Player Matchup

Bacchus
Bacchus
KGLee9515
Bacchus
Level 29
God Stats
2W - 0L
1,958 SR
Queue Stats
101W - 19L
1,848 Elo+
Party 2
Nemesis
Nemesis
ShinigamiTensei
Nemesis
Level 107
God Stats
2W - 0L
1,721 SR
Queue Stats
248W - 131L
1,643 Elo+
Party 2
Arachne
Arachne
nickpaz13
Arachne
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 56L
1,760 Elo+
Party 2
Team Averages
Level 67
1,726 SR
1,750 Elo+

VS

Team Averages
Level 54
1,552 SR
1,256 Elo+
Ymir
Ymir
Brandon TENO68
Ymir
Level 48
God Stats
1W - 1L
1,656 SR
Queue Stats
6W - 18L
1,149 Elo+
Party 1
Scylla
Scylla
ReconZaddy
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,256 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
abounmie
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KGLee9515
Bacchus
13
6 / 1 / 9
8,525
775
9,361
8,060
8,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 9
8,547
777
8,027
9,232
5,514
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
nickpaz13
Arachne
13
5 / 3 / 7
8,454
769
6,258
15,892
6,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,807
710
4,092
10,252
8,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
ReconZaddy
Scylla
10
0 / 7 / 3
6,911
628
2,072
7,601
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
abounmie
Ah Muzen Cab
10
1 / 6 / 1
6,838
622
9,360
8,771
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
5
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Bacchus
KGLee9515
Bacchus
6
1
9
10.5
L
Scylla
ReconZaddy
Scylla
0
7
3
0.21
W
5
1
9
9.5
L
Ah Muzen Cab
abounmie
Ah Muzen Cab
1
6
1
0.25
W
Arachne
nickpaz13
Arachne
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
15,524
33,184
Taken
26,624
20,457
Mitigated
14,425
9,991
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,092
832
328
534
10,252
8,099
0
2,591
7,378
11,434
0
W
Bacchus
KGLee9515
Bacchus
9,361
1,495
0
949
8,060
8,263
0
2,424
5,624
27,132
0
L
Scylla
ReconZaddy
Scylla
2,072
733
197
476
7,601
3,052
0
3,154
4,196
14,495
0
W
8,027
2,760
0
2,857
9,232
5,514
201
1,514
7,712
1,300
30,438
L
Ah Muzen Cab
abounmie
Ah Muzen Cab
9,360
2,802
309
1,273
8,771
3,274
0
3,180
5,250
0
25,375
W
Arachne
nickpaz13
Arachne
6,258
4,741
0
6,185
15,892
6,680
228
2,657
13,235
0
16,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
21,556
158
Minions Killed
98
9
Camps Cleared
1
638,659
Distance Traveled
527,258
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,807
710
27
2
0
163,625
1
W
Bacchus
8,525
775
51
5
3
204,727
0
L
Scylla
6,911
628
34
3
0
177,058
1
W
Nemesis
8,547
777
77
7
3
221,948
3
L
Ah Muzen Cab
6,838
622
37
3
1
186,575
4
W
Arachne
8,454
769
30
3
3
211,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role