Player Matchup

Sol
Sol
Bappley
Sol
Level 70
God Stats
10W - 6L
1,671 SR
Queue Stats
193W - 135L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
Devictos
Jing Wei
Level 145
God Stats
2W - 0L
1,718 SR
Queue Stats
484W - 324L
1,717 Elo+
Party 1
Chaac
Chaac
WHELVER
Chaac
Level 83
God Stats
9W - 5L
1,656 SR
Queue Stats
260W - 169L
1,687 Elo+
Party 1
Team Averages
Level 99
1,682 SR
1,697 Elo+

VS

Team Averages
Level 66
1,500 SR
1,500 Elo+
Tiamat
Tiamat
Bitemyshiny
Tiamat
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bakka
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Terra
Terra
kthun20
Terra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
6 / 2 / 10
7,997
889
15,176
9,066
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Devictos
Jing Wei
12
5 / 1 / 10
8,001
889
9,090
7,128
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
WHELVER
Chaac
12
8 / 1 / 9
8,411
935
13,392
9,896
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 6 / 2
6,632
737
5,051
11,170
5,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bakka
Gilgamesh
7
0 / 8 / 1
5,401
600
5,638
17,742
7,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
kthun20
Terra
10
2 / 5 / 2
6,890
766
6,237
15,779
12,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
4
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
6
2
10
5.5
L
Tiamat
2
6
2
0.5
W
Jing Wei
Devictos
Jing Wei
5
1
10
10
W
Chaac
WHELVER
Chaac
8
1
9
12.5
L
Gilgamesh
bakka
Gilgamesh
0
8
1
0.06
L
Terra
kthun20
Terra
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
16,926
26,090
Taken
44,691
13,761
Mitigated
25,636
12,274
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,176
6,605
0
6,056
9,066
3,511
1,376
4,616
4,450
31,556
3,755
L
Tiamat
5,051
718
54
2,049
11,170
5,380
0
3,054
7,698
18,102
0
W
Jing Wei
Devictos
Jing Wei
9,090
7,186
0
1,662
7,128
3,183
719
2,616
4,512
0
23,084
W
Chaac
WHELVER
Chaac
13,392
2,110
128
4,428
9,896
7,067
0
4,683
5,213
4,277
25,927
L
Gilgamesh
bakka
Gilgamesh
5,638
1,146
0
2,017
17,742
7,698
0
6,863
10,318
817
9,702
L
Terra
kthun20
Terra
6,237
1,291
584
1,033
15,779
12,558
0
6,195
8,911
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,409
Gold Earned
18,923
123
Minions Killed
35
6
Camps Cleared
1
515,617
Distance Traveled
456,380
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,997
889
48
5
3
144,205
4
L
Tiamat
6,632
737
14
2
0
149,113
1
W
Jing Wei
8,001
889
37
4
1
191,408
0
W
Chaac
8,411
935
38
4
2
180,004
1
L
Gilgamesh
5,401
600
9
1
1
142,359
4
L
Terra
6,890
766
12
1
0
164,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role