Player Matchup

Ymir
Ymir
Gold V
Proxcimitty
Ymir
Gold V
Level 130
God Stats
4W - 1L
1,663 SR
Queue Stats
25W - 18L
1,441 MMR
Solo
Danzaburou
Danzaburou
Gold IV
XpertxSins
Danzaburou
Gold IV
Level 122
God Stats
1W - 0L
1,448 SR
Queue Stats
34W - 39L
1,452 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
inertia4408
Sun Wukong
Bronze III
Level 104
God Stats
3W - 3L
1,757 SR
Queue Stats
27W - 27L
1,452 MMR
Solo
Loki
Loki
Gold II
nagufi
Loki
Gold II
Level 141
God Stats
4W - 2L
1,613 SR
Queue Stats
425W - 443L
1,446 MMR
Solo
Chronos
Chronos
Gold IV
raymond355
Chronos
Gold IV
Level 127
God Stats
12W - 9L
1,481 SR
Queue Stats
512W - 523L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,592 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,531 SR
1,449 MMR
Da Ji
Da Ji
Gold II
GENERALMUJO
Da Ji
Gold II
Level 156
God Stats
1W - 1L
1,550 SR
Queue Stats
749W - 748L
1,512 MMR
Party 1
Bellona
Bellona
Gold V
JediJones96
Bellona
Gold V
Level 112
God Stats
72W - 61L
1,639 SR
Queue Stats
169W - 170L
1,453 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
SirSchaub
Kuzenbo
Gold IV
Level 113
God Stats
32W - 29L
1,616 SR
Queue Stats
147W - 151L
1,457 MMR
Solo
Medusa
Medusa
Bronze III
ThkZone
Medusa
Bronze III
Level 47
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Ra
Ra
Gold III
alexmito262
Ra
Gold III
Level 155
God Stats
12W - 13L
1,607 SR
Queue Stats
678W - 681L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 11
8,024
472
5,142
14,457
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
XpertxSins
Danzaburou
15
5 / 2 / 7
9,687
570
10,057
11,590
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
inertia4408
Sun Wukong
17
6 / 0 / 4
9,748
573
9,357
15,676
10,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
nagufi
Loki
16
5 / 2 / 7
9,212
542
8,157
9,662
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
raymond355
Chronos
14
2 / 3 / 4
8,331
490
9,586
10,166
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioCliodhnaGebBastet

VS

Bans
AchillesGilgameshMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,804
518
7,375
14,396
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
JediJones96
Bellona
15
2 / 4 / 1
9,084
534
10,031
13,608
12,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
SirSchaub
Kuzenbo
12
0 / 2 / 2
7,476
440
6,860
12,877
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ThkZone
Medusa
11
0 / 3 / 0
7,011
412
3,142
6,446
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 0
8,652
509
9,685
10,723
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
8
9
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Bellona
JediJones96
Bellona
2
4
1
0.63
W
0
2
11
2.75
L
Kuzenbo
SirSchaub
Kuzenbo
0
2
2
0.5
L
Medusa
ThkZone
Medusa
0
3
0
0
W
Danzaburou
XpertxSins
Danzaburou
5
2
7
4.25
L
5
3
0
1.67
W
Sun Wukong
inertia4408
Sun Wukong
6
0
4
8
W
Loki
nagufi
Loki
5
2
7
4.25
W
Chronos
raymond355
Chronos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,299
Damage
37,093
61,551
Taken
58,050
37,150
Mitigated
40,138
19,640
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,375
1,235
0
4,986
14,396
5,828
0
3,376
10,890
0
63,347
L
Bellona
JediJones96
Bellona
10,031
3,768
0
4,000
13,608
12,405
0
1,701
11,871
0
61,598
W
5,142
1,498
0
1,621
14,457
14,052
87
6,434
7,707
25,433
0
L
Kuzenbo
SirSchaub
Kuzenbo
6,860
2,625
465
3,394
12,877
15,112
0
3,725
8,977
26,928
0
L
Medusa
ThkZone
Medusa
3,142
1,100
0
0
6,446
1,894
931
2,108
4,294
0
33,033
W
Danzaburou
XpertxSins
Danzaburou
10,057
4,301
0
4,722
11,590
4,506
1,717
2,655
8,827
0
71,307
L
9,685
451
780
3,932
10,723
4,899
0
4,629
5,836
57,005
0
W
Sun Wukong
inertia4408
Sun Wukong
9,357
1,078
0
7,807
15,676
10,472
232
1,035
14,577
6,036
52,719
W
Loki
nagufi
Loki
8,157
2,207
0
3,270
9,662
4,321
450
1,997
7,576
0
64,850
W
Chronos
raymond355
Chronos
9,586
1,466
0
2,220
10,166
3,799
0
3,984
5,993
51,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
41,027
479
Minions Killed
444
0
Camps Cleared
0
1,691,696
Distance Traveled
1,719,380
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,804
518
113
7
0
359,615
0
L
Bellona
9,084
534
115
7
0
338,867
3
W
Ymir
8,024
472
39
2
0
322,852
5
L
Kuzenbo
7,476
440
26
2
0
324,860
3
L
Medusa
7,011
412
78
5
0
323,487
0
W
Danzaburou
9,687
570
116
7
0
302,746
2
L
Ra
8,652
509
112
7
0
372,551
7
W
Sun Wukong
9,748
573
116
7
0
344,653
3
W
Loki
9,212
542
126
7
0
375,464
8
W
Chronos
8,331
490
82
5
0
345,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role