Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ZuzitoSins
Tyr
Level 112
God Stats
14W - 9L
1,602 SR
Queue Stats
453W - 241L
1,679 Elo+
Party 1
Team Averages
Level 128
1,534 SR
1,560 Elo+

VS

Team Averages
Level 28
1,459 SR
1,391 Elo+
Bellona
Bellona
Lechugaa13
Bellona
Level 12
God Stats
8W - 9L
1,467 SR
Queue Stats
9W - 9L
1,443 Elo+
Party 2
Anhur
Anhur
Tedhd23
Anhur
Level 7
God Stats
2W - 4L
1,444 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 2
Discordia
Discordia
XluchoYTX
Discordia
Level 64
God Stats
2W - 3L
1,465 SR
Queue Stats
106W - 139L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 13
9,043
754
12,539
7,337
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
 
Sylvanus
13
7 / 0 / 8
8,897
741
10,297
11,035
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
7 / 4 / 8
9,124
760
9,393
11,441
10,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lechugaa13
Bellona
11
3 / 4 / 2
8,548
712
6,216
14,090
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Tedhd23
Anhur
10
1 / 9 / 1
6,872
573
6,185
11,719
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
XluchoYTX
Discordia
11
1 / 5 / 3
7,211
601
9,069
12,448
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
5
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
13
10.5
W
Sylvanus
 
Sylvanus
7
0
8
11
L
Bellona
Lechugaa13
Bellona
3
4
2
1
L
Anhur
Tedhd23
Anhur
1
9
1
0.17
L
Discordia
XluchoYTX
Discordia
1
5
3
0.5
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
21,470
29,813
Taken
38,257
23,742
Mitigated
22,032
15,271
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,539
1,713
2,865
2,988
7,337
2,899
1,315
3,041
4,296
48,912
0
W
Sylvanus
 
Sylvanus
10,297
2,633
1,915
4,083
11,035
9,930
425
3,714
7,321
15,057
2,521
L
Bellona
Lechugaa13
Bellona
6,216
1,035
0
546
14,090
13,744
0
8,801
5,289
0
15,873
L
Anhur
Tedhd23
Anhur
6,185
2,211
0
0
11,719
3,978
0
5,334
6,385
0
21,858
L
Discordia
XluchoYTX
Discordia
9,069
438
85
1,159
12,448
4,310
0
8,307
4,141
28,037
0
W
9,393
658
0
3,420
11,441
10,913
15
2,614
8,827
0
17,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
22,631
126
Minions Killed
94
6
Camps Cleared
3
665,242
Distance Traveled
617,181
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,043
754
81
7
0
224,815
3
W
Sylvanus
8,897
741
24
2
4
196,129
3
L
Bellona
8,548
712
19
2
0
218,476
0
L
Anhur
6,872
573
38
3
2
190,723
3
L
Discordia
7,211
601
37
3
1
207,982
1
W
Tyr
9,124
760
21
2
2
244,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role