenrir
ysam887
Fenrir
13,525
1,985
0
1,498
15,912
8,714
1,946
2,465
12,870
0
34,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
32,043
144
Minions Killed
143
5
Camps Cleared
8
867,127
Distance Traveled
758,999
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,379
649
59
4
3
265,382
2
W
Raijin
11,962
748
82
5
3
260,618
3
L
Anubis
10,374
648
63
4
3
233,263
2
W
Artio
11,245
703
17
1
1
292,999
3
L
Horus
11,290
706
21
1
2
260,354
2
W
Fenrir
12,450
778
45
3
1
313,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role