Player Matchup

Serqet
Serqet
Allive1
Serqet
Level 87
God Stats
2W - 1L
1,579 SR
Queue Stats
119W - 94L
1,540 Elo+
Solo
Nemesis
Nemesis
KINGLEON1203
Nemesis
Level 154
God Stats
2W - 2L
1,494 SR
Queue Stats
531W - 526L
1,533 Elo+
Solo
Aphrodite
Aphrodite
SearchingSoul
Aphrodite
Level 122
God Stats
2W - 1L
1,504 SR
Queue Stats
50W - 52L
1,521 Elo+
Solo
Sobek
Sobek
ThexGinjaNinja
Sobek
Level 129
God Stats
5W - 7L
1,465 SR
Queue Stats
537W - 524L
1,522 Elo+
Solo
Discordia
Discordia
x Darren91
Discordia
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 165L
1,520 Elo+
Solo
Team Averages
Level 124
1,509 SR
1,527 Elo+

VS

Team Averages
Level 149
1,458 SR
1,608 Elo+
Discordia
Discordia
A ROGUE HOTDOG
Discordia
Level 144
God Stats
1W - 4L
1,292 SR
Queue Stats
171W - 149L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
BeGateinIt
Cthulhu
Level 160
God Stats
10W - 5L
1,671 SR
Queue Stats
431W - 419L
1,626 Elo+
Party 2
Zhong Kui
Zhong Kui
MRwreckaBITS
Zhong Kui
Level 144
God Stats
8W - 13L
1,463 SR
Queue Stats
394W - 348L
1,597 Elo+
Party 1
Yemoja
Yemoja
N9NETYME
Yemoja
Level 160
God Stats
2W - 6L
1,353 SR
Queue Stats
635W - 634L
1,633 Elo+
Party 2
Neith
Neith
shorty118
Neith
Level 136
God Stats
4W - 2L
1,511 SR
Queue Stats
262W - 245L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Allive1
Serqet
20
5 / 6 / 15
12,842
642
12,645
23,472
28,855
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
KINGLEON1203
Nemesis
20
3 / 4 / 15
13,517
676
14,518
19,027
17,036
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
SearchingSoul
Aphrodite
20
4 / 4 / 17
13,175
659
22,307
23,694
15,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 4 / 16
13,660
683
12,561
37,846
63,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
x Darren91
Discordia
20
8 / 5 / 12
13,858
693
30,878
16,419
7,699
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A ROGUE HOTDOG
Discordia
20
6 / 2 / 11
13,337
667
24,566
9,250
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BeGateinIt
Cthulhu
20
2 / 7 / 13
12,406
620
24,091
34,721
44,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
MRwreckaBITS
Zhong Kui
20
5 / 7 / 11
12,819
641
21,255
26,257
19,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
N9NETYME
Yemoja
20
1 / 3 / 12
11,934
597
5,660
21,913
28,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
shorty118
Neith
20
8 / 4 / 10
13,094
655
22,460
17,836
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
79
23
Kills
22
23
Deaths
23
75
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
A ROGUE HOTDOG
Discordia
6
2
11
5.75
W
Serqet
Allive1
Serqet
5
6
15
2.08
L
Cthulhu
BeGateinIt
Cthulhu
2
7
13
1.21
W
Nemesis
KINGLEON1203
Nemesis
3
4
15
2.63
L
Zhong Kui
MRwreckaBITS
Zhong Kui
5
7
11
1.5
L
Yemoja
N9NETYME
Yemoja
1
3
12
2.33
W
Aphrodite
SearchingSoul
Aphrodite
4
4
17
3.13
W
3
4
16
2.75
L
Neith
shorty118
Neith
8
4
10
3.25
W
Discordia
x Darren91
Discordia
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,909
Damage
98,032
120,458
Taken
109,977
132,481
Mitigated
106,018
64,083
Healing
45,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A ROGUE HOTDOG
Discordia
24,566
441
3,573
881
9,250
4,251
776
5,205
3,390
52,781
0
W
Serqet
Allive1
Serqet
12,645
1,943
3,152
3,787
23,472
28,855
1,186
12,197
10,914
953
13,742
L
Cthulhu
BeGateinIt
Cthulhu
24,091
941
2,851
8,685
34,721
44,279
618
18,081
15,901
43,972
0
W
Nemesis
KINGLEON1203
Nemesis
14,518
5,998
2,752
5,869
19,027
17,036
521
9,976
8,554
0
38,626
L
Zhong Kui
MRwreckaBITS
Zhong Kui
21,255
1,174
1,379
5,182
26,257
19,540
986
17,961
7,638
38,777
0
L
Yemoja
N9NETYME
Yemoja
5,660
1,506
13,101
4,922
21,913
28,735
856
14,107
7,494
14,595
0
W
Aphrodite
SearchingSoul
Aphrodite
22,307
3,596
18,779
14,769
23,694
15,095
1,679
18,588
4,667
41,983
0
W
12,561
1,298
1,455
8,329
37,846
63,796
313
20,740
16,135
30,245
0
L
Neith
shorty118
Neith
22,460
8,323
1,189
3,867
17,836
9,213
1,710
10,887
6,854
0
35,559
W
Discordia
x Darren91
Discordia
30,878
1,169
2,697
2,494
16,419
7,699
775
11,406
4,616
64,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,052
Gold Earned
63,590
176
Minions Killed
194
0
Camps Cleared
0
1,773,185
Distance Traveled
1,691,522
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,337
667
50
3
0
375,720
4
W
Serqet
12,842
642
8
0
0
324,986
0
L
Cthulhu
12,406
620
35
2
0
368,687
2
W
Nemesis
13,517
676
38
2
0
364,222
0
L
Zhong Kui
12,819
641
59
3
0
299,135
0
L
Yemoja
11,934
597
13
1
0
325,085
0
W
Aphrodite
13,175
659
45
2
0
358,416
1
W
Sobek
13,660
683
17
1
0
400,398
0
L
Neith
13,094
655
37
2
0
322,895
1
W
Discordia
13,858
693
68
3
0
325,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role