Player Matchup

Scylla
Scylla
AGT Neith
Scylla
Level 109
God Stats
6W - 11L
1,422 SR
Queue Stats
7W - 12L
1,441 Elo+
Party 3
Baba Yaga
Baba Yaga
D3ATHAxA
Baba Yaga
Level 119
God Stats
1W - 1L
1,513 SR
Queue Stats
139W - 142L
1,458 Elo+
Party 3
Hades
Hades
M0AA D3ATH
Hades
Level 112
God Stats
1W - 0L
1,197 SR
Queue Stats
131W - 129L
1,443 Elo+
Party 3
Izanami
Izanami
Nemesisha
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
TeaNtacoBagn
Ymir
Level 62
God Stats
5W - 5L
1,453 SR
Queue Stats
80W - 93L
1,436 Elo+
Solo
Team Averages
Level 81
1,417 SR
1,456 Elo+

VS

Team Averages
Level 67
1,425 SR
1,362 Elo+
Neith
Neith
Ragnarlordbock
Neith
Level 120
God Stats
42W - 37L
1,503 SR
Queue Stats
268W - 300L
1,416 Elo+
Solo
Geb
Geb
Take Chemx
Geb
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 13L
1,287 Elo+
Party 2
Olorun
Olorun
Take Rad
Olorun
Level 66
God Stats
0W - 1L
1,389 SR
Queue Stats
26W - 25L
1,380 Elo+
Party 2
Medusa
Medusa
highshoot59
Medusa
Level 67
God Stats
14W - 13L
1,422 SR
Queue Stats
20W - 26L
1,312 Elo+
Party 1
Bacchus
Bacchus
mresj
Bacchus
Level 67
God Stats
3W - 7L
1,308 SR
Queue Stats
57W - 65L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AGT Neith
Scylla
10
2 / 1 / 2
5,630
563
2,499
2,762
902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
D3ATHAxA
Baba Yaga
10
0 / 0 / 0
5,561
556
2,760
4,637
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
11
7 / 1 / 8
6,746
675
8,481
4,929
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nemesisha
Izanami
9
5 / 0 / 3
5,919
592
4,607
5,382
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 3
5,425
543
1,741
3,799
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,891
589
1,211
3,987
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 5 / 1
3,755
376
830
4,659
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
Take Rad
Olorun
8
1 / 2 / 0
5,234
523
2,106
4,615
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
6
0 / 3 / 0
3,979
398
2,801
5,787
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
mresj
Bacchus
4
0 / 6 / 0
3,938
394
1,386
7,942
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
1
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
AGT Neith
Scylla
2
1
2
3
W
Baba Yaga
D3ATHAxA
Baba Yaga
0
0
0
0
W
Hades
7
1
8
11
W
Izanami
Nemesisha
Izanami
5
0
3
6.5
L
0
0
1
0.5
L
0
5
1
0.1
L
Olorun
Take Rad
Olorun
1
2
0
0.5
W
2
1
3
3.5
L
Medusa
0
3
0
0
L
Bacchus
mresj
Bacchus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
8,334
21,509
Taken
26,990
7,281
Mitigated
9,747
10,731
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AGT Neith
Scylla
2,499
42
0
895
2,762
902
315
1,597
1,165
22,901
0
W
Baba Yaga
D3ATHAxA
Baba Yaga
2,760
243
0
2,489
4,637
1,489
0
0
4,637
31,015
0
W
Hades
8,481
1,758
198
2,623
4,929
1,782
556
1,045
3,884
35,868
0
W
Izanami
Nemesisha
Izanami
4,607
2,684
87
3,130
5,382
1,405
1,182
874
4,508
0
30,616
L
1,211
232
0
1,621
3,987
1,456
0
2,888
1,099
0
36,556
L
830
141
0
0
4,659
1,156
0
2,614
2,045
3,178
0
L
Olorun
Take Rad
Olorun
2,106
921
39
929
4,615
1,751
0
3,200
1,415
20,435
2,426
W
1,741
587
0
1,309
3,799
1,703
0
516
3,283
18,242
3,033
L
Medusa
2,801
983
37
2,002
5,787
1,178
627
1,891
3,896
0
18,381
L
Bacchus
mresj
Bacchus
1,386
435
0
889
7,942
4,206
0
4,776
3,166
4,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
22,797
273
Minions Killed
187
0
Camps Cleared
0
847,053
Distance Traveled
843,961
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,630
563
41
4
0
157,511
0
W
Baba Yaga
5,561
556
63
6
0
178,764
0
W
Hades
6,746
675
69
7
0
173,624
2
W
Izanami
5,919
592
54
5
0
148,601
2
L
Neith
5,891
589
80
8
0
170,478
2
L
Geb
3,755
376
7
1
0
181,975
0
L
Olorun
5,234
523
59
6
0
169,870
0
W
Ymir
5,425
543
46
5
0
188,553
0
L
Medusa
3,979
398
32
3
0
164,641
2
L
Bacchus
3,938
394
9
1
0
156,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role