Player Matchup

Neith
Neith
Gold III
Woody6019
Neith
Gold III
Level 105
God Stats
12W - 3L
1,718 SR
Queue Stats
14W - 4L
1,767 MMR
Party 1
Cthulhu
Cthulhu
Gold III
staffiepower
Cthulhu
Gold III
Level 122
God Stats
5W - 2L
1,651 SR
Queue Stats
15W - 7L
1,761 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
yaggersyags
Cu Chulainn
Gold III
Level 111
God Stats
10W - 3L
1,600 SR
Queue Stats
14W - 4L
1,767 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,657 SR
1,765 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,424 SR
1,408 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
elmassucio
Xing Tian
Silver V
Level 56
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 15L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Woody6019
Neith
14
7 / 1 / 7
9,876
760
11,744
8,972
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
staffiepower
Cthulhu
14
6 / 1 / 9
9,777
752
9,430
11,493
10,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
yaggersyags
Cu Chulainn
14
4 / 1 / 12
9,387
722
11,951
15,193
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Baron SamediGebAchillesArtioBastet

VS

Bans
ChaacHerculesThothGilgameshNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 7 / 0
8,289
638
8,539
10,466
3,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
 
Fenrir
11
0 / 7 / 2
7,562
582
8,180
14,184
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
elmassucio
Xing Tian
11
1 / 3 / 1
7,801
600
3,069
14,984
12,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
0
0.29
L
Fenrir
 
Fenrir
0
7
2
0.14
W
Neith
Woody6019
Neith
7
1
7
10.5
L
Xing Tian
elmassucio
Xing Tian
1
3
1
0.5
W
Cthulhu
staffiepower
Cthulhu
6
1
9
10.5
W
Cu Chulainn
yaggersyags
Cu Chulainn
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
19,788
35,658
Taken
39,634
25,191
Mitigated
25,007
10,977
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,539
1,816
0
2,253
10,466
3,422
721
3,778
6,394
30,213
0
L
Fenrir
 
Fenrir
8,180
1,715
0
1,101
14,184
8,989
0
3,082
10,727
0
19,543
W
Neith
Woody6019
Neith
11,744
3,280
0
2,849
8,972
3,381
1,691
2,499
6,206
0
41,877
L
Xing Tian
elmassucio
Xing Tian
3,069
166
0
2,813
14,984
12,596
588
4,109
10,323
10,369
0
W
Cthulhu
staffiepower
Cthulhu
9,430
897
1,687
1,696
11,493
10,523
345
3,519
7,473
29,813
0
W
Cu Chulainn
yaggersyags
Cu Chulainn
11,951
2,858
517
4,228
15,193
11,287
423
5,595
8,950
6,253
34,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
23,652
175
Minions Killed
91
8
Camps Cleared
3
795,224
Distance Traveled
683,663
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,289
638
57
4
1
195,427
2
L
Fenrir
7,562
582
29
2
1
225,443
1
W
Neith
9,876
760
73
6
2
263,834
3
L
Xing Tian
7,801
600
5
0
1
262,793
3
W
Cthulhu
9,777
752
44
3
3
262,062
2
W
Cu Chulainn
9,387
722
58
4
3
269,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role