Player Matchup

Serqet
Serqet
 
Serqet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GGova1111
Cernunnos
Level 117
God Stats
9W - 11L
1,540 SR
Queue Stats
203W - 218L
1,398 Elo+
Solo
Aphrodite
Aphrodite
Mirphen95
Aphrodite
Level 133
God Stats
16W - 18L
1,422 SR
Queue Stats
336W - 340L
1,491 Elo+
Solo
Mulan
Mulan
burnt ostrich
Mulan
Level 84
God Stats
16W - 11L
1,573 SR
Queue Stats
307W - 324L
1,443 Elo+
Party 1
Team Averages
Level 108
1,507 SR
1,466 Elo+

VS

Team Averages
Level 103
1,451 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Asvp_Mike5-7
Anubis
Level 129
God Stats
88W - 47L
1,608 SR
Queue Stats
234W - 215L
1,516 Elo+
Solo
Thanatos
Thanatos
Manny00034
Thanatos
Level 86
God Stats
50W - 47L
1,499 SR
Queue Stats
412W - 432L
1,448 Elo+
Solo
Khepri
Khepri
Pablo104042477
Khepri
Level 69
God Stats
1W - 3L
1,115 SR
Queue Stats
42W - 50L
1,412 Elo+
Party 2
Olorun
Olorun
TaperingAbalon
Olorun
Level 104
God Stats
24W - 20L
1,535 SR
Queue Stats
265W - 253L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 6 / 1
5,635
564
2,713
8,871
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
8
0 / 3 / 0
4,737
474
2,593
7,493
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
GGova1111
Cernunnos
9
0 / 1 / 0
4,687
469
2,743
5,172
1,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Mirphen95
Aphrodite
9
0 / 1 / 0
4,701
470
315
3,298
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 4 / 1
5,879
588
5,307
8,671
4,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 5
5,809
581
3,725
4,223
1,128
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
2 / 1 / 3
5,856
586
3,946
3,318
1,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Manny00034
Thanatos
10
5 / 0 / 1
5,999
600
4,079
4,164
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 5
5,525
553
2,543
4,952
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 2 / 0
7,081
708
7,356
8,296
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
6
1
0.25
L
Ganesha
 
Ganesha
0
3
0
0
W
Izanami
 
Izanami
1
0
5
3.5
W
Anubis
2
1
3
3.5
L
Cernunnos
GGova1111
Cernunnos
0
1
0
0
W
Thanatos
Manny00034
Thanatos
5
0
1
5.5
L
Aphrodite
Mirphen95
Aphrodite
0
1
0
0
W
1
0
5
3.5
W
6
2
0
3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,671
Damage
21,649
33,505
Taken
24,953
13,569
Mitigated
11,329
10,753
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,713
681
0
2,818
8,871
2,153
0
3,218
5,653
0
24,896
L
Ganesha
 
Ganesha
2,593
536
131
1,690
7,493
4,614
0
1,973
5,520
10,229
0
W
Izanami
 
Izanami
3,725
2,189
0
1,101
4,223
1,128
1,258
1,660
2,563
0
38,937
W
Anubis
3,946
455
0
1,571
3,318
1,497
234
127
2,957
35,741
0
L
Cernunnos
GGova1111
Cernunnos
2,743
1,341
0
1,544
5,172
1,056
0
776
4,396
0
26,627
W
Thanatos
Manny00034
Thanatos
4,079
721
0
5,463
4,164
1,564
389
244
3,805
0
29,202
L
Aphrodite
Mirphen95
Aphrodite
315
0
884
1,845
3,298
780
0
1,325
1,973
25,267
0
W
2,543
533
648
2,341
4,952
3,469
272
877
4,075
11,325
0
W
7,356
3,272
0
3,577
8,296
3,671
0
0
8,148
36,604
6,026
L
5,307
857
0
1,841
8,671
4,966
0
5,521
3,150
0
25,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
30,270
225
Minions Killed
314
0
Camps Cleared
0
887,088
Distance Traveled
922,145
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,635
564
61
6
0
178,555
0
L
Ganesha
4,737
474
7
1
0
196,711
2
W
Izanami
5,809
581
92
9
0
181,261
1
W
Anubis
5,856
586
63
6
0
176,353
6
L
Cernunnos
4,687
469
54
5
0
179,261
3
W
Thanatos
5,999
600
59
6
0
208,985
3
L
Aphrodite
4,701
470
50
5
0
179,378
3
W
Khepri
5,525
553
19
2
0
205,680
1
W
Olorun
7,081
708
81
8
0
149,866
1
L
Mulan
5,879
588
53
5
0
153,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role