Player Matchup

Ne Zha
Ne Zha
CocoIDS
Ne Zha
Level 122
God Stats
8W - 12L
1,438 SR
Queue Stats
411W - 547L
1,250 Elo+
Solo
Neith
Neith
Dinkledork
Neith
Level 38
God Stats
3W - 6L
1,261 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1
Discordia
Discordia
Jellybean22393
Discordia
Level 28
God Stats
19W - 23L
1,363 SR
Queue Stats
29W - 65L
1,152 Elo+
Party 1
Cthulhu
Cthulhu
Robborboy
Cthulhu
Level 28
God Stats
6W - 13L
1,253 SR
Queue Stats
25W - 55L
1,161 Elo+
Party 1
Freya
Freya
skollyhati
Freya
Level 65
God Stats
3W - 4L
1,386 SR
Queue Stats
189W - 206L
1,271 Elo+
Solo
Team Averages
Level 56
1,340 SR
1,225 Elo+

VS

Team Averages
Level 88
1,481 SR
1,371 Elo+
Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AboutThaBoom
Hades
Level 102
God Stats
142W - 121L
1,431 SR
Queue Stats
142W - 122L
1,435 Elo+
Solo
Hercules
Hercules
DukeChillington
Hercules
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,256 Elo+
Solo
Cernunnos
Cernunnos
Txc Winnie
Cernunnos
Level 123
God Stats
6W - 3L
1,481 SR
Queue Stats
44W - 52L
1,297 Elo+
Solo
Aphrodite
Aphrodite
anne-walker
Aphrodite
Level 88
God Stats
185W - 177L
1,494 SR
Queue Stats
238W - 258L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CocoIDS
Ne Zha
13
6 / 4 / 2
10,274
428
9,459
12,785
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
15
1 / 7 / 3
9,622
401
6,277
11,306
3,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Jellybean22393
Discordia
17
2 / 8 / 1
10,690
445
9,157
13,041
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Robborboy
Cthulhu
14
1 / 5 / 0
9,774
407
6,736
17,018
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
14
2 / 8 / 5
9,928
414
11,999
20,644
17,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
8 / 7 / 4
13,378
557
7,833
18,557
7,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 1 / 5
14,540
606
17,542
22,129
11,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
18
5 / 3 / 6
12,284
512
9,316
20,819
19,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Txc Winnie
Cernunnos
18
9 / 2 / 8
12,478
520
15,944
18,940
9,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
anne-walker
Aphrodite
18
2 / 1 / 13
11,802
492
9,143
11,475
9,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
12
Kills
32
32
Deaths
14
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
7
4
1.43
W
8
1
5
10.5
L
Ne Zha
CocoIDS
Ne Zha
6
4
2
1.75
L
Neith
1
7
3
0.36
W
Hercules
5
3
6
2.67
L
Discordia
Jellybean22393
Discordia
2
8
1
0.31
L
Cthulhu
Robborboy
Cthulhu
1
5
0
0.2
W
Cernunnos
Txc Winnie
Cernunnos
9
2
8
6.5
W
Aphrodite
anne-walker
Aphrodite
2
1
13
8.5
L
Freya
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
59,778
74,794
Taken
91,920
49,774
Mitigated
58,033
12,920
Healing
42,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,833
3,332
572
4,350
18,557
7,496
0
5,518
12,917
0
92,977
W
17,542
2,087
490
14,703
22,129
11,913
7,736
8,849
12,815
116,657
0
L
Ne Zha
CocoIDS
Ne Zha
9,459
3,744
0
632
12,785
5,060
0
5,813
6,902
0
42,545
L
Neith
6,277
1,281
588
1,725
11,306
3,385
3,286
3,041
8,097
0
49,942
W
Hercules
9,316
2,435
0
4,464
20,819
19,824
1,199
6,900
13,675
6,056
48,422
L
Discordia
Jellybean22393
Discordia
9,157
583
0
2,354
13,041
4,630
1,131
5,104
7,937
63,396
0
L
Cthulhu
Robborboy
Cthulhu
6,736
114
103
1,352
17,018
18,758
785
4,624
11,842
31,937
0
W
Cernunnos
Txc Winnie
Cernunnos
15,944
6,687
108
3,343
18,940
9,061
7,235
4,372
14,560
0
78,809
W
Aphrodite
anne-walker
Aphrodite
9,143
222
7,453
7,097
11,475
9,739
2,734
4,070
7,403
57,574
0
L
Freya
11,999
4,835
0
6,166
20,644
17,941
156
8,465
12,058
40,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
64,482
378
Minions Killed
669
0
Camps Cleared
0
1,843,838
Distance Traveled
2,214,335
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,378
557
133
6
0
480,104
0
W
Hades
14,540
606
202
8
0
417,637
1
L
Ne Zha
10,274
428
73
3
0
314,718
0
L
Neith
9,622
401
81
3
0
400,745
3
W
Hercules
12,284
512
80
3
0
472,148
3
L
Discordia
10,690
445
115
5
0
396,516
0
L
Cthulhu
9,774
407
51
2
0
378,511
1
W
Cernunnos
12,478
520
132
6
0
469,949
4
W
Aphrodite
11,802
492
122
5
0
374,497
4
L
Freya
9,928
414
58
2
0
353,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role