Player Matchup

Loki
Loki
Gekkash
Loki
Level 149
God Stats
10W - 4L
1,753 SR
Queue Stats
90W - 86L
1,610 Elo+
Party 2
Medusa
Medusa
Hi Im TapZy
Medusa
Level 119
God Stats
5W - 3L
1,705 SR
Queue Stats
297W - 308L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
SniperSullie
Cthulhu
Level 14
God Stats
1W - 3L
1,363 SR
Queue Stats
31W - 24L
1,384 Elo+
Party 2
Ymir
Ymir
Xx Big D Jr xX
Ymir
Level 131
God Stats
6W - 8L
1,487 SR
Queue Stats
189W - 200L
1,544 Elo+
Party 2
Chronos
Chronos
iTs DOOSHiE zX
Chronos
Level 129
God Stats
8W - 1L
1,752 SR
Queue Stats
167W - 175L
1,528 Elo+
Party 2
Team Averages
Level 108
1,612 SR
1,520 Elo+

VS

Team Averages
Level 115
1,552 SR
1,444 Elo+
Bakasura
Bakasura
Elms x Joker
Bakasura
Level 38
God Stats
2W - 4L
1,313 SR
Queue Stats
4W - 9L
1,253 Elo+
Solo
Chiron
Chiron
PaleCaliburn
Chiron
Level 129
God Stats
1W - 3L
1,468 SR
Queue Stats
532W - 485L
1,567 Elo+
Party 1
Odin
Odin
PaleJotunn
Odin
Level 124
God Stats
48W - 41L
1,527 SR
Queue Stats
181W - 169L
1,483 Elo+
Party 1
Geb
Geb
Yeagerbomb_87
Geb
Level 127
God Stats
22W - 23L
1,442 SR
Queue Stats
99W - 94L
1,433 Elo+
Party 3
Zeus
Zeus
krimson308
Zeus
Level 157
God Stats
2W - 1L
2,012 SR
Queue Stats
390W - 379L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gekkash
Loki
11
3 / 0 / 2
6,097
762
4,179
3,403
833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
2 / 1 / 1
5,281
660
5,033
4,188
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SniperSullie
Cthulhu
6
0 / 1 / 2
4,333
542
1,210
3,083
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 3
5,268
659
1,440
3,851
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 0
5,644
706
1,724
4,284
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elms x Joker
Bakasura
7
0 / 4 / 0
4,153
519
99
5,029
1,377
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
9
1 / 2 / 0
4,783
598
2,119
4,884
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
3,411
426
1,084
2,611
596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

7
1 / 0 / 1
4,747
593
1,693
6,512
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 0
5,200
650
4,798
2,776
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Elms x Joker
Bakasura
0
4
0
0
W
Loki
Gekkash
Loki
3
0
2
4
W
Medusa
2
1
1
2.5
L
Chiron
1
2
0
0.5
L
0
2
0
0
W
Cthulhu
SniperSullie
Cthulhu
0
1
2
1
W
2
0
3
3.5
L
1
0
1
1.5
W
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
9,793
18,809
Taken
21,812
5,578
Mitigated
7,005
6,589
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Elms x Joker
Bakasura
99
74
0
627
5,029
1,377
0
206
4,823
0
10,568
W
Loki
Gekkash
Loki
4,179
1,089
0
1,424
3,403
833
0
0
3,403
0
33,621
W
Medusa
5,033
1,951
0
1,907
4,188
773
0
241
3,947
0
32,372
L
Chiron
2,119
834
252
2,186
4,884
823
132
304
4,580
0
26,453
L
1,084
655
0
1,120
2,611
596
0
174
2,437
0
4,664
W
Cthulhu
SniperSullie
Cthulhu
1,210
30
173
204
3,083
1,363
0
2,279
804
9,114
0
W
1,440
450
0
2,091
3,851
1,331
0
1,496
2,355
22,490
0
L
1,693
34
0
1,566
6,512
3,402
0
2,489
4,023
11,314
0
W
1,724
681
0
790
4,284
1,278
429
2,475
1,784
27,811
0
L
4,798
320
0
749
2,776
807
0
1,201
1,575
34,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
22,294
278
Minions Killed
210
0
Camps Cleared
0
794,315
Distance Traveled
707,712
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,153
519
44
6
0
182,247
1
W
Loki
6,097
762
66
8
0
161,788
3
W
Medusa
5,281
660
56
7
0
141,034
3
L
Chiron
4,783
598
63
8
0
138,725
5
L
Odin
3,411
426
13
2
0
47,959
0
W
Cthulhu
4,333
542
26
3
0
145,687
0
W
Ymir
5,268
659
58
7
0
176,474
0
L
Geb
4,747
593
17
2
0
172,644
2
W
Chronos
5,644
706
72
9
0
169,332
3
L
Zeus
5,200
650
73
9
0
166,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role