Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SquidwardUchiha
Vamana
Level 46
God Stats
1W - 0L
1,532 SR
Queue Stats
6W - 2L
1,312 Elo+
Party 1
Cerberus
Cerberus
UsedGoods
Cerberus
Level 145
God Stats
1W - 2L
1,534 SR
Queue Stats
59W - 74L
1,615 Elo+
Party 1
Team Averages
Level 113
1,522 SR
1,476 Elo+

VS

Team Averages
Level 75
1,674 SR
1,525 Elo+
Chiron
Chiron
CuzPugz
Chiron
Level 37
God Stats
8W - 6L
1,626 SR
Queue Stats
33W - 26L
1,592 Elo+
Party 2
Geb
Geb
TheSpartan07
Geb
Level 69
God Stats
4W - 1L
1,898 SR
Queue Stats
89W - 69L
1,604 Elo+
Party 2
Chronos
Chronos
ruben187
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 2 / 13
10,809
831
20,890
17,051
10,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 2 / 14
10,234
787
18,137
15,896
14,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
UsedGoods
Cerberus
13
5 / 2 / 15
10,369
798
9,567
17,726
16,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CuzPugz
Chiron
13
4 / 5 / 1
9,333
718
9,703
12,994
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 8 / 4
8,402
646
7,228
18,304
17,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
ruben187
Chronos
11
0 / 11 / 4
7,824
602
9,379
19,925
5,691
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
5
6
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
13
8.75
L
Chiron
CuzPugz
Chiron
4
5
1
0.9
W
8
2
14
7.5
L
1
8
4
0.38
W
Cerberus
UsedGoods
Cerberus
5
2
15
6.25
L
Chronos
ruben187
Chronos
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,594
Damage
26,310
50,673
Taken
51,223
40,958
Mitigated
27,509
23,486
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,890
940
298
10,608
17,051
10,271
1,273
5,504
11,547
60,063
0
L
Chiron
CuzPugz
Chiron
9,703
3,721
560
1,826
12,994
4,110
750
8,318
4,675
0
34,341
W
18,137
9,491
305
5,438
15,896
14,270
661
6,043
9,853
0
30,782
L
7,228
1,037
0
546
18,304
17,708
0
9,501
8,803
11,128
0
W
Cerberus
UsedGoods
Cerberus
9,567
288
0
6,837
17,726
16,417
172
5,528
12,198
28,926
0
L
Chronos
ruben187
Chronos
9,379
1,389
516
2,197
19,925
5,691
0
12,737
7,188
26,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
25,559
204
Minions Killed
115
7
Camps Cleared
3
709,852
Distance Traveled
642,002
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,809
831
102
8
3
205,589
3
L
Chiron
9,333
718
56
4
0
221,321
2
W
Vamana
10,234
787
30
2
2
259,638
1
L
Geb
8,402
646
10
1
0
220,456
1
W
Cerberus
10,369
798
72
6
2
244,625
3
L
Chronos
7,824
602
49
4
3
200,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role