Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Emad29
Chaac
Level 31
God Stats
60W - 137L
1,337 SR
Queue Stats
74W - 246L
1,271 Elo+
Party 2
Baron Samedi
Baron Samedi
Vahid91
Baron Samedi
Level 31
God Stats
1W - 4L
1,483 SR
Queue Stats
66W - 227L
1,263 Elo+
Party 2
Team Averages
Level 62
1,440 SR
1,345 Elo+

VS

Team Averages
Level 94
1,446 SR
1,593 Elo+
Atlas
Atlas
Dewbi
Atlas
Level 92
God Stats
7W - 4L
1,480 SR
Queue Stats
72W - 45L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
Tehfel
Baron Samedi
Level 159
God Stats
5W - 7L
1,359 SR
Queue Stats
186W - 199L
1,626 Elo+
Party 1
Fenrir
Fenrir
klaulett
Fenrir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 4 / 0
9,564
638
16,399
11,036
3,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Emad29
Chaac
12
0 / 6 / 5
8,459
564
11,278
14,531
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Vahid91
Baron Samedi
14
0 / 1 / 5
8,809
587
5,460
7,175
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dewbi
Atlas
14
1 / 1 / 9
10,368
691
8,483
15,583
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Tehfel
Baron Samedi
16
8 / 0 / 3
10,685
712
15,098
9,346
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
klaulett
Fenrir
12
2 / 5 / 5
9,347
623
4,179
16,566
7,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
11
11
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
4
0
1.5
W
Atlas
Dewbi
Atlas
1
1
9
5.5
L
Chaac
Emad29
Chaac
0
6
5
0.42
W
Baron Samedi
Tehfel
Baron Samedi
8
0
3
9.5
L
Baron Samedi
Vahid91
Baron Samedi
0
1
5
2.5
W
Fenrir
klaulett
Fenrir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,137
Damage
27,760
32,742
Taken
41,495
22,878
Mitigated
33,801
9,497
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,399
4,765
0
1,630
11,036
3,707
0
7,227
3,396
0
39,498
W
Atlas
Dewbi
Atlas
8,483
2,953
588
3,454
15,583
16,683
665
2,428
12,583
23,406
0
L
Chaac
Emad29
Chaac
11,278
1,272
0
4,318
14,531
12,772
0
9,781
4,020
0
28,393
W
Baron Samedi
Tehfel
Baron Samedi
15,098
1,565
3,242
5,171
9,346
9,197
1,504
969
8,346
49,464
0
L
Baron Samedi
Vahid91
Baron Samedi
5,460
713
730
2,819
7,175
6,399
306
5,655
1,173
30,146
0
W
Fenrir
klaulett
Fenrir
4,179
994
0
610
16,566
7,921
439
2,941
13,134
0
9,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
30,400
148
Minions Killed
151
8
Camps Cleared
4
808,543
Distance Traveled
795,546
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,564
638
45
3
5
302,744
2
W
Atlas
10,368
691
39
3
0
271,112
4
L
Chaac
8,459
564
41
3
2
258,626
1
W
Baron Samedi
10,685
712
93
6
3
255,360
3
L
Baron Samedi
8,809
587
62
4
1
247,173
0
W
Fenrir
9,347
623
19
1
1
269,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role