Player Matchup

Anubis
Anubis
Bibrax8
Anubis
Level 17
God Stats
19W - 29L
1,271 SR
Queue Stats
33W - 60L
1,223 Elo+
Party 3
Skadi
Skadi
FARKAWZ
Skadi
Level 63
God Stats
9W - 7L
1,387 SR
Queue Stats
91W - 113L
1,254 Elo+
Party 3
Ares
Ares
GiginhoLaPuenta
Ares
Level 19
God Stats
3W - 3L
1,320 SR
Queue Stats
40W - 64L
1,219 Elo+
Party 3
Fenrir
Fenrir
IrmaoGA
Fenrir
Level 17
God Stats
6W - 4L
1,088 SR
Queue Stats
24W - 37L
1,177 Elo+
Party 3
Guan Yu
Guan Yu
victorhunter04
Guan Yu
Level 60
God Stats
1W - 1L
1,256 SR
Queue Stats
11W - 11L
1,353 Elo+
Solo
Team Averages
Level 35
1,265 SR
1,245 Elo+

VS

Team Averages
Level 57
1,419 SR
1,243 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Aik1ro
Freya
Level 66
God Stats
2W - 8L
1,292 SR
Queue Stats
28W - 59L
1,069 Elo+
Party 1
Chaac
Chaac
Ikeman74
Chaac
Level 62
God Stats
0W - 2L
1,355 SR
Queue Stats
7W - 20L
1,232 Elo+
Party 2
Aphrodite
Aphrodite
Nreyn2
Aphrodite
Level 44
God Stats
11W - 14L
1,449 SR
Queue Stats
79W - 121L
1,276 Elo+
Solo
Odin
Odin
XDarkAstora
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bibrax8
Anubis
10
3 / 1 / 0
6,090
609
3,266
2,782
813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
FARKAWZ
Skadi
10
11 / 0 / 2
6,789
679
8,289
5,282
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 9
6,123
612
2,227
5,772
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
IrmaoGA
Fenrir
8
2 / 1 / 2
5,362
536
2,692
6,103
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 2
5,724
572
2,612
5,631
2,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 4 / 0
5,323
532
3,498
5,947
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Aik1ro
Freya
7
0 / 3 / 1
4,425
443
1,083
4,579
1,165
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Ikeman74
Chaac
5
1 / 0 / 0
4,117
412
1,359
2,441
1,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Aphrodite
Nreyn2
Aphrodite
7
0 / 7 / 0
4,297
430
1,807
6,795
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 6 / 0
4,143
414
1,665
7,953
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
L
Freya
Aik1ro
Freya
0
3
1
0.17
W
Anubis
Bibrax8
Anubis
3
1
0
3
W
Skadi
FARKAWZ
Skadi
11
0
2
12
W
2
0
9
6.5
L
Chaac
Ikeman74
Chaac
1
0
0
1
W
Fenrir
IrmaoGA
Fenrir
2
1
2
3
L
Aphrodite
Nreyn2
Aphrodite
0
7
0
0
L
0
6
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
9,412
25,570
Taken
27,715
10,455
Mitigated
10,365
10,986
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,498
881
0
1,696
5,947
1,446
457
0
5,947
21,045
2,175
L
Freya
Aik1ro
Freya
1,083
420
0
457
4,579
1,165
0
2,197
2,382
11,105
0
W
Anubis
Bibrax8
Anubis
3,266
783
0
880
2,782
813
1,106
435
2,210
31,723
0
W
Skadi
FARKAWZ
Skadi
8,289
4,069
493
2,198
5,282
1,654
1,085
1,169
4,113
0
33,145
W
2,227
499
197
1,778
5,772
3,424
442
1,167
4,572
8,019
0
L
Chaac
Ikeman74
Chaac
1,359
249
0
1,446
2,441
1,038
0
613
1,828
0
8,419
W
Fenrir
IrmaoGA
Fenrir
2,692
680
0
2,958
6,103
1,772
0
674
5,367
0
24,003
L
Aphrodite
Nreyn2
Aphrodite
1,807
402
457
1,340
6,795
4,387
0
1,696
5,099
15,046
0
L
1,665
816
0
896
7,953
2,329
0
987
6,966
0
10,880
W
2,612
664
76
2,406
5,631
2,792
561
2,707
2,924
0
19,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
22,305
229
Minions Killed
135
0
Camps Cleared
0
932,394
Distance Traveled
738,050
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,323
532
46
5
0
169,974
0
L
Freya
4,425
443
30
3
0
153,104
0
W
Anubis
6,090
609
63
6
0
167,002
2
W
Skadi
6,789
679
61
6
0
177,963
0
W
Ares
6,123
612
8
1
0
176,746
2
L
Chaac
4,117
412
12
1
0
107,173
0
W
Fenrir
5,362
536
47
5
0
218,255
0
L
Aphrodite
4,297
430
25
3
0
158,228
0
L
Odin
4,143
414
22
2
0
149,571
0
W
Guan Yu
5,724
572
50
5
0
192,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role