Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MexicanAntelope
Sol
Level 88
God Stats
10W - 9L
1,718 SR
Queue Stats
366W - 344L
1,596 Elo+
Solo
Athena
Athena
Xeveoo
Athena
Level 102
God Stats
3W - 3L
1,658 SR
Queue Stats
355W - 346L
1,603 Elo+
Party 1
Zeus
Zeus
poopking180
Zeus
Level 86
God Stats
0W - 4L
1,572 SR
Queue Stats
249W - 237L
1,617 Elo+
Party 1
Loki
Loki
siber09
Loki
Level 145
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo
Team Averages
Level 109
1,550 SR
1,548 Elo+

VS

Team Averages
Level 139
1,572 SR
1,591 Elo+
Medusa
Medusa
Chiefredmann
Medusa
Level 103
God Stats
9W - 7L
1,627 SR
Queue Stats
252W - 242L
1,551 Elo+
Solo
Janus
Janus
DarkSavytar
Janus
Level 159
God Stats
6W - 8L
1,426 SR
Queue Stats
267W - 253L
1,570 Elo+
Solo
Apollo
Apollo
SirBomberMan
Apollo
Level 153
God Stats
1W - 0L
1,365 SR
Queue Stats
10W - 5L
1,645 Elo+
Solo
Athena
Athena
Zosske
Athena
Level 143
God Stats
18W - 25L
1,534 SR
Queue Stats
740W - 671L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
haluxe
Gilgamesh
Level 139
God Stats
3W - 0L
1,910 SR
Queue Stats
23W - 17L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
1 / 2 / 1
5,189
519
3,115
4,057
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
5,144
514
2,477
5,591
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Xeveoo
Athena
8
1 / 3 / 1
4,641
464
2,352
7,353
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,178
518
4,086
5,101
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
siber09
Loki
10
0 / 3 / 0
5,334
533
1,077
4,172
1,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 1 / 1
6,814
681
4,445
4,246
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 4
5,888
589
2,543
3,106
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
8 / 0 / 0
7,493
749
5,861
4,015
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Zosske
Athena
9
0 / 0 / 11
5,788
579
3,369
8,161
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
haluxe
Gilgamesh
9
3 / 1 / 1
5,493
549
2,497
6,827
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
1
0.75
W
Medusa
6
1
1
6.5
W
0
1
4
2
L
0
5
1
0.1
W
Apollo
8
0
0
8
L
Athena
Xeveoo
Athena
1
3
1
0.5
W
Athena
Zosske
Athena
0
0
11
5.5
W
Gilgamesh
haluxe
Gilgamesh
3
1
1
3.5
L
1
4
0
0.25
L
Loki
siber09
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
18,715
26,274
Taken
26,355
8,310
Mitigated
11,478
5,798
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,115
361
0
1,800
4,057
1,436
0
510
3,471
0
26,719
W
Medusa
4,445
1,840
0
1,652
4,246
1,289
715
2,069
2,177
0
35,881
W
2,543
165
0
520
3,106
953
0
1,623
1,315
42,170
0
L
2,477
2,042
0
727
5,591
683
0
414
5,135
26,051
0
W
Apollo
5,861
3,051
0
1,542
4,015
1,677
1,167
159
3,547
0
43,628
L
Athena
Xeveoo
Athena
2,352
568
179
1,708
7,353
3,332
0
2,788
4,473
8,099
0
W
Athena
Zosske
Athena
3,369
1,710
233
2,827
8,161
5,314
52
3,476
4,533
13,266
0
W
Gilgamesh
haluxe
Gilgamesh
2,497
806
0
758
6,827
2,245
0
1,128
5,520
0
26,473
L
4,086
445
0
500
5,101
1,385
0
1,960
2,993
28,704
0
L
Loki
siber09
Loki
1,077
0
0
884
4,172
1,474
0
0
3,897
0
26,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
31,476
247
Minions Killed
338
0
Camps Cleared
0
913,541
Distance Traveled
1,029,067
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,189
519
58
6
0
194,638
2
W
Medusa
6,814
681
71
7
0
181,247
2
W
Janus
5,888
589
103
10
0
210,733
4
L
Sol
5,144
514
57
6
0
155,373
1
W
Apollo
7,493
749
95
10
0
191,085
2
L
Athena
4,641
464
12
1
0
197,057
3
W
Athena
5,788
579
18
2
0
218,840
3
W
Gilgamesh
5,493
549
51
5
0
227,162
3
L
Zeus
5,178
518
63
6
0
158,083
2
L
Loki
5,334
533
57
6
0
208,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role