Player Matchup

Izanami
Izanami
Ezwazwaz
Izanami
Level 67
God Stats
12W - 7L
1,795 SR
Queue Stats
87W - 100L
1,377 Elo+
Party 1
Sobek
Sobek
LePooky
Sobek
Level 28
God Stats
4W - 1L
1,603 SR
Queue Stats
86W - 94L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
RydersResurgence
Baron Samedi
Level 133
God Stats
8W - 11L
1,375 SR
Queue Stats
228W - 235L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
ShredCruz
Erlang Shen
Level 89
God Stats
28W - 14L
1,689 SR
Queue Stats
264W - 262L
1,466 Elo+
Solo
Anubis
Anubis
downpipe
Anubis
Level 62
God Stats
9W - 13L
1,521 SR
Queue Stats
207W - 206L
1,411 Elo+
Solo
Team Averages
Level 76
1,597 SR
1,410 Elo+

VS

Team Averages
Level 55
1,415 SR
1,228 Elo+
Ares
Ares
Apocalipsex09
Ares
Level 96
God Stats
5W - 9L
1,315 SR
Queue Stats
567W - 608L
1,415 Elo+
Solo
Poseidon
Poseidon
MasterBlasterRG
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,366 Elo+
Party 2
Neith
Neith
ZappyBridge6262
Neith
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,227 Elo+
Party 2
Tsukuyomi
Tsukuyomi
b3nev0lent
Tsukuyomi
Level 58
God Stats
8W - 7L
1,259 SR
Queue Stats
8W - 14L
1,070 Elo+
Party 2
Horus
Horus
miohg
Horus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezwazwaz
Izanami
10
7 / 0 / 9
6,347
635
5,943
3,782
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
LePooky
Sobek
10
2 / 0 / 14
6,377
638
1,647
6,760
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
RydersResurgence
Baron Samedi
12
4 / 0 / 0
6,839
684
6,119
6,069
3,650
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
ShredCruz
Erlang Shen
11
7 / 2 / 4
6,782
678
5,573
5,888
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
downpipe
Anubis
11
6 / 1 / 6
6,720
672
8,252
8,384
4,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,657
466
5,426
10,227
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
8
0 / 7 / 0
4,504
450
5,356
6,499
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
5,064
506
2,756
5,273
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
b3nev0lent
Tsukuyomi
8
1 / 5 / 0
5,111
511
3,289
7,409
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
miohg
Horus
5
0 / 6 / 1
4,332
433
1,377
7,555
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
26
Kills
2
3
Deaths
27
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Izanami
Ezwazwaz
Izanami
7
0
9
11.5
W
Sobek
LePooky
Sobek
2
0
14
9
L
Poseidon
0
7
0
0
W
Baron Samedi
RydersResurgence
Baron Samedi
4
0
0
4
W
Erlang Shen
ShredCruz
Erlang Shen
7
2
4
4.5
L
1
4
1
0.38
L
Tsukuyomi
b3nev0lent
Tsukuyomi
1
5
0
0.2
W
Anubis
downpipe
Anubis
6
1
6
9
L
Horus
miohg
Horus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,534
Damage
18,204
30,883
Taken
36,963
16,901
Mitigated
12,474
14,974
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,426
116
0
2,237
10,227
5,115
0
6,837
3,390
19,653
0
W
Izanami
Ezwazwaz
Izanami
5,943
4,569
0
1,686
3,782
1,017
893
945
2,761
0
27,709
W
Sobek
LePooky
Sobek
1,647
133
0
3,067
6,760
5,250
82
1,214
5,546
9,107
0
L
Poseidon
5,356
1,136
0
490
6,499
1,214
0
3,167
3,332
22,826
0
W
Baron Samedi
RydersResurgence
Baron Samedi
6,119
1,651
0
3,497
6,069
3,650
350
3,422
2,242
37,418
0
W
Erlang Shen
ShredCruz
Erlang Shen
5,573
2,866
0
2,355
5,888
2,915
323
1,137
4,751
0
36,931
L
2,756
1,012
0
611
5,273
1,327
264
2,051
3,222
0
23,642
L
Tsukuyomi
b3nev0lent
Tsukuyomi
3,289
1,017
0
1,412
7,409
1,574
0
2,186
5,223
0
21,597
W
Anubis
downpipe
Anubis
8,252
771
0
4,369
8,384
4,069
643
3,544
4,801
34,054
0
L
Horus
miohg
Horus
1,377
679
179
655
7,555
3,244
85
1,777
5,778
0
3,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
23,668
269
Minions Killed
183
0
Camps Cleared
0
994,317
Distance Traveled
904,650
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,657
466
36
4
0
163,487
0
W
Izanami
6,347
635
57
6
0
193,681
2
W
Sobek
6,377
638
16
2
0
220,170
1
L
Poseidon
4,504
450
40
4
0
170,581
0
W
Baron Samedi
6,839
684
67
7
0
180,520
1
W
Erlang Shen
6,782
678
62
6
0
228,762
4
L
Neith
5,064
506
54
5
0
182,613
0
L
Tsukuyomi
5,111
511
46
5
0
195,698
0
W
Anubis
6,720
672
67
7
0
171,184
5
L
Horus
4,332
433
7
1
0
192,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role