Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MutumbaZomba
Thor
Level 64
God Stats
0W - 3L
1,389 SR
Queue Stats
77W - 81L
1,523 Elo+
Party 2
Cupid
Cupid
PlayBoiTimo
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
ShiekSSBM
Cthulhu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,650 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shyisha
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,574 Elo+
Party 1
Team Averages
Level 33
1,478 SR
1,584 Elo+

VS

Team Averages
Level 52
1,500 SR
1,532 Elo+
Xbalanque
Xbalanque
C9PainBringer
Xbalanque
Level 59
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
CommandoWolf
Kuzenbo
Level 48
God Stats
22W - 10L
1,674 SR
Queue Stats
217W - 149L
1,643 Elo+
Party 4
Bellona
Bellona
ItsAHexa
Bellona
Level 42
God Stats
3W - 3L
1,121 SR
Queue Stats
77W - 94L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Wrathcharger
Baron Samedi
Level 26
God Stats
1W - 2L
1,623 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
Zackkyy
Arachne
Level 87
God Stats
5W - 6L
1,361 SR
Queue Stats
187W - 169L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 2
6,722
448
8,590
13,681
10,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 3
7,105
474
5,288
10,616
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 2
6,819
455
4,098
10,801
1,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ShiekSSBM
Cthulhu
12
1 / 1 / 0
6,984
466
6,960
11,146
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Shyisha
Morgan Le Fay
14
2 / 4 / 1
8,260
551
6,568
8,653
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
C9PainBringer
Xbalanque
15
10 / 4 / 2
10,083
672
14,897
11,336
4,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
CommandoWolf
Kuzenbo
12
1 / 1 / 11
8,586
572
5,332
15,986
19,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ItsAHexa
Bellona
13
0 / 1 / 3
8,392
559
3,366
9,930
8,655
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Baron Samedi
Wrathcharger
Baron Samedi
15
3 / 1 / 7
9,182
612
4,629
7,387
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Zackkyy
Arachne
17
7 / 0 / 5
10,313
688
10,168
14,441
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
21
21
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
2
1.5
W
Xbalanque
C9PainBringer
Xbalanque
10
4
2
2.75
W
Kuzenbo
CommandoWolf
Kuzenbo
1
1
11
6.5
W
Bellona
ItsAHexa
Bellona
0
1
3
1.5
L
1
5
3
0.5
L
1
9
2
0.22
L
Cthulhu
ShiekSSBM
Cthulhu
1
1
0
1
L
Morgan Le Fay
Shyisha
Morgan Le Fay
2
4
1
0.63
W
Baron Samedi
Wrathcharger
Baron Samedi
3
1
7
6.5
W
Arachne
Zackkyy
Arachne
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
38,392
54,897
Taken
59,080
28,575
Mitigated
43,478
11,137
Healing
27,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,590
2,281
524
3,233
13,681
10,522
0
3,300
10,381
36,732
0
W
Xbalanque
C9PainBringer
Xbalanque
14,897
7,410
0
4,920
11,336
4,016
4,276
4,865
6,354
0
67,058
W
Kuzenbo
CommandoWolf
Kuzenbo
5,332
2,016
400
5,435
15,986
19,815
763
4,924
10,904
26,308
0
W
Bellona
ItsAHexa
Bellona
3,366
818
0
3,777
9,930
8,655
1,359
4,671
4,608
0
39,510
L
5,288
744
0
2,816
10,616
3,268
0
2,763
7,853
0
41,748
L
4,098
1,779
0
1,271
10,801
1,518
0
900
9,901
0
30,465
L
Cthulhu
ShiekSSBM
Cthulhu
6,960
292
0
1,574
11,146
10,206
0
1,278
9,868
35,263
0
L
Morgan Le Fay
Shyisha
Morgan Le Fay
6,568
509
0
1,719
8,653
3,061
0
1,720
6,933
49,763
0
W
Baron Samedi
Wrathcharger
Baron Samedi
4,629
247
1,481
2,427
7,387
3,648
1,274
2,424
4,771
52,250
0
W
Arachne
Zackkyy
Arachne
10,168
6,222
0
8,630
14,441
7,344
1,498
3,896
10,325
0
79,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
46,556
405
Minions Killed
488
0
Camps Cleared
0
1,415,720
Distance Traveled
1,504,665
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,722
448
56
4
0
293,798
4
W
Xbalanque
10,083
672
140
9
0
263,841
1
W
Kuzenbo
8,586
572
28
2
0
300,726
1
W
Bellona
8,392
559
95
6
0
284,198
3
L
Thor
7,105
474
91
6
0
284,151
3
L
Cupid
6,819
455
57
4
0
250,308
2
L
Cthulhu
6,984
466
85
6
0
295,491
0
L
Morgan Le Fay
8,260
551
116
8
0
291,972
3
W
Baron Samedi
9,182
612
99
7
0
290,371
1
W
Arachne
10,313
688
126
8
0
365,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role