Player Matchup

Neith
Neith
Abdel_33
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 1
Fenrir
Fenrir
Lsunix7727
Fenrir
Level 127
God Stats
4W - 3L
1,675 SR
Queue Stats
324W - 335L
1,420 Elo+
Solo
Merlin
Merlin
MikeHz_
Merlin
Level 156
God Stats
6W - 4L
1,605 SR
Queue Stats
28W - 33L
1,423 Elo+
Party 1
Nike
Nike
Nylloon
Nike
Level 81
God Stats
6W - 7L
1,460 SR
Queue Stats
38W - 41L
1,395 Elo+
Party 1
Chaac
Chaac
XDevilish-Otaku
Chaac
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 15L
1,338 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,409 Elo+

VS

Team Averages
Level 117
1,621 SR
1,493 Elo+
Loki
Loki
Bigshotcarson
Loki
Level 155
God Stats
2W - 4L
1,472 SR
Queue Stats
203W - 222L
1,478 Elo+
Party 2
Ra
Ra
BluesualSamuel
Ra
Level 83
God Stats
1W - 1L
1,749 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 3
Fafnir
Fafnir
KlPER
Fafnir
Level 100
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 3
Rama
Rama
Tubbs Tube
Rama
Level 85
God Stats
2W - 2L
1,571 SR
Queue Stats
95W - 108L
1,492 Elo+
Party 2
Hercules
Hercules
deadman0813
Hercules
Level 160
God Stats
89W - 92L
1,576 SR
Queue Stats
773W - 775L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdel_33
Neith
15
1 / 1 / 4
8,292
638
8,203
5,509
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Lsunix7727
Fenrir
16
6 / 4 / 8
9,886
760
7,350
9,908
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
MikeHz_
Merlin
19
11 / 1 / 7
12,053
927
25,036
8,073
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Nylloon
Nike
16
1 / 2 / 15
9,276
714
8,623
13,146
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 11
9,126
702
8,404
12,411
9,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,358
643
9,000
10,175
3,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 5
8,198
631
6,331
10,430
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
KlPER
Fafnir
16
3 / 3 / 7
9,702
746
5,546
19,145
22,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 5 / 8
8,388
645
7,994
9,655
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
deadman0813
Hercules
15
4 / 2 / 4
9,620
740
8,995
19,880
17,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
21
Kills
11
11
Deaths
21
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Abdel_33
Neith
1
1
4
3
L
2
5
5
0.9
L
1
6
5
0.58
L
Fafnir
KlPER
Fafnir
3
3
7
2.17
W
Fenrir
Lsunix7727
Fenrir
6
4
8
2.5
W
Merlin
MikeHz_
Merlin
11
1
7
14.5
W
Nike
Nylloon
Nike
1
2
15
4.25
L
1
5
8
1
W
2
3
11
2.5
L
Hercules
deadman0813
Hercules
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,616
Damage
37,866
49,047
Taken
69,285
28,398
Mitigated
51,425
11,156
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abdel_33
Neith
8,203
1,990
0
1,042
5,509
2,208
1,904
1,634
3,701
0
28,843
L
9,000
840
0
160
10,175
3,244
0
5,734
4,197
0
31,979
L
6,331
2,013
1,801
1,694
10,430
4,566
363
3,308
6,776
32,395
1,391
L
Fafnir
KlPER
Fafnir
5,546
1,167
198
3,835
19,145
22,941
0
9,085
8,989
17,970
0
W
Fenrir
Lsunix7727
Fenrir
7,350
1,125
0
1,043
9,908
5,294
99
3,167
6,565
0
17,490
W
Merlin
MikeHz_
Merlin
25,036
1,621
481
1,974
8,073
3,594
237
1,567
6,506
64,049
0
W
Nike
Nylloon
Nike
8,623
815
0
2,560
13,146
7,727
1
3,989
8,690
1,738
22,356
L
7,994
5,916
0
541
9,655
2,940
551
2,948
6,453
0
24,287
W
8,404
490
0
4,056
12,411
9,575
0
2,103
10,066
1,920
22,369
L
Hercules
deadman0813
Hercules
8,995
2,225
0
6,942
19,880
17,734
247
5,807
13,281
2,908
18,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
44,266
281
Minions Killed
247
9
Camps Cleared
7
1,177,023
Distance Traveled
1,148,871
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,292
638
56
4
0
218,820
1
L
Loki
8,358
643
56
4
4
234,720
4
L
Ra
8,198
631
81
6
1
219,677
2
L
Fafnir
9,702
746
36
3
0
257,295
1
W
Fenrir
9,886
760
27
2
3
239,777
3
W
Merlin
12,053
927
101
8
5
229,421
2
W
Nike
9,276
714
41
3
1
251,143
4
L
Rama
8,388
645
44
3
2
205,158
0
W
Chaac
9,126
702
56
4
0
237,862
0
L
Hercules
9,620
740
30
2
0
232,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role