Player Matchup

Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AnIscariot
Hou Yi
Level 160
God Stats
2W - 0L
1,766 SR
Queue Stats
86W - 54L
1,646 Elo+
Party 3
Cliodhna
Cliodhna
BLACKWATCH_2000
Cliodhna
Level 105
God Stats
1W - 1L
1,462 SR
Queue Stats
19W - 23L
1,427 Elo+
Party 1
Fafnir
Fafnir
CorpseDead
Fafnir
Level 159
God Stats
1W - 1L
1,315 SR
Queue Stats
89W - 56L
1,623 Elo+
Party 3
Team Averages
Level 137
1,511 SR
1,549 Elo+

VS

Team Averages
Level 92
1,576 SR
1,564 Elo+
Neith
Neith
BOBADUDOS
Neith
Level 99
God Stats
1W - 1L
1,493 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 2
Thanatos
Thanatos
Demonomania7865
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,232 Elo+
Solo
Chang'e
Chang'e
Joaquin8642
Chang'e
Level 121
God Stats
3W - 2L
1,718 SR
Queue Stats
126W - 159L
1,452 Elo+
Solo
Bellona
Bellona
Vandenbosch
Bellona
Level 128
God Stats
0W - 1L
1,594 SR
Queue Stats
1W - 1L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
5 / 0 / 13
12,351
772
12,241
17,567
22,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
AnIscariot
Hou Yi
19
7 / 4 / 11
12,968
811
17,144
17,288
7,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
19
9 / 3 / 6
13,343
834
15,541
14,092
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
CorpseDead
Fafnir
18
3 / 3 / 14
13,016
814
9,924
17,910
21,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOBADUDOS
Neith
17
2 / 5 / 2
11,322
708
14,452
12,871
5,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
15
2 / 8 / 3
10,320
645
5,918
13,187
4,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Joaquin8642
Chang'e
19
5 / 7 / 2
12,432
777
13,442
20,826
7,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Vandenbosch
Bellona
16
1 / 4 / 3
10,608
663
8,880
15,685
17,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
24
Kills
10
10
Deaths
24
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
13
11.5
W
Hou Yi
AnIscariot
Hou Yi
7
4
11
3.13
W
Cliodhna
9
3
6
4
L
Neith
BOBADUDOS
Neith
2
5
2
0.6
W
Fafnir
CorpseDead
Fafnir
3
3
14
3.33
L
Thanatos
2
8
3
0.44
L
Chang'e
Joaquin8642
Chang'e
5
7
2
0.86
L
Bellona
Vandenbosch
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,850
Damage
42,692
66,857
Taken
62,569
59,898
Mitigated
35,196
17,070
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,241
980
0
3,958
17,567
22,475
1,115
4,078
13,147
33,503
0
W
Hou Yi
AnIscariot
Hou Yi
17,144
8,958
0
4,595
17,288
7,317
4,186
4,726
12,312
0
63,760
W
Cliodhna
15,541
4,807
0
3,579
14,092
8,281
1,670
2,910
10,958
0
55,722
L
Neith
BOBADUDOS
Neith
14,452
8,117
0
3,035
12,871
5,425
1,380
3,959
8,703
0
50,248
W
Fafnir
CorpseDead
Fafnir
9,924
2,719
882
4,056
17,910
21,825
979
1,401
16,439
40,320
0
L
Thanatos
5,918
1,275
184
2,708
13,187
4,855
268
3,582
9,261
0
14,000
L
Chang'e
Joaquin8642
Chang'e
13,442
572
1,654
4,661
20,826
7,696
817
7,959
12,272
48,725
0
L
Bellona
Vandenbosch
Bellona
8,880
2,593
331
2,606
15,685
17,220
1,072
5,888
9,577
0
19,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
44,682
254
Minions Killed
214
16
Camps Cleared
10
1,265,732
Distance Traveled
1,137,266
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,351
772
53
3
3
352,100
1
W
Hou Yi
12,968
811
82
5
5
270,109
3
W
Cliodhna
13,343
834
73
5
4
334,621
2
L
Neith
11,322
708
93
6
2
285,505
3
W
Fafnir
13,016
814
46
3
4
308,902
1
L
Thanatos
10,320
645
14
1
1
274,776
2
L
Chang'e
12,432
777
80
5
5
267,631
3
L
Bellona
10,608
663
27
2
2
309,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role