Player Matchup

Neith
Neith
KarimHS
Neith
Level 91
God Stats
9W - 8L
1,625 SR
Queue Stats
19W - 21L
1,512 Elo+
Solo
Bastet
Bastet
MOTOVAULT14
Bastet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,456 Elo+
Solo
Atlas
Atlas
Mindblown420
Atlas
Level 127
God Stats
5W - 0L
1,788 SR
Queue Stats
49W - 37L
1,581 Elo+
Solo
Zeus
Zeus
PinkSheepKilla
Zeus
Level 102
God Stats
2W - 1L
1,904 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
iJvke
Chaac
Level 88
God Stats
1W - 1L
1,630 SR
Queue Stats
31W - 27L
1,549 Elo+
Solo
Team Averages
Level 107
1,689 SR
1,520 Elo+

VS

Team Averages
Level 116
1,493 SR
1,545 Elo+
Tyr
Tyr
Brugge13
Tyr
Level 141
God Stats
0W - 1L
1,560 SR
Queue Stats
3W - 6L
1,528 Elo+
Solo
Agni
Agni
Elijah__XL
Agni
Level 107
God Stats
4W - 3L
1,487 SR
Queue Stats
33W - 25L
1,541 Elo+
Party 1
Thanatos
Thanatos
eekycai
Thanatos
Level 121
God Stats
14W - 21L
1,406 SR
Queue Stats
239W - 256L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
gamerbeasty
Cthulhu
Level 79
God Stats
4W - 4L
1,446 SR
Queue Stats
56W - 42L
1,562 Elo+
Party 1
Hel
Hel
maurotron
Hel
Level 131
God Stats
25W - 26L
1,568 SR
Queue Stats
368W - 377L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KarimHS
Neith
16
4 / 0 / 12
9,702
1,213
11,008
3,141
1,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
15
5 / 3 / 6
9,367
1,171
15,012
8,333
2,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 13
9,369
1,171
9,046
6,953
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 6
8,562
1,070
7,563
5,598
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
iJvke
Chaac
15
4 / 1 / 6
9,001
1,125
12,083
10,460
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,076
1,135
4,653
14,965
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 3
8,525
1,066
3,711
7,394
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
eekycai
Thanatos
14
1 / 5 / 3
7,734
967
3,617
10,286
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
gamerbeasty
Cthulhu
14
1 / 3 / 5
8,379
1,047
10,290
14,143
11,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 5
8,657
1,082
7,806
10,842
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
17
Kills
9
9
Deaths
17
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
2
3
3
1.17
W
Neith
KarimHS
Neith
4
0
12
10
W
Bastet
5
3
6
2.67
W
1
1
13
7.5
W
3
4
6
1.5
L
Thanatos
eekycai
Thanatos
1
5
3
0.5
L
Cthulhu
gamerbeasty
Cthulhu
1
3
5
1.17
W
Chaac
iJvke
Chaac
4
1
6
7
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,712
Damage
30,077
34,485
Taken
57,630
19,209
Mitigated
32,930
10,242
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,653
1,109
0
2,593
14,965
10,239
0
3,633
11,081
0
21,202
L
3,711
126
0
575
7,394
2,231
0
2,237
5,114
20,835
0
W
Neith
KarimHS
Neith
11,008
5,241
0
1,099
3,141
1,093
0
1,773
1,122
0
29,346
W
Bastet
15,012
2,764
0
1,394
8,333
2,590
0
4,991
2,959
0
24,428
W
9,046
3,276
566
1,736
6,953
7,283
0
3,853
2,471
13,687
0
W
7,563
449
0
296
5,598
1,786
0
3,356
2,114
20,221
0
L
Thanatos
eekycai
Thanatos
3,617
460
0
407
10,286
3,312
0
3,160
7,092
0
3,859
L
Cthulhu
gamerbeasty
Cthulhu
10,290
235
405
1,846
14,143
11,848
0
4,254
9,490
23,543
0
W
Chaac
iJvke
Chaac
12,083
2,531
228
4,923
10,460
6,457
0
6,567
3,633
0
34,603
L
7,806
349
4,637
4,433
10,842
5,300
0
3,325
7,298
20,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
42,371
156
Minions Killed
166
7
Camps Cleared
5
866,092
Distance Traveled
775,894
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,076
1,135
46
6
1
182,350
0
L
Agni
8,525
1,066
43
5
1
132,401
0
W
Neith
9,702
1,213
53
7
1
178,820
0
W
Bastet
9,367
1,171
27
3
1
187,304
2
W
Atlas
9,369
1,171
12
2
1
163,160
2
W
Zeus
8,562
1,070
33
4
3
146,251
0
L
Thanatos
7,734
967
3
0
0
114,051
0
L
Cthulhu
8,379
1,047
33
4
1
164,860
0
W
Chaac
9,001
1,125
31
4
1
190,557
1
L
Hel
8,657
1,082
41
5
2
182,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role