Player Matchup

Bakasura
Bakasura
Darth__Hodor
Bakasura
Level 158
God Stats
1W - 1L
1,725 SR
Queue Stats
254W - 235L
1,553 Elo+
Party 2
Bellona
Bellona
JakeyPEE123
Bellona
Level 113
God Stats
19W - 19L
1,493 SR
Queue Stats
188W - 202L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
brich11393
Cabrakan
Level 147
God Stats
6W - 1L
1,318 SR
Queue Stats
155W - 134L
1,609 Elo+
Party 2
Chiron
Chiron
bricklles
Chiron
Level 148
God Stats
11W - 7L
1,745 SR
Queue Stats
138W - 133L
1,511 Elo+
Party 2
Baba Yaga
Baba Yaga
santiclaus31
Baba Yaga
Level 108
God Stats
5W - 2L
1,699 SR
Queue Stats
232W - 212L
1,555 Elo+
Party 1
Team Averages
Level 135
1,596 SR
1,541 Elo+

VS

Team Averages
Level 106
1,685 SR
1,514 Elo+
Camazotz
Camazotz
BlakeRose6
Camazotz
Level 103
God Stats
7W - 3L
1,682 SR
Queue Stats
496W - 472L
1,517 Elo+
Party 3
Anhur
Anhur
FDGOD73
Anhur
Level 127
God Stats
13W - 8L
1,700 SR
Queue Stats
521W - 498L
1,520 Elo+
Party 3
Chronos
Chronos
Get_Flanked73
Chronos
Level 109
God Stats
6W - 4L
1,579 SR
Queue Stats
491W - 454L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
TkCh Spartan
Gilgamesh
Level 78
God Stats
7W - 4L
1,695 SR
Queue Stats
26W - 27L
1,448 Elo+
Solo
Sylvanus
Sylvanus
jugo hebi
Sylvanus
Level 115
God Stats
6W - 1L
1,769 SR
Queue Stats
456W - 422L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darth__Hodor
Bakasura
18
9 / 2 / 1
10,727
596
14,185
14,921
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
JakeyPEE123
Bellona
16
1 / 1 / 1
10,226
568
10,570
16,871
11,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
brich11393
Cabrakan
14
2 / 2 / 8
9,212
512
8,082
17,959
18,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
bricklles
Chiron
16
2 / 4 / 2
9,770
543
7,800
12,973
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
santiclaus31
Baba Yaga
17
4 / 3 / 4
10,382
577
10,430
8,207
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlakeRose6
Camazotz
13
1 / 8 / 4
8,086
449
5,089
16,731
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
FDGOD73
Anhur
14
5 / 4 / 1
9,523
529
11,599
13,654
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
17
2 / 1 / 2
10,149
564
11,002
14,405
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
TkCh Spartan
Gilgamesh
16
1 / 1 / 2
9,207
512
8,546
14,210
13,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
jugo hebi
Sylvanus
13
3 / 4 / 4
9,094
505
5,810
14,367
15,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
18
Kills
12
12
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BlakeRose6
Camazotz
1
8
4
0.38
W
Bakasura
Darth__Hodor
Bakasura
9
2
1
4.75
L
Anhur
FDGOD73
Anhur
5
4
1
1.38
L
Chronos
2
1
2
3
W
Bellona
JakeyPEE123
Bellona
1
1
1
1.5
L
Gilgamesh
TkCh Spartan
Gilgamesh
1
1
2
2
W
Cabrakan
brich11393
Cabrakan
2
2
8
3
W
Chiron
bricklles
Chiron
2
4
2
0.75
L
Sylvanus
jugo hebi
Sylvanus
3
4
4
1.25
W
Baba Yaga
santiclaus31
Baba Yaga
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,067
Damage
42,046
70,931
Taken
73,367
43,840
Mitigated
45,240
22,754
Healing
25,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BlakeRose6
Camazotz
5,089
1,743
0
6,562
16,731
6,180
0
3,049
12,713
0
55,909
W
Bakasura
Darth__Hodor
Bakasura
14,185
8,715
0
5,338
14,921
6,514
0
2,088
12,833
0
77,232
L
Anhur
FDGOD73
Anhur
11,599
5,618
0
3,789
13,654
4,955
984
6,525
6,629
0
68,570
L
Chronos
11,002
3,438
0
3,916
14,405
5,521
1,374
4,454
9,889
76,005
10,431
W
Bellona
JakeyPEE123
Bellona
10,570
5,208
0
6,857
16,871
11,883
229
1,706
15,165
188
69,006
L
Gilgamesh
TkCh Spartan
Gilgamesh
8,546
2,158
0
4,547
14,210
13,036
0
468
13,228
0
64,551
W
Cabrakan
brich11393
Cabrakan
8,082
1,691
0
1,810
17,959
18,395
105
4,902
13,057
29,852
0
W
Chiron
bricklles
Chiron
7,800
3,406
527
4,392
12,973
4,479
0
5,668
7,257
0
76,835
L
Sylvanus
jugo hebi
Sylvanus
5,810
2,120
1,969
4,235
14,367
15,548
60
3,817
9,549
23,523
0
W
Baba Yaga
santiclaus31
Baba Yaga
10,430
762
124
3,706
8,207
2,569
0
1,231
6,976
76,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
46,059
605
Minions Killed
545
0
Camps Cleared
0
1,823,102
Distance Traveled
1,711,292
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,086
449
86
5
0
341,913
0
W
Bakasura
10,727
596
124
7
0
406,182
9
L
Anhur
9,523
529
126
7
0
314,847
0
L
Chronos
10,149
564
165
9
0
339,589
8
W
Bellona
10,226
568
154
9
0
372,515
2
L
Gilgamesh
9,207
512
129
7
0
358,471
9
W
Cabrakan
9,212
512
40
2
0
345,748
12
W
Chiron
9,770
543
152
8
0
324,909
5
L
Sylvanus
9,094
505
39
2
0
356,472
0
W
Baba Yaga
10,382
577
135
8
0
373,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role