Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Sus is Edad
Susano
Level 3
God Stats
6W - 1L
1,805 SR
Queue Stats
12W - 2L
1,663 Elo+
Party 2
Zhong Kui
Zhong Kui
Xaeilo
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,673 Elo+
Party 2
Team Averages
Level 102
1,602 SR
1,612 Elo+

VS

Team Averages
Level 49
1,535 SR
1,304 Elo+
Janus
Janus
TIYIDR
Janus
Level 87
God Stats
12W - 8L
1,557 SR
Queue Stats
319W - 268L
1,464 Elo+
Party 1
Thor
Thor
Tempz547
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
el_diablo1164
Sun Wukong
Level 17
God Stats
13W - 9L
1,547 SR
Queue Stats
24W - 25L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
12 / 0 / 9
9,207
921
4,718
5,568
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
12
6 / 1 / 14
8,301
830
12,465
5,936
2,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Xaeilo
Zhong Kui
13
6 / 1 / 10
8,345
835
6,923
8,208
5,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
TIYIDR
Janus
9
0 / 11 / 0
5,727
573
5,508
11,508
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
2 / 11 / 0
7,190
719
3,200
11,497
3,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
el_diablo1164
Sun Wukong
7
0 / 2 / 1
6,006
601
792
5,017
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
24
Kills
2
2
Deaths
24
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
0
9
16.5
W
Susano
6
1
14
13
L
Janus
TIYIDR
Janus
0
11
0
0
L
Thor
2
11
0
0.18
W
Zhong Kui
Xaeilo
Zhong Kui
6
1
10
11
L
Sun Wukong
el_diablo1164
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
9,500
19,712
Taken
28,022
11,902
Mitigated
8,858
4,481
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,718
720
0
548
5,568
3,818
0
1,602
3,722
0
21,201
W
Susano
12,465
2,220
0
245
5,936
2,165
0
1,026
4,746
0
21,018
L
Janus
TIYIDR
Janus
5,508
758
0
1,396
11,508
3,666
0
2,397
8,815
12,423
0
L
Thor
3,200
236
0
0
11,497
3,115
0
3,415
7,927
0
12,574
W
Zhong Kui
Xaeilo
Zhong Kui
6,923
841
0
3,688
8,208
5,919
1,166
2,691
5,199
30,919
0
L
Sun Wukong
el_diablo1164
Sun Wukong
792
190
0
163
5,017
2,077
0
1,533
3,396
0
7,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
18,923
117
Minions Killed
56
8
Camps Cleared
1
529,583
Distance Traveled
413,696
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,207
921
35
4
4
193,743
4
W
Susano
8,301
830
26
3
2
175,736
0
L
Janus
5,727
573
24
2
1
144,761
2
L
Thor
7,190
719
20
2
0
157,396
0
W
Zhong Kui
8,345
835
56
6
2
160,104
2
L
Sun Wukong
6,006
601
12
1
0
111,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role