Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DazzDank
Mulan
Level 81
God Stats
3W - 1L
1,325 SR
Queue Stats
232W - 203L
1,527 Elo+
Party 4
Merlin
Merlin
Docris
Merlin
Level 41
God Stats
14W - 15L
1,357 SR
Queue Stats
127W - 141L
1,422 Elo+
Party 4
Cu Chulainn
Cu Chulainn
KENTOVUG
Cu Chulainn
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
16W - 22L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
Omega_MapacheS4
Sylvanus
Level 47
God Stats
40W - 40L
1,595 SR
Queue Stats
111W - 114L
1,500 Elo+
Party 1
Team Averages
Level 61
1,455 SR
1,466 Elo+

VS

Team Averages
Level 51
1,423 SR
1,433 Elo+
Ymir
Ymir
DrakoG0dFall
Ymir
Level 43
God Stats
8W - 9L
1,506 SR
Queue Stats
138W - 158L
1,437 Elo+
Party 2
Neith
Neith
Squeaker9
Neith
Level 41
God Stats
5W - 6L
1,488 SR
Queue Stats
124W - 123L
1,441 Elo+
Party 3
Cabrakan
Cabrakan
That1QuietKid
Cabrakan
Level 64
God Stats
1W - 3L
1,382 SR
Queue Stats
289W - 307L
1,451 Elo+
Party 3
Nemesis
Nemesis
YmirTiers
Nemesis
Level 88
God Stats
0W - 2L
1,238 SR
Queue Stats
80W - 69L
1,441 Elo+
Solo
Ra
Ra
vG KINGPACMAN
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 4 / 7
8,455
564
5,384
9,454
3,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
DazzDank
Mulan
17
18 / 1 / 1
10,674
712
15,933
12,612
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Docris
Merlin
14
2 / 0 / 6
8,158
544
7,503
3,849
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
KENTOVUG
Cu Chulainn
12
2 / 5 / 3
7,267
484
4,928
11,291
6,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
12
3 / 3 / 9
8,140
543
7,599
13,288
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,919
528
6,351
15,315
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Squeaker9
Neith
13
2 / 5 / 4
7,953
530
7,419
8,675
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
That1QuietKid
Cabrakan
15
5 / 5 / 2
9,091
606
11,311
12,089
8,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
YmirTiers
Nemesis
11
2 / 7 / 1
7,082
472
6,209
13,291
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 7 / 0
6,379
425
1,452
8,766
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
26
Kills
13
13
Deaths
27
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
7
1.13
W
Mulan
DazzDank
Mulan
18
1
1
18.5
W
Merlin
Docris
Merlin
2
0
6
5
L
4
3
2
1.67
W
Cu Chulainn
KENTOVUG
Cu Chulainn
2
5
3
0.7
W
Sylvanus
3
3
9
2.5
L
Neith
Squeaker9
Neith
2
5
4
0.8
L
Cabrakan
That1QuietKid
Cabrakan
5
5
2
1.2
L
Nemesis
YmirTiers
Nemesis
2
7
1
0.36
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
32,742
50,494
Taken
58,136
28,187
Mitigated
31,430
17,463
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,384
1,251
51
2,611
9,454
3,110
2,931
1,364
8,090
0
52,555
W
Mulan
DazzDank
Mulan
15,933
2,832
0
7,294
12,612
5,744
0
3,326
9,286
0
70,852
W
Merlin
Docris
Merlin
7,503
233
0
250
3,849
1,392
825
1,368
2,481
42,972
0
L
6,351
2,247
0
2,326
15,315
13,679
28
6,341
8,787
26,957
0
W
Cu Chulainn
KENTOVUG
Cu Chulainn
4,928
855
0
1,477
11,291
6,683
448
7,374
3,917
1,690
22,002
W
Sylvanus
7,599
2,971
758
5,022
13,288
11,258
383
5,682
7,606
28,932
0
L
Neith
Squeaker9
Neith
7,419
2,582
0
1,600
8,675
3,176
912
1,218
7,417
0
52,597
L
Cabrakan
That1QuietKid
Cabrakan
11,311
1,397
0
1,662
12,089
8,032
949
2,443
9,580
55,665
0
L
Nemesis
YmirTiers
Nemesis
6,209
2,629
0
2,128
13,291
4,654
0
2,050
11,195
0
43,975
L
1,452
479
185
674
8,766
1,889
0
3,258
5,298
29,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
38,424
396
Minions Killed
384
0
Camps Cleared
0
1,408,537
Distance Traveled
1,304,602
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,455
564
116
8
0
274,238
3
W
Mulan
10,674
712
119
8
0
292,532
1
W
Merlin
8,158
544
86
6
0
307,832
3
L
Ymir
7,919
528
29
2
0
254,260
2
W
Cu Chulainn
7,267
484
33
2
0
282,049
8
W
Sylvanus
8,140
543
42
3
0
251,886
5
L
Neith
7,953
530
110
7
0
270,589
2
L
Cabrakan
9,091
606
102
7
0
233,571
0
L
Nemesis
7,082
472
78
5
0
305,885
2
L
Ra
6,379
425
65
4
0
240,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role