Player Matchup

Neith
Neith
AshKuno
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
MN ExHiLeRaTe x
Kuzenbo
Level 128
God Stats
1W - 0L
1,377 SR
Queue Stats
37W - 22L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
MountStaudle67
Xing Tian
Level 156
God Stats
1W - 0L
1,647 SR
Queue Stats
139W - 119L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
Neko_Tigerlily
Nu Wa
Level 157
God Stats
20W - 8L
1,571 SR
Queue Stats
970W - 1,013L
1,533 Elo+
Solo
Sol
Sol
huber690
Sol
Level 123
God Stats
3W - 2L
1,528 SR
Queue Stats
248W - 207L
1,450 Elo+
Party 2
Team Averages
Level 133
1,524 SR
1,463 Elo+

VS

Team Averages
Level 112
1,601 SR
1,557 Elo+
Cernunnos
Cernunnos
Jordan Kachik
Cernunnos
Level 85
God Stats
0W - 1L
1,617 SR
Queue Stats
16W - 24L
1,551 Elo+
Party 1
Artemis
Artemis
R31GN 1N BL00D
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,535 Elo+
Party 1
Fenrir
Fenrir
YANK33
Fenrir
Level 160
God Stats
0W - 1L
1,760 SR
Queue Stats
40W - 42L
1,597 Elo+
Party 1
Artio
Artio
ZSRC
Artio
Level 129
God Stats
0W - 1L
1,637 SR
Queue Stats
26W - 28L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
darksiners
Hun Batz
Level 82
God Stats
3W - 3L
1,491 SR
Queue Stats
308W - 299L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AshKuno
Neith
17
11 / 1 / 9
10,103
1,010
12,790
5,640
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 14
8,982
898
5,942
10,754
17,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
MountStaudle67
Xing Tian
16
7 / 2 / 12
9,469
947
12,064
15,914
19,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 2 / 19
8,239
824
9,649
5,538
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 10
9,353
935
12,929
10,474
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jordan Kachik
Cernunnos
14
1 / 3 / 6
7,395
740
6,739
7,120
2,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 4
7,888
789
8,507
9,965
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
YANK33
Fenrir
13
5 / 6 / 3
8,502
850
7,095
15,529
10,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
ZSRC
Artio
14
3 / 5 / 4
7,284
728
6,918
14,562
15,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
darksiners
Hun Batz
13
0 / 7 / 5
6,842
684
7,561
12,111
6,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
27
Kills
11
11
Deaths
27
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
AshKuno
Neith
11
1
9
15.5
L
Cernunnos
Jordan Kachik
Cernunnos
1
3
6
1.33
W
3
3
14
3.33
W
Xing Tian
MountStaudle67
Xing Tian
7
2
12
6.5
W
0
2
19
4.75
L
2
6
4
0.67
L
Fenrir
YANK33
Fenrir
5
6
3
1.08
L
Artio
ZSRC
Artio
3
5
4
1
L
Hun Batz
darksiners
Hun Batz
0
7
5
0.36
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,374
Damage
36,820
48,320
Taken
59,287
46,444
Mitigated
38,604
15,347
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AshKuno
Neith
12,790
5,573
1,049
1,418
5,640
2,801
2,117
683
4,840
0
25,683
L
Cernunnos
Jordan Kachik
Cernunnos
6,739
2,465
559
945
7,120
2,958
0
5,802
986
0
23,605
W
5,942
1,901
1,096
1,524
10,754
17,023
264
1,732
8,817
11,554
0
W
Xing Tian
MountStaudle67
Xing Tian
12,064
656
100
2,583
15,914
19,683
0
1,942
13,653
18,796
0
W
9,649
2,211
2,472
1,303
5,538
2,284
602
689
4,806
22,978
0
L
8,507
3,407
0
1,333
9,965
3,934
0
6,713
2,951
0
22,415
L
Fenrir
YANK33
Fenrir
7,095
625
1,559
2,354
15,529
10,247
0
9,301
5,746
0
13,113
L
Artio
ZSRC
Artio
6,918
296
2,451
4,225
14,562
15,080
0
8,896
5,036
12,339
0
L
Hun Batz
darksiners
Hun Batz
7,561
1,070
936
404
12,111
6,385
0
7,823
3,984
0
16,143
W
12,929
4,305
726
3,076
10,474
4,653
2,448
996
9,286
24,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
37,911
101
Minions Killed
107
0
Camps Cleared
0
932,346
Distance Traveled
807,654
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,103
1,010
24
2
0
161,482
0
L
Cernunnos
7,395
740
39
4
0
166,610
0
W
Kuzenbo
8,982
898
4
0
0
182,027
2
W
Xing Tian
9,469
947
16
2
0
212,388
2
W
Nu Wa
8,239
824
27
3
0
195,093
1
L
Artemis
7,888
789
36
4
0
151,557
0
L
Fenrir
8,502
850
8
1
0
157,855
1
L
Artio
7,284
728
3
0
0
175,800
3
L
Hun Batz
6,842
684
21
2
0
155,832
1
W
Sol
9,353
935
30
3
0
181,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role