Player Matchup

Zeus
Zeus
BROTHERofDEATHjr
Zeus
Level 48
God Stats
5W - 6L
1,426 SR
Queue Stats
119W - 158L
1,209 Elo+
Party 2
Arachne
Arachne
Mystic_PotSmoker
Arachne
Level 67
God Stats
17W - 26L
1,429 SR
Queue Stats
142W - 212L
1,274 Elo+
Party 2
Bacchus
Bacchus
Teague72
Bacchus
Level 27
God Stats
7W - 9L
1,390 SR
Queue Stats
48W - 67L
1,192 Elo+
Party 2
Team Averages
Level 47
1,415 SR
1,225 Elo+

VS

Team Averages
Level 98
1,509 SR
1,578 Elo+
Medusa
Medusa
Bluedog42
Medusa
Level 38
God Stats
4W - 0L
1,551 SR
Queue Stats
8W - 3L
1,588 Elo+
Solo
King Arthur
King Arthur
CentrixPrime
King Arthur
Level 129
God Stats
4W - 0L
1,632 SR
Queue Stats
14W - 8L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
UPSETBOOMER
Kukulkan
Level 128
God Stats
2W - 1L
1,344 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,141
571
7,575
11,226
4,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 7 / 3
9,539
596
6,423
12,378
5,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Teague72
Bacchus
14
4 / 8 / 1
10,610
663
7,562
17,649
19,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bluedog42
Medusa
15
4 / 4 / 11
10,589
662
10,014
9,813
4,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CentrixPrime
King Arthur
17
13 / 1 / 6
13,299
831
13,247
11,215
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
UPSETBOOMER
Kukulkan
15
3 / 1 / 14
10,698
669
12,880
7,587
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
20
20
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Medusa
Bluedog42
Medusa
4
4
11
2.38
W
King Arthur
CentrixPrime
King Arthur
13
1
6
16
L
2
7
3
0.5
L
Bacchus
Teague72
Bacchus
4
8
1
0.56
W
Kukulkan
UPSETBOOMER
Kukulkan
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
36,141
41,253
Taken
28,615
28,432
Mitigated
21,101
7,233
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,575
756
250
1,798
11,226
4,162
0
4,502
6,308
41,281
0
W
Medusa
Bluedog42
Medusa
10,014
4,648
321
2,975
9,813
4,163
229
4,203
5,610
0
34,997
W
King Arthur
CentrixPrime
King Arthur
13,247
1,651
17
952
11,215
13,834
306
6,776
4,439
0
33,941
L
6,423
3,746
752
1,345
12,378
5,059
0
4,571
7,565
0
24,433
L
Bacchus
Teague72
Bacchus
7,562
403
459
2,629
17,649
19,211
0
3,262
14,089
24,515
0
W
Kukulkan
UPSETBOOMER
Kukulkan
12,880
557
0
335
7,587
3,104
458
4,697
2,890
54,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
34,586
159
Minions Killed
215
6
Camps Cleared
9
776,443
Distance Traveled
890,715
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,141
571
88
6
2
235,485
4
W
Medusa
10,589
662
71
4
3
302,936
0
W
King Arthur
13,299
831
40
3
1
303,814
9
L
Arachne
9,539
596
35
2
3
265,935
3
L
Bacchus
10,610
663
36
2
1
275,023
1
W
Kukulkan
10,698
669
104
7
5
283,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role