Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BegottenFiend54
Ymir
Level 160
God Stats
11W - 6L
1,715 SR
Queue Stats
232W - 108L
1,681 Elo+
Party 2
Neith
Neith
D4rK MnZ
Neith
Level 58
God Stats
5W - 6L
1,431 SR
Queue Stats
96W - 61L
1,628 Elo+
Party 2
Chiron
Chiron
IkuRo yaSuo
Chiron
Level 160
God Stats
6W - 3L
1,719 SR
Queue Stats
472W - 208L
1,698 Elo+
Party 2
Anubis
Anubis
iF Dams
Anubis
Level 29
God Stats
2W - 2L
1,338 SR
Queue Stats
36W - 32L
1,437 Elo+
Party 2
Team Averages
Level 111
1,541 SR
1,589 Elo+

VS

Team Averages
Level 59
1,493 SR
1,414 Elo+
Fafnir
Fafnir
AstroOrion
Fafnir
Level 88
God Stats
35W - 39L
1,488 SR
Queue Stats
357W - 405L
1,415 Elo+
Party 1
Bellona
Bellona
BJF
Bellona
Level 33
God Stats
0W - 2L
1,309 SR
Queue Stats
43W - 53L
1,351 Elo+
Solo
Heimdallr
Heimdallr
Eoghan_Barrett
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,371 Elo+
Party 1
He Bo
He Bo
I-Am-Kerchoo
He Bo
Level 78
God Stats
5W - 5L
1,393 SR
Queue Stats
308W - 384L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
PlopDrop420
Ne Zha
Level 84
God Stats
6W - 10L
1,777 SR
Queue Stats
345W - 405L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 3
6,722
672
6,298
5,150
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 8
6,173
617
2,477
5,664
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
D4rK MnZ
Neith
11
6 / 0 / 3
6,828
683
5,384
3,335
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
12
5 / 1 / 2
6,704
670
4,002
6,285
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
iF Dams
Anubis
9
2 / 2 / 3
5,494
549
3,918
5,486
1,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AstroOrion
Fafnir
8
0 / 2 / 1
4,829
483
1,677
6,506
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
BJF
Bellona
9
0 / 2 / 0
4,633
463
1,711
6,497
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Eoghan_Barrett
Heimdallr
7
0 / 6 / 0
4,443
444
1,530
6,039
1,583
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 4 / 0
5,178
518
2,745
5,534
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
8
1 / 6 / 2
5,097
510
4,592
8,963
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
3
3
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
3
5.5
L
Fafnir
AstroOrion
Fafnir
0
2
1
0.25
L
Bellona
BJF
Bellona
0
2
0
0
W
3
0
8
7
W
Neith
D4rK MnZ
Neith
6
0
3
7.5
L
Heimdallr
Eoghan_Barrett
Heimdallr
0
6
0
0
L
2
4
0
0.5
W
Chiron
5
1
2
6
L
Ne Zha
1
6
2
0.33
W
Anubis
iF Dams
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
12,255
25,920
Taken
33,539
12,890
Mitigated
13,890
9,707
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,298
2,085
0
1,539
5,150
3,490
0
260
4,850
0
37,185
L
Fafnir
AstroOrion
Fafnir
1,677
443
0
2,492
6,506
4,145
0
2,540
3,966
9,500
0
L
Bellona
BJF
Bellona
1,711
370
0
2,620
6,497
4,537
0
0
6,497
137
16,739
W
2,477
922
0
1,444
5,664
4,278
0
527
5,123
13,899
0
W
Neith
D4rK MnZ
Neith
5,384
2,023
0
848
3,335
1,191
0
103
3,232
0
34,811
L
Heimdallr
Eoghan_Barrett
Heimdallr
1,530
774
0
555
6,039
1,583
0
164
5,875
0
19,287
L
2,745
176
0
693
5,534
1,292
0
1,483
4,051
16,352
0
W
Chiron
4,002
1,685
330
3,280
6,285
1,963
0
1,070
5,147
0
41,478
L
Ne Zha
4,592
1,353
0
2,105
8,963
2,333
0
2,208
6,755
0
25,035
W
Anubis
iF Dams
Anubis
3,918
580
0
2,266
5,486
1,968
0
2,152
3,146
24,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
24,180
326
Minions Killed
172
0
Camps Cleared
0
975,895
Distance Traveled
1,005,873
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,722
672
85
9
0
192,293
2
L
Fafnir
4,829
483
15
2
0
194,987
3
L
Bellona
4,633
463
39
4
0
207,273
4
W
Ymir
6,173
617
27
3
0
184,225
3
W
Neith
6,828
683
77
8
0
224,620
1
L
Heimdallr
4,443
444
36
4
0
196,569
0
L
He Bo
5,178
518
31
3
0
191,418
0
W
Chiron
6,704
670
93
9
0
194,590
4
L
Ne Zha
5,097
510
51
5
0
215,626
2
W
Anubis
5,494
549
44
4
0
180,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role